Fix disconnecting discontinuing your adventures off into deep space (#2256)
* Fix stopping when disconnecting while weightless * Use extension
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@@ -22,7 +22,7 @@ namespace Content.Shared.GameObjects.EntitySystems
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public abstract class SharedMoverSystem : EntitySystem
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IPhysicsManager _physicsManager = default!;
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[Dependency] protected readonly IPhysicsManager PhysicsManager = default!;
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[Dependency] private readonly IConfigurationManager _configurationManager = default!;
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public override void Initialize()
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