Mineral Scanner (#31390)
* Mineral Scanner * doink * review * sunday funday * review and fix bugs i think? * Update MiningOverlay.cs
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54
Content.Client/Mining/MiningOverlaySystem.cs
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54
Content.Client/Mining/MiningOverlaySystem.cs
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using Content.Shared.Mining.Components;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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using Robust.Shared.Player;
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namespace Content.Client.Mining;
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/// <summary>
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/// This handles the lifetime of the <see cref="MiningOverlay"/> for a given entity.
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/// </summary>
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public sealed class MiningOverlaySystem : EntitySystem
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{
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[Dependency] private readonly IPlayerManager _player = default!;
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[Dependency] private readonly IOverlayManager _overlayMan = default!;
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private MiningOverlay _overlay = default!;
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/// <inheritdoc/>
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public override void Initialize()
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{
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SubscribeLocalEvent<MiningScannerViewerComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<MiningScannerViewerComponent, ComponentShutdown>(OnShutdown);
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SubscribeLocalEvent<MiningScannerViewerComponent, LocalPlayerAttachedEvent>(OnPlayerAttached);
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SubscribeLocalEvent<MiningScannerViewerComponent, LocalPlayerDetachedEvent>(OnPlayerDetached);
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_overlay = new();
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}
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private void OnPlayerAttached(Entity<MiningScannerViewerComponent> ent, ref LocalPlayerAttachedEvent args)
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{
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_overlayMan.AddOverlay(_overlay);
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}
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private void OnPlayerDetached(Entity<MiningScannerViewerComponent> ent, ref LocalPlayerDetachedEvent args)
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{
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_overlayMan.RemoveOverlay(_overlay);
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}
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private void OnInit(Entity<MiningScannerViewerComponent> ent, ref ComponentInit args)
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{
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if (_player.LocalEntity == ent)
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{
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_overlayMan.AddOverlay(_overlay);
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}
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}
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private void OnShutdown(Entity<MiningScannerViewerComponent> ent, ref ComponentShutdown args)
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{
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if (_player.LocalEntity == ent)
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{
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_overlayMan.RemoveOverlay(_overlay);
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}
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}
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}
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