Merge branch 'master' into fishing

This commit is contained in:
Ed
2025-04-11 19:53:22 +03:00
committed by GitHub
99 changed files with 168 additions and 118491 deletions

View File

@@ -84,18 +84,4 @@
- type: Sprite
sprite: _CP14/Clothing/Head/Roles/General/jagermeister_hat.rsi
- type: Clothing
sprite: _CP14/Clothing/Head/Roles/General/jagermeister_hat.rsi
- type: entity
parent: CP14ClothingHeadBase
id: CP14ClothingHeadStrawHat
name: straw hat
description: Easy to make, not too bad to lose.
components:
- type: Sprite
sprite: _CP14/Clothing/Head/Roles/General/straw_hat.rsi
- type: Clothing
sprite: _CP14/Clothing/Head/Roles/General/straw_hat.rsi
- type: Construction
graph: CP14StrawHat
node: cp14headstrawhat
sprite: _CP14/Clothing/Head/Roles/General/jagermeister_hat.rsi

View File

@@ -1,45 +0,0 @@
- type: entity
id: CP14ConstrainedSpawnerBase
abstract: true
parent: MarkerBase
description: lol
categories: [ ForkFiltered ]
components:
- type: Sprite
layers:
- state: red
- type: Physics
bodyType: Static
fixedRotation: true
- type: Fixtures
fixtures:
spawn:
shape:
!type:PhysShapeCircle
radius: 15
hard: false
layer:
- AllMask
- type: TriggerOnCollide
fixtureID: spawn
- type: StepTrigger
requiredTriggeredSpeed: 0
stepOn: true
- type: entity
parent: CP14ConstrainedSpawnerBase
id: CP14ConstrainedSpawnerXeno
name: xeno constrained spawner
components:
- type: TriggerOnCollide
fixtureID: spawn
- type: CP14ConstrainedSpawnerOnTrigger
prototypes:
- CP14MobXeno
- CP14MobXenoDrone
- CP14MobSpaceCobra
- CP14MobSmallPurpleSnake
- CP14MobPurpleSnake
- MobLuminousEntity
- MobLuminousObject
- CP14MobWatcherMagmawing

View File

@@ -137,18 +137,4 @@
color: green
- state: frame
- type: CP14BiomeSpawner
biome: CP14LeafMaze
- type: entity
id: CP14BiomeSpawnerMarbleCave
parent: CP14BaseBiomeSpawner
suffix: Marble cave
components:
- type: Sprite
layers:
- state: cave
- state: frame
- sprite: _CP14/Objects/Materials/marble_block.rsi
state: stone_3
- type: CP14BiomeSpawner
biome: CP14MarbleCaves
biome: CP14LeafMaze

View File

@@ -45,8 +45,10 @@
0: Alive
50: Dead
- type: MovementSpeedModifier
baseWalkSpeed: 5
baseSprintSpeed: 7
baseWalkSpeed: 2
baseSprintSpeed: 4
friction: 0.5
acceleration: 3
- type: ProjectileBatteryAmmoProvider
proto: WatcherBolt
fireCost: 50

View File

@@ -1,84 +0,0 @@
- type: entity
id: CP14MobXeno
parent: MobXeno
categories: [ ForkFiltered ]
components:
- type: NpcFactionMember
factions:
- CP14Monster
- type: entity
id: CP14MobXenoDrone
parent: MobXenoDrone
categories: [ ForkFiltered ]
components:
- type: NpcFactionMember
factions:
- CP14Monster
- type: entity
id: CP14MobSpaceCobra
name: cobra
parent: MobCobraSpace
categories: [ ForkFiltered ]
components:
- type: NpcFactionMember
factions:
- CP14Monster
- type: MeleeChemicalInjector
transferAmount: 2
- type: MeleeWeapon
hidden: true
soundHit:
path: /Audio/Effects/bite.ogg
angle: 0
animation: WeaponArcBite
damage:
types:
Piercing: 2
Poison: 2
- type: entity
id: CP14MobPurpleSnake
parent: MobPurpleSnake
categories: [ ForkFiltered ]
components:
- type: NpcFactionMember
factions:
- CP14Monster
- type: MeleeWeapon
angle: 0
animation: WeaponArcBite
damage:
types:
Piercing: 1
- type: MeleeChemicalInjector
transferAmount: 3
- type: entity
id: CP14MobSmallPurpleSnake
parent: MobSmallPurpleSnake
categories: [ ForkFiltered ]
components:
- type: NpcFactionMember
factions:
- CP14Monster
- type: SolutionTransfer
maxTransferAmount: 0.2
- type: MeleeWeapon
angle: 0
animation: WeaponArcBite
damage:
types:
Piercing: 0.5
- type: MeleeChemicalInjector
transferAmount: 2
- type: entity
id: CP14MobWatcherMagmawing
parent: MobWatcherMagmawing
categories: [ ForkFiltered ]
components:
- type: NpcFactionMember
factions:
- CP14Monster

