Cleanup: Remove redundant prototype name specifications (#35793)

* Remove redundant prototype name specifications

* These can stay
This commit is contained in:
Tayrtahn
2025-03-19 14:30:31 -04:00
committed by GitHub
parent 916661944b
commit 86aa82f2b6
107 changed files with 109 additions and 109 deletions

View File

@@ -79,7 +79,7 @@ public class NoiseChannelConfig
public float Minimum { get; private set; }
}
[Prototype("noiseChannel")]
[Prototype]
public sealed partial class NoiseChannelPrototype : NoiseChannelConfig, IPrototype, IInheritingPrototype
{
/// <inheritdoc />

View File

@@ -7,7 +7,7 @@ namespace Content.Server.Worldgen.Prototypes;
/// This is a prototype for controlling overall world generation.
/// The components included are applied to the map that world generation is configured on.
/// </summary>
[Prototype("worldgenConfig")]
[Prototype]
public sealed partial class WorldgenConfigPrototype : IPrototype
{
/// <inheritdoc />