Various item status fixes/tweaks (#27267)
* Always display item status panel fully Initial feedback from the UI changes seems to be that a lot of people go "why is there empty space" so let's fix that. * Fix item status middle hand being on the wrong side I think I switched this around when fixing the left/right being inverted in the UI code. * Minor status panel UI tweaks Bottom-align contents now that the panel itself doesn't dynamically expand, prevent weird gaps. Clip contents for panel * Fix clipping on implanters and network configurators. Made them take less space. For implanters the name has to be cut off, which I did by adding a new ClipControl to achieve that in rich text. * Update visibility of item status panels based on whether you have hands at all. This avoids UI for borgs looking silly. Added a new "HandUILocation" enum that doesn't have middle hands to avoid confusion in UI code. * Use BulletRender for laser guns too. Provides all the benefits like fixing layout overflow and allowing multi-line stuff. Looks great now. This involved generalizing BulletRender a bit so it can be used for not-just-bullets. * Fix geiger word wrapping if you're really fucked
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@@ -32,7 +32,7 @@
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Name="StatusPanelRight"
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HorizontalAlignment="Center" Margin="0 0 -2 2"
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SetWidth="125"
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MaxHeight="60"/>
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SetHeight="60"/>
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<hands:HandsContainer
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Name="HandContainer"
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Access="Public"
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@@ -43,7 +43,7 @@
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Name="StatusPanelLeft"
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HorizontalAlignment="Center" Margin="-2 0 0 2"
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SetWidth="125"
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MaxHeight="60"/>
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SetHeight="60"/>
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<inventory:ItemSlotButtonContainer
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Name="MainHotbar"
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SlotGroup="MainHotbar"
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@@ -11,8 +11,8 @@ public sealed partial class HotbarGui : UIWidget
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public HotbarGui()
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{
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RobustXamlLoader.Load(this);
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StatusPanelRight.SetSide(HandLocation.Right);
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StatusPanelLeft.SetSide(HandLocation.Left);
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StatusPanelRight.SetSide(HandUILocation.Right);
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StatusPanelLeft.SetSide(HandUILocation.Left);
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var hotbarController = UserInterfaceManager.GetUIController<HotbarUIController>();
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hotbarController.Setup(HandContainer, StoragePanel);
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@@ -29,9 +29,15 @@ public sealed partial class HotbarGui : UIWidget
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StatusPanelRight.Update(entity);
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}
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public void SetHighlightHand(HandLocation? hand)
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public void SetHighlightHand(HandUILocation? hand)
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{
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StatusPanelLeft.UpdateHighlight(hand is HandLocation.Left);
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StatusPanelRight.UpdateHighlight(hand is HandLocation.Middle or HandLocation.Right);
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StatusPanelLeft.UpdateHighlight(hand is HandUILocation.Left);
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StatusPanelRight.UpdateHighlight(hand is HandUILocation.Right);
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}
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public void UpdateStatusVisibility(bool left, bool right)
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{
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StatusPanelLeft.Visible = left;
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StatusPanelRight.Visible = right;
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}
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}
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