View File

@@ -1,124 +0,0 @@
- type: entity
id: CP14DirtBlock1
parent: BaseItem
name: dirt block
description: A block of excellent black soil.
categories: [ ForkFiltered ]
components:
- type: Item
size: Normal
- type: Sprite
noRot: true
sprite: _CP14/Objects/Materials/dirt_block.rsi
layers:
- state: dirt
map: ["base"]
- type: FloorTile
placeTileSound:
collection: CP14Digging
params:
variation: 0.03
volume: 2
outputs:
- CP14FloorDirt
- type: Appearance
- type: Stack
stackType: CP14Dirt
count: 1
baseLayer: base
layerStates:
- dirt
- dirt_2
- dirt_3
- type: Material
- type: PhysicalComposition # точно ли это нужно?
materialComposition:
CP14Dirt: 100
- type: CP14MagicEssenceContainer
essences:
Earth: 1
- type: entity
id: CP14DirtBlock10
parent: CP14DirtBlock1
suffix: 10
components:
- type: Stack
count: 10
- type: entity
id: CP14StoneBlock1
parent: BaseItem
name: stone block
description: A block of cold stone.
categories: [ ForkFiltered ]
components:
- type: Item
size: Normal
- type: Sprite
noRot: true
sprite: _CP14/Objects/Materials/stone_block.rsi
layers:
- state: stone
map: ["base"]
- type: Appearance
- type: Stack
stackType: CP14Stone
count: 1
baseLayer: base
layerStates:
- stone
- stone_2
- stone_3
- type: Material
- type: PhysicalComposition # точно ли это нужно?
materialComposition:
CP14Stone: 100
- type: CP14MagicEssenceContainer
essences:
Earth: 1
- type: entity
id: CP14StoneBlock10
parent: CP14StoneBlock1
suffix: 10
components:
- type: Stack
count: 10
- type: entity
id: CP14MarbleBlock1
parent: BaseItem
name: marble block
description: A block of white marble.
categories: [ ForkFiltered ]
components:
- type: Item
size: Normal
- type: Sprite
noRot: true
sprite: _CP14/Objects/Materials/marble_block.rsi
layers:
- state: stone
map: ["base"]
- type: Appearance
- type: Stack
stackType: CP14MarbleStone
count: 1
baseLayer: base
layerStates:
- stone
- stone_2
- stone_3
- type: Material
- type: PhysicalComposition # точно ли это нужно?
materialComposition:
CP14MarbleStone: 100
- type: entity
id: CP14MarbleBlock10
parent: CP14MarbleBlock1
suffix: 10
components:
- type: Stack
count: 10

View File

@@ -1,3 +1,91 @@
- type: entity
id: CP14DirtBlock1
parent: BaseItem
name: dirt block
description: A block of excellent black soil.
categories: [ ForkFiltered ]
components:
- type: Item
size: Normal
- type: Sprite
noRot: true
sprite: _CP14/Objects/Materials/dirt_block.rsi
layers:
- state: dirt
map: ["base"]
- type: FloorTile
placeTileSound:
collection: CP14Digging
params:
variation: 0.03
volume: 2
outputs:
- CP14FloorDirt
- type: Appearance
- type: Stack
stackType: CP14Dirt
count: 1
baseLayer: base
layerStates:
- dirt
- dirt_2
- dirt_3
- type: Material
- type: PhysicalComposition # точно ли это нужно?
materialComposition:
CP14Dirt: 100
- type: CP14MagicEssenceContainer
essences:
Earth: 1
- type: entity
id: CP14DirtBlock10
parent: CP14DirtBlock1
suffix: 10
components:
- type: Stack
count: 10
- type: entity
id: CP14StoneBlock1
parent: BaseItem
name: stone block
description: A block of cold stone.
categories: [ ForkFiltered ]
components:
- type: Item
size: Normal
- type: Sprite
noRot: true
sprite: _CP14/Objects/Materials/stone_block.rsi
layers:
- state: stone
map: ["base"]
- type: Appearance
- type: Stack
stackType: CP14Stone
count: 1
baseLayer: base
layerStates:
- stone
- stone_2
- stone_3
- type: Material
- type: PhysicalComposition # точно ли это нужно?
materialComposition:
CP14Stone: 100
- type: CP14MagicEssenceContainer
essences:
Earth: 1
- type: entity
id: CP14StoneBlock10
parent: CP14StoneBlock1
suffix: 10
components:
- type: Stack
count: 10
- type: entity
id: CP14Nail1
parent: BaseItem

