Action charges refactor (#33993)
* Action charges refactor - Fixes the slight godmoding of baseactioncomponent. - Gets back 1ms of server time. * chorg * Remove FrameUpdate * Fixes * More fixes * Combine * Fixes * Updates * weh * Last fixes * weh * Fix naughty * YAML fixes * This one too * Merge conflicts * This thing * Review * Fix this as well * Icon fix * weh * Review * Review * seamless * Review
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@@ -159,7 +159,6 @@
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- type: Flash
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- type: LimitedCharges
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maxCharges: 3
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charges: 3
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- type: AutoRecharge
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rechargeDuration: 30
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- type: MeleeWeapon
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@@ -88,7 +88,6 @@
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- type: Flash
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- type: LimitedCharges
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maxCharges: 15
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charges: 15
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- type: MeleeWeapon
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damage:
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types:
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@@ -320,7 +320,6 @@
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- Deconstruct
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- type: LimitedCharges
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maxCharges: 30
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charges: 30
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- type: Sprite
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sprite: Objects/Tools/rcd.rsi
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state: icon
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@@ -351,7 +350,7 @@
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suffix: Empty
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components:
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- type: LimitedCharges
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charges: 0
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lastCharges: -1
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- type: entity
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id: RCDRecharging
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@@ -362,7 +361,6 @@
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components:
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- type: LimitedCharges
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maxCharges: 20
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charges: 20
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- type: AutoRecharge
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rechargeDuration: 10
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@@ -89,7 +89,6 @@
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- type: DashAbility
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- type: LimitedCharges
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maxCharges: 3
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charges: 3
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- type: AutoRecharge
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rechargeDuration: 20
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- type: Clothing
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@@ -147,7 +147,6 @@
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- type: Flash
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- type: LimitedCharges
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maxCharges: 5
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charges: 5
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- type: MeleeWeapon
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wideAnimationRotation: 180
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damage:
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@@ -183,7 +182,6 @@
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components:
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- type: LimitedCharges
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maxCharges: 2
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charges: 2
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- type: entity
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name: portable flasher
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