Mineral Scanner (#31390)
* Mineral Scanner * doink * review * sunday funday * review and fix bugs i think? * Update MiningOverlay.cs
This commit is contained in:
@@ -282,7 +282,7 @@ public sealed class ItemToggleSystem : EntitySystem
|
||||
|
||||
if (comp.ActiveSound != null && comp.PlayingStream == null)
|
||||
{
|
||||
var loop = AudioParams.Default.WithLoop(true);
|
||||
var loop = comp.ActiveSound.Params.WithLoop(true);
|
||||
var stream = args.Predicted
|
||||
? _audio.PlayPredicted(comp.ActiveSound, uid, args.User, loop)
|
||||
: _audio.PlayPvs(comp.ActiveSound, uid, loop);
|
||||
|
||||
Reference in New Issue
Block a user