View File

@@ -66,19 +66,6 @@
- type: Stack
stackType: CP14FloorTileMarbleBrick
- type: entity
parent: CP14FloorTileBase
id: CP14FloorTileMarbleSmallbricks
name: marble small brick
components:
- type: Sprite
state: marble_smallbricks
- type: FloorTile
outputs:
- CP14FloorMarbleSmallbricks
- type: Stack
stackType: CP14FloorTileMarbleSmallbricks
- type: entity
parent: CP14FloorTileBase
id: CP14FloorTileOakWoodplanks

View File

@@ -2,9 +2,8 @@
parent: BaseStructure
id: CP14FloorWaterOptimized
name: water
suffix: Optimized, Empty
description: A trough of plain water. Clean enough for consumption
categories: [ ForkFiltered ]
categories: [ HideSpawnMenu ]
placement:
mode: SnapgridCenter
snap:
@@ -63,30 +62,11 @@
- type: TileEntityEffect
effects:
- !type:ExtinguishReaction
- type: FrictionContacts
- type: entity
parent: CP14FloorWaterOptimized
id: CP14FloorWaterOptimizedDeep
name: deep water
suffix: Deep, Air damage
components:
- type: Sprite
drawdepth: OverMobs
color: "#869dc2"
- type: SpeedModifierContacts
walkSpeedModifier: 0.2
sprintSpeedModifier: 0.2
- type: FrictionContacts
- type: DamageContacts
damage:
types:
Asphyxiation: 2.5
- type: entity
parent: CP14FloorWaterOptimized
id: CP14FloorWater
suffix: Normal
categories: [ ForkFiltered ]
components:
- type: DrawableSolution
solution: pool

View File

@@ -1,7 +1,8 @@
- type: entity
parent:
- BaseStructure
id: CP14TableBase
- CP14BaseFlammable
id: CP14WoodenTableBase
categories: [ ForkFiltered ]
abstract: true
components:
@@ -16,31 +17,6 @@
- TableMask
layer:
- TableLayer
- type: Damageable
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 60
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound:
path: /Audio/Effects/picaxe2.ogg
- type: FootstepModifier
footstepSoundCollection:
collection: FootstepHull
- type: Climbable
- type: PlaceableSurface
- type: entity
parent:
- CP14TableBase
- CP14BaseFlammable
id: CP14WoodenTableBase
abstract: true
components:
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Wood
@@ -76,6 +52,8 @@
- type: FireVisuals
sprite: _CP14/Effects/fire.rsi
normalState: full
- type: Climbable
- type: PlaceableSurface
- type: entity
parent: CP14WoodenTableBase
@@ -138,25 +116,4 @@
state: full
- type: Construction
graph: CP14TableWoodenCounter
node: CP14TableWoodenCounter
- type: entity
parent: CP14TableBase
id: CP14TableMarble
name: marble table
description: Exquisite white marble table.
components:
- type: Damageable
damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Sprite
sprite: _CP14/Structures/Furniture/Tables/marble.rsi
- type: Icon
sprite: _CP14/Structures/Furniture/Tables/marble.rsi
state: full
- type: IconSmooth
key: state
base: state
- type: FootstepModifier
footstepSoundCollection:
collection: FootstepFloor
node: CP14TableWoodenCounter

