From 84b599cd41686922605883b5c5acc240cb3e2c3e Mon Sep 17 00:00:00 2001 From: nukkuminen <90336027+oldschoolotaku@users.noreply.github.com> Date: Thu, 7 Aug 2025 01:23:58 +0300 Subject: [PATCH] Carcats are finally not humans (#1625) --- .../_CP14/Body/Prototypes/carcat.yml | 49 +++++++++++++++++++ .../_CP14/Entities/Mobs/Species/carcat.yml | 2 +- 2 files changed, 50 insertions(+), 1 deletion(-) create mode 100644 Resources/Prototypes/_CP14/Body/Prototypes/carcat.yml diff --git a/Resources/Prototypes/_CP14/Body/Prototypes/carcat.yml b/Resources/Prototypes/_CP14/Body/Prototypes/carcat.yml new file mode 100644 index 0000000000..d6a0fa4b67 --- /dev/null +++ b/Resources/Prototypes/_CP14/Body/Prototypes/carcat.yml @@ -0,0 +1,49 @@ +- type: body + id: CP14Carcat + name: human + root: torso + slots: + head: + part: CP14HeadHuman + connections: + - torso + organs: + brain: OrganHumanBrain + eyes: OrganHumanEyes + torso: + part: TorsoHuman + connections: + - right_arm + - left_arm + - right_leg + - left_leg + organs: + lungs: OrganAnimalLungs + stomach: OrganAnimalStomach + liver: OrganAnimalLiver + heart: OrganAnimalHeart + kidneys: OrganAnimalKidneys + right_arm: + part: CP14RightArmHuman + connections: + - right_hand + left_arm: + part: CP14LeftArmHuman + connections: + - left_hand + right_hand: + part: CP14RightHandHuman + left_hand: + part: CP14LeftHandHuman + right_leg: + part: CP14RightLegHuman + connections: + - right_foot + left_leg: + part: CP14LeftLegHuman + connections: + - left_foot + right_foot: + part: CP14RightFootHuman + left_foot: + part: CP14LeftFootHuman diff --git a/Resources/Prototypes/_CP14/Entities/Mobs/Species/carcat.yml b/Resources/Prototypes/_CP14/Entities/Mobs/Species/carcat.yml index 5f95815b12..e0813fe4d9 100644 --- a/Resources/Prototypes/_CP14/Entities/Mobs/Species/carcat.yml +++ b/Resources/Prototypes/_CP14/Entities/Mobs/Species/carcat.yml @@ -18,7 +18,7 @@ speechSounds: CP14Carcat - type: Wagging - type: Body - prototype: CP14Human + prototype: CP14Carcat requiredLegs: 2 - type: MeleeWeapon soundHit: