Detectives gain independency (#23114)

* add

* fix

* civilian-ise

* update headset name

* aspid det door

* add
This commit is contained in:
Ubaser
2024-01-29 17:45:26 +11:00
committed by GitHub
parent 94b43423b4
commit 807f5facbb
7 changed files with 58 additions and 53 deletions

View File

@@ -31,13 +31,12 @@
- type: entity
noSpawn: true
parent: ClothingBackpackSecurity
id: ClothingBackpackSecurityFilledDetective
parent: ClothingBackpack
id: ClothingBackpackFilledDetective
components:
- type: StorageFill
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: ForensicPad
- id: ForensicScanner

View File

@@ -30,13 +30,12 @@
- type: entity
noSpawn: true
parent: ClothingBackpackDuffelSecurity
id: ClothingBackpackDuffelSecurityFilledDetective
parent: ClothingBackpackDuffel
id: ClothingBackpackDuffelFilledDetective
components:
- type: StorageFill
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: ForensicPad
- id: ForensicScanner

View File

@@ -44,13 +44,12 @@
- type: entity
noSpawn: true
parent: ClothingBackpackSatchelSecurity
id: ClothingBackpackSatchelSecurityFilledDetective
parent: ClothingBackpackSatchel
id: ClothingBackpackSatchelFilledDetective
components:
- type: StorageFill
contents:
- id: BoxSurvivalSecurity
- id: Flash
- id: ForensicPad
- id: ForensicScanner

View File

@@ -1,38 +1,39 @@
- type: job
id: Detective
name: job-name-detective
description: job-description-detective
playTimeTracker: JobDetective
requirements:
- !type:DepartmentTimeRequirement
department: Security
time: 54000 # 15 hours
startingGear: DetectiveGear
icon: "JobIconDetective"
supervisors: job-supervisors-hos
canBeAntag: false
access:
- Security
- Brig
- Maintenance
- Service
- Detective
special:
- !type:AddImplantSpecial
implants: [ MindShieldImplant ]
- type: startingGear
id: DetectiveGear
equipment:
jumpsuit: ClothingUniformJumpsuitDetective
back: ClothingBackpackSecurityFilledDetective
shoes: ClothingShoesBootsCombatFilled
eyes: ClothingEyesGlassesSunglasses
head: ClothingHeadHatFedoraBrown
outerClothing: ClothingOuterVestDetective
id: DetectivePDA
ears: ClothingHeadsetSecurity
belt: ClothingBeltHolsterFilled
innerClothingSkirt: ClothingUniformJumpskirtDetective
satchel: ClothingBackpackSatchelSecurityFilledDetective
duffelbag: ClothingBackpackDuffelSecurityFilledDetective
- type: job
id: Detective
name: job-name-detective
description: job-description-detective
playTimeTracker: JobDetective
requirements:
- !type:DepartmentTimeRequirement
department: Security
time: 36000 # 10 hours
- !type:DepartmentTimeRequirement
department: Civilian
time: 18000 # 5 hours
startingGear: DetectiveGear
icon: "JobIconDetective"
supervisors: job-supervisors-hop
canBeAntag: true
access:
- Brig
- Maintenance
- Service
- Detective
extendedAccess:
- Security
- type: startingGear
id: DetectiveGear
equipment:
jumpsuit: ClothingUniformJumpsuitDetective
back: ClothingBackpackFilledDetective
shoes: ClothingShoesBootsCombatFilled
eyes: ClothingEyesGlassesSunglasses
head: ClothingHeadHatFedoraBrown
outerClothing: ClothingOuterVestDetective
id: DetectivePDA
ears: ClothingHeadsetSecurity
belt: ClothingBeltHolsterFilled
innerClothingSkirt: ClothingUniformJumpskirtDetective
satchel: ClothingBackpackSatchelFilledDetective
duffelbag: ClothingBackpackDuffelFilledDetective