View File

@@ -38,39 +38,6 @@
- !type:DoActsBehavior
acts: ["Destruction"]
- type: entity
id: CP14WallMarbleStone
name: marble
parent: CP14WallStone
components:
- type: Sprite
sprite: _CP14/Structures/Walls/Natural/marble_stone.rsi
- type: Icon
sprite: _CP14/Structures/Walls/Natural/marble_stone.rsi
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 350
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- trigger:
!type:DamageTrigger
damage: 100
behaviors:
- !type:PlaySoundBehavior
sound:
path: /Audio/Effects/break_stone.ogg
params:
volume: -6
- !type:SpawnEntitiesBehavior
spawn:
CP14MarbleBlock1:
min: 2
max: 3
- !type:DoActsBehavior
acts: ["Destruction"]
- type: entity
id: CP14WallStoneIndestructable

View File

@@ -71,25 +71,6 @@
sprite: _CP14/Structures/Walls/marblebricks_stone_wall.rsi
- type: IconSmooth
base: stonebricks
- type: Damageable
damageContainer: StructuralInorganic
damageModifierSet: Rock
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 200
behaviors:
- !type:PlaySoundBehavior
sound:
path: /Audio/Effects/break_stone.ogg
params:
volume: -6
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Construction
graph: CP14WallMarbleBrick
node: CP14WallMarbleBrick
- type: CP14WallpaperHolder
- type: entity

View File

@@ -202,7 +202,6 @@
- CP14ClothingHeadJestersCap
- CP14ClothingHeadHuntersHat
- CP14ClothingHeadJagermeisterHat
- CP14ClothingHeadStrawHat
- type: loadout
id: CP14ClothingHeadMetalHeadband
@@ -224,11 +223,6 @@
equipment:
head: CP14ClothingHeadJestersCap
- type: loadout
id: CP14ClothingHeadStrawHat
equipment:
head: CP14ClothingHeadStrawHat
- type: loadout
id: CP14ClothingHeadHuntersHat
equipment:

View File

@@ -1,54 +0,0 @@
- type: gameMap
id: Factoria
mapName: "Factoria"
mapPath: /Maps/_CP14/factoria.yml
maxRandomOffset: 0
randomRotation: false
minPlayers: 0
stations:
Factoria:
stationProto: CP14BaseExpedition
components:
- type: StationNameSetup
mapNameTemplate: "Factoria"
- type: StationJobs
availableJobs:
#Mercenary
CP14Guildmaster: [1, 1]
CP14Adventurer: [ -1, -1 ]
#Artisans
CP14Apprentice: [ 5, 5 ]
CP14Alchemist: [ 2, 2 ]
CP14Blacksmith: [ 2, 2 ]
CP14Innkeeper: [ 3, 4 ]
CP14Merchant: [2, 2]
#Guard
CP14Guard: [8, 8]
CP14GuardCommander: [1, 1]
- type: CP14StationZLevels
defaultMapLevel: 0
levels:
-1:
path: /Maps/_CP14/factoria_d.yml
- type: CP14StationKeyDistribution
keys:
- Alchemy1
- Alchemy2
- Blacksmith1
- Blacksmith2
- PersonalHouse1
- PersonalHouse2
- PersonalHouse3
- PersonalHouse4
- PersonalHouse5
- PersonalHouse6
- PersonalHouse7
- PersonalHouse8
- PersonalHouse9
- PersonalHouse10
- PersonalHouse11
- PersonalHouse12
- PersonalHouse13
- PersonalHouse14
- PersonalHouse15
- PersonalHouse16

View File

@@ -25,15 +25,6 @@
color: "#555963"
price: 0
- type: material
id: CP14MarbleStone
stackEntity: CP14MarbleBlock1
name: cp14-material-stone-block #TODO
unit: materials-unit-chunk
icon: { sprite: _CP14/Objects/Materials/marble_block.rsi, state: stone_2 }
color: "#555963"
price: 0
- type: material
id: CP14Nail
stackEntity: CP14Nail1

