fix inverse effect
This commit is contained in:
@@ -198,7 +198,7 @@ namespace Content.Shared.Chemistry.Reaction
|
||||
|
||||
private void OnReaction(Entity<SolutionComponent> soln, ReactionPrototype reaction, ReagentPrototype? reagent, FixedPoint2 unitReactions)
|
||||
{
|
||||
var args = new EntityEffectReagentArgs(soln, EntityManager, null, soln.Comp.Solution, unitReactions, reagent, null, 1f);
|
||||
var args = new EntityEffectReagentArgs(soln, EntityManager, null, soln.Comp.Solution, unitReactions, reagent, null, 1f, soln); //CP14 soln add
|
||||
|
||||
var posFound = _transformSystem.TryGetMapOrGridCoordinates(soln, out var gridPos);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user