Cleanup more SpriteComponent warnings (part 5) (#37590)

* 1 warning in KudzuVisualizerSystem

* 2 warnings in ChameleonProjectorSystem

* 1 warning in MarkerSystem

* 2 warnings in ItemSystem

* 1 warning in GhostToggleSelfVisibility

* 1 warning in FoamVisualizerSystem

* 1 warning in ClickableTest

* 1 warning in ThrownItemVisualizerSystem

* 2 warnings in InfantSystem

* 1 warning in ChasmFallingVisualsSystem

* 1 warning in PotencyVisualsSystem

* 2 warnings in OrbitVisualsSystem

* 2 warnings in BeamSystem

* 1 warning in JitteringSystem

* 1 warning in CardboardBoxSystem

* 2 warnings in StationAiSystem

* 2 warnings in FirelockSystem

* 2 warnings in CargoSystem.Telepad

* 1 warning in StasisBedSystem

* 2 warnings in WeldableVisualizerSystem

* 2 warnings in DeliveryVisualizerSystem

* 1 warning in TimerTriggerVisualizerSystem

* 1 warning in StorageFillVisualizerSystem

* 2 warnings in RadiationCollectorSystem

* 2 warnings in BorgSwitchableTypeSystem

* 1 warning in TurnstileSystem

* 1 warning in SurveillanceCameraVisualsSystem

* 1 warning in BurnStateVisualizerSystem

* 2 warnings in CableVisualizerSystem

* 1 warning in JetpackSystem
This commit is contained in:
Tayrtahn
2025-05-18 21:09:47 -04:00
committed by GitHub
parent 1f9a600023
commit 818d047449
30 changed files with 93 additions and 64 deletions

View File

@@ -8,6 +8,8 @@ namespace Content.Client.Nutrition.EntitySystems;
/// </summary>
public sealed class InfantSystem : EntitySystem
{
[Dependency] private readonly SpriteSystem _sprite = default!;
/// <inheritdoc/>
public override void Initialize()
{
@@ -21,7 +23,7 @@ public sealed class InfantSystem : EntitySystem
return;
component.DefaultScale = sprite.Scale;
sprite.Scale = component.VisualScale;
_sprite.SetScale((uid, sprite), component.VisualScale);
}
private void OnShutdown(EntityUid uid, InfantComponent component, ComponentShutdown args)
@@ -29,6 +31,6 @@ public sealed class InfantSystem : EntitySystem
if (!TryComp<SpriteComponent>(uid, out var sprite))
return;
sprite.Scale = component.DefaultScale;
_sprite.SetScale((uid, sprite), component.DefaultScale);
}
}