View File

@@ -41,10 +41,6 @@
biomeTemplate: CP14CavesFloor
tileMask:
- CP14FloorGrass
- !type:BiomeDunGen
biomeTemplate: CP14MarbleCaves
tileMask:
- CP14FloorMarble
- type: dungeonConfig
id: CP14DemiplaneCavesRingFloorMaskStone
@@ -106,9 +102,9 @@
- !type:NoiseDistanceDunGen
size: 50, 50
distanceConfig: !type:DunGenEuclideanSquaredDistance
blendWeight: 0.8
blendWeight: 0.6
layers:
- tile: CP14FloorMarble
- tile: Space
threshold: 0.50
noise:
frequency: 0.010
@@ -116,4 +112,18 @@
fractalType: FBm
octaves: 5
lacunarity: 2
gain: 0.5
- !type:NoiseDistanceDunGen
size: 80, 50
distanceConfig: !type:DunGenEuclideanSquaredDistance
blendWeight: 0.2
layers:
- tile: Space
threshold: 0.50
noise:
frequency: 0.08
noiseType: OpenSimplex2
fractalType: FBm
octaves: 5
lacunarity: 2
gain: 0.5

View File

@@ -220,7 +220,7 @@
- CP14DemiplaneHot
layers:
- !type:OreDunGen
entity: CP14MobSlimeBase
entity: CP14MobWatcherIce
count: 2
minGroupSize: 2
maxGroupSize: 3
@@ -239,7 +239,7 @@
- CP14DemiplaneCold
layers:
- !type:OreDunGen
entity: CP14MobSlimeBase
entity: CP14MobWatcherMagma
count: 2
minGroupSize: 2
maxGroupSize: 3

View File

@@ -48,7 +48,7 @@
allowedTiles:
- FloorSnow
entities:
- CP14FloorWaterOptimizedDeep
- CP14FloorWaterOptimized
- type: biomeTemplate
id: CP14SandOceanFill
@@ -61,7 +61,7 @@
allowedTiles:
- FloorDesert
entities:
- CP14FloorWaterOptimizedDeep
- CP14FloorWaterOptimized
- type: biomeTemplate
id: CP14LavaOceanFill

View File

@@ -1,47 +0,0 @@
- type: biomeTemplate
id: CP14MarbleCaves
layers:
- !type:BiomeTileLayer
threshold: -1.0
tile: CP14FloorMarbleCave
#Rocks
- !type:BiomeEntityLayer
threshold: 0.4
noise:
seed: 1
noiseType: OpenSimplex2
fractalType: FBm
frequency: 2
allowedTiles:
- CP14FloorMarbleCave
entities:
- CP14RockSmall
# Lakes
- !type:BiomeEntityLayer
threshold: -0.45
invert: true
noise:
seed: 12
noiseType: Perlin
fractalType: Ridged
octaves: 1
frequency: 0.1
gain: 0.5
allowedTiles:
- CP14FloorMarbleCave
entities:
- CP14FloorLava
- !type:BiomeEntityLayer
threshold: -0.45
invert: true
noise:
seed: 0
noiseType: Perlin
fractalType: Ridged
octaves: 1
frequency: 0.1
gain: 0.5
allowedTiles:
- CP14FloorMarbleCave
entities:
- CP14WallMarbleStone

View File

@@ -1,16 +0,0 @@
- type: constructionGraph
id: CP14WallMarbleBrick
start: start
graph:
- node: start
edges:
- to: CP14WallMarbleBrick
completed:
- !type:SnapToGrid
southRotation: true
steps:
- material: CP14MarbleStone
amount: 3
doAfter: 2
- node: CP14WallMarbleBrick
entity: CP14WallMarbleBrick

View File

@@ -90,7 +90,7 @@
- type: construction
crystallPunkAllowed: true
name: stonebrick wall
name: stone wall
description: Sturdy enough to cover you from threats or cold winds.
id: CP14WallStonebrick
graph: CP14WallStonebrick
@@ -106,24 +106,6 @@
conditions:
- !type:TileNotBlocked
- type: construction
crystallPunkAllowed: true
name: marble brick wall
description: Sturdy enough to cover you from threats or cold winds.
id: CP14WallMarbleBrick
graph: CP14WallMarbleBrick
startNode: start
targetNode: CP14WallMarbleBrick
category: construction-category-structures
icon:
sprite: _CP14/Structures/Walls/marblebricks_stone_wall.rsi
state: full
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
conditions:
- !type:TileNotBlocked
- type: construction
crystallPunkAllowed: true
name: iron grille

