Merge remote-tracking branch 'upstream/stable' into ed-08-07-2025-upstream

# Conflicts:
#	Content.Server/Audio/ContentAudioSystem.cs
#	Content.Server/Medical/HealthAnalyzerSystem.cs
#	Content.Server/Shuttles/Systems/ShuttleSystem.cs
#	Resources/Locale/en-US/navmap-beacons/station-beacons.ftl
This commit is contained in:
Ed
2025-07-08 00:40:30 +03:00
920 changed files with 19950 additions and 9262 deletions

View File

@@ -83,7 +83,7 @@ public abstract partial class InventorySystem
if (!TryComp(actor, out InventoryComponent? inventory) || !TryComp<HandsComponent>(actor, out var hands))
return;
var held = hands.ActiveHandEntity;
var held = _handsSystem.GetActiveItem((actor, hands));
TryGetSlotEntity(actor, ev.Slot, out var itemUid, inventory);
// attempt to perform some interaction
@@ -115,7 +115,7 @@ public abstract partial class InventorySystem
return;
}
if (!_handsSystem.CanDropHeld(actor, hands.ActiveHand!, checkActionBlocker: false))
if (!_handsSystem.CanDropHeld(actor, hands.ActiveHandId!, checkActionBlocker: false))
return;
RaiseLocalEvent(held.Value, new HandDeselectedEvent(actor));