Xeno spitter fixes (#18573)
* Xeno spitter fixes - Require hands for pickup compounds - Ranged combat can force movement to ignore LOS checks if ranged wants better LOS. * Also spirates IDK how this worked before but TryGetGun shouldn't care about combatmode. * 1 more
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@@ -71,6 +71,7 @@
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- !type:HTNPrimitiveTask
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preconditions:
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- !type:ActiveHandFreePrecondition
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- !type:TargetInRangePrecondition
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targetKey: Target
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rangeKey: InteractRange
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@@ -38,6 +38,7 @@
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- !type:HTNPrimitiveTask
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preconditions:
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- !type:ActiveHandFreePrecondition
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- !type:TargetInRangePrecondition
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targetKey: Target
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rangeKey: InteractRange
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