roof adapt
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@@ -1,3 +1,4 @@
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using System.Linq;
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using Content.Server._CP14.Currency;
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using Content.Server._CP14.RoundRemoveShuttle;
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using Content.Server.Shuttles.Systems;
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@@ -13,6 +14,7 @@ using Content.Shared.Storage;
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using Content.Shared.Storage.EntitySystems;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.EntitySerialization.Systems;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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@@ -87,14 +89,13 @@ public sealed partial class CP14CargoSystem : CP14SharedCargoSystem
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if (!Deleted(station.Comp.Shuttle))
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return;
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var tradepostMap = _mapManager.CreateMap();
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if (!_loader.TryLoad(tradepostMap, station.Comp.ShuttlePath.ToString(), out var shuttleUids))
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if (!_loader.TryLoadMap(station.Comp.ShuttlePath, out var tradepostMap, out var shuttleUids))
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return;
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var shuttle = shuttleUids[0];
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var shuttle = shuttleUids.First();
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station.Comp.Shuttle = shuttle;
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station.Comp.TradePostMap = _mapManager.GetMapEntityId(tradepostMap);
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station.Comp.TradePostMap = _mapManager.GetMapEntityId(tradepostMap.Value.Comp.MapId);
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var travelingStoreShipComp = EnsureComp<CP14TravelingStoreShipComponent>(station.Comp.Shuttle.Value);
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travelingStoreShipComp.Station = station;
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@@ -5,7 +5,8 @@ using Content.Server.Station.Systems;
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using Content.Shared.Maps;
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using Content.Shared.Station.Components;
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using Robust.Server.GameObjects;
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using Robust.Server.Maps;
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using Robust.Shared.EntitySerialization;
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using Robust.Shared.EntitySerialization.Systems;
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using Robust.Shared.Map;
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namespace Content.Server._CP14.ZLevels.EntitySystems;
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@@ -60,10 +61,9 @@ public sealed partial class CP14StationZLevelsSystem : EntitySystem
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continue;
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}
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var path = level.Path.ToString();
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if (path is null)
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if (level.Path is null)
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{
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Log.Error($"path {path} for CP14StationZLevelsSystem at level {map} don't exist!");
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Log.Error($"path {level.Path.ToString()} for CP14StationZLevelsSystem at level {map} don't exist!");
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continue;
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}
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@@ -72,9 +72,8 @@ public sealed partial class CP14StationZLevelsSystem : EntitySystem
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member.Station = ent;
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Log.Info($"Created map {mapId} for CP14StationZLevelsSystem at level {map}");
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var options = new MapLoadOptions { LoadMap = true };
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if (!_mapLoader.TryLoad(mapId, path, out var grids, options))
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if (!_mapLoader.TryLoadMap(level.Path.Value, out var mapEnt, out var grids))
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{
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Log.Error($"Failed to load map for CP14StationZLevelsSystem at level {map}!");
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Del(mapUid);
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