Fix arcade goodbye message implementation (#26514)
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@@ -19,9 +19,4 @@ public sealed partial class BlockGameArcadeComponent : Component
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/// The players currently viewing (but not playing) the active session of NT-BG.
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/// </summary>
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public readonly List<ICommonSession> Spectators = new();
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/// <summary>
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/// Whether the game machine should thank (or otherwise talk to) the player when they leave
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/// </summary>
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public bool ShouldSayThankYou;
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}
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