Cleanup: Remove redundant prototype name specifications (#35793)
* Remove redundant prototype name specifications * These can stay
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@@ -79,7 +79,7 @@ public class NoiseChannelConfig
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public float Minimum { get; private set; }
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}
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[Prototype("noiseChannel")]
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[Prototype]
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public sealed partial class NoiseChannelPrototype : NoiseChannelConfig, IPrototype, IInheritingPrototype
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{
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/// <inheritdoc />
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@@ -7,7 +7,7 @@ namespace Content.Server.Worldgen.Prototypes;
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/// This is a prototype for controlling overall world generation.
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/// The components included are applied to the map that world generation is configured on.
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/// </summary>
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[Prototype("worldgenConfig")]
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[Prototype]
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public sealed partial class WorldgenConfigPrototype : IPrototype
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{
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/// <inheritdoc />
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