View File

@@ -1,17 +0,0 @@
- type: constructionGraph
id: CP14StrawHat
start: start
graph:
- node: start
edges:
- to: cp14headstrawhat
steps:
- tag: CP14Wheat
name: wheat
icon:
sprite: _CP14/Objects/Flora/Farm/wheat.rsi
state: base1
doAfter: 4
- node: cp14headstrawhat
entity: CP14ClothingHeadStrawHat

View File

@@ -11,17 +11,3 @@
icon:
sprite: _CP14/Clothing/Head/Produced/wreath.rsi
state: icon
- type: construction
crystallPunkAllowed: true
name: straw hat
id: cp14headstrawhat
graph: CP14StrawHat
startNode: start
targetNode: cp14headstrawhat
category: construction-category-clothing
objectType: Item
description: Easy to make, not too bad to lose.
icon:
sprite: _CP14/Clothing/Head/Roles/General/straw_hat.rsi
state: icon

View File

@@ -15,22 +15,11 @@
craftTime: 1
requirements:
- !type:StackResource
stack: CP14MarbleStone
stack: CP14Stone
count: 1
result: CP14FloorTileMarbleBrick
resultCount: 4
- type: CP14Recipe
id: CP14FloorTileMarbleSmallbricks
tag: CP14RecipeWorkbench
craftTime: 1
requirements:
- !type:StackResource
stack: CP14MarbleStone
count: 1
result: CP14FloorTileMarbleSmallbricks
resultCount: 4
- type: CP14Recipe
id: CP14FloorTileStonebricks
tag: CP14RecipeWorkbench

View File

@@ -10,6 +10,7 @@
defaultSkinTone: "#6c741d"
maleFirstNames: CP14_Names_Silva_Male_First
femaleFirstNames: CP14_Names_Silva_Female_First
naming: First
- type: speciesBaseSprites
id: CP14MobSilvaSprites

View File

@@ -12,13 +12,6 @@
icon: { sprite: _CP14/Objects/Tile/tile.rsi, state: marble }
maxCount: 30
- type: stack
id: CP14FloorTileMarbleSmallbricks
name: marble small brick
spawn: CP14FloorTileMarbleSmallbricks
icon: { sprite: _CP14/Objects/Tile/tile.rsi, state: marble_smallbricks }
maxCount: 30
- type: stack
id: CP14FloorTileOakWoodplanks
name: oak woodplanks

View File

@@ -12,13 +12,6 @@
icon: { sprite: _CP14/Objects/Materials/stone_block.rsi, state: stone_2 }
maxCount: 10
- type: stack
id: CP14MarbleStone
name: cp14-stack-marble-block
spawn: CP14MarbleBlock1
icon: { sprite: _CP14/Objects/Materials/marble_block.rsi, state: stone_2 }
maxCount: 10
- type: stack
id: CP14WoodenPlanks
name: cp14-stack-wood-planks

View File

@@ -40,37 +40,6 @@
heatCapacity: 10000
weather: true
- type: tile
editorHidden: false
id: CP14FloorMarbleCave
name: cp14-tiles-marble-cave
sprite: /Textures/_CP14/Tiles/marble_cave.png
variants: 14
placementVariants:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
baseTurf: CP14FloorBase
deconstructTools: [ CP14Digging ]
isSubfloor: true
itemDrop: CP14MarbleBlock1
footstepSounds:
collection: FootstepAsteroid
heatCapacity: 10000
weather: true
indestructible: true
- type: tile
editorHidden: false
id: CP14FloorSand

View File

@@ -205,34 +205,6 @@
deconstructTools: [ Prying ]
itemDrop: CP14FloorTileMarbleBrick
- type: tile
editorHidden: false
id: CP14FloorMarbleSmallbricks
name: cp14-tiles-stonebricks-marble
sprite: /Textures/_CP14/Tiles/Marble/small_bricks.png
variants: 9
placementVariants:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
edgeSpritePriority: 102
edgeSprites:
South: /Textures/_CP14/Tiles/Marble/double_edge_S.png
baseTurf: CP14FloorFoundation
isSubfloor: false
footstepSounds:
collection: FootstepAsteroid
heatCapacity: 10000
weather: true
deconstructTools: [ Prying ]
itemDrop: CP14FloorTileMarbleSmallbricks
- type: tile
editorHidden: false
id: CP14FloorDirtSeedbed