diff --git a/Resources/Prototypes/_CP14/Entities/Structures/Furniture/workbenchs.yml b/Resources/Prototypes/_CP14/Entities/Structures/Furniture/workbenchs.yml index 6493ca778b..98ca16399e 100644 --- a/Resources/Prototypes/_CP14/Entities/Structures/Furniture/workbenchs.yml +++ b/Resources/Prototypes/_CP14/Entities/Structures/Furniture/workbenchs.yml @@ -105,6 +105,7 @@ description: A table with embroidery tools to create different clothing and materials. components: - type: Sprite + snapCardinals: true state: sewing_table - type: Icon state: sewing_table @@ -122,6 +123,7 @@ description: "An ultimatum anvil that doesn't even need a hammer or red-hot ingot temperatures to forge tools. (OOC: we just haven't done it yet)" components: - type: Sprite + snapCardinals: true state: anvil - type: Icon state: anvil diff --git a/Resources/Prototypes/_CP14/Entities/Structures/Walls/natural.yml b/Resources/Prototypes/_CP14/Entities/Structures/Walls/natural.yml index b382535eeb..dc4ea6dab1 100644 --- a/Resources/Prototypes/_CP14/Entities/Structures/Walls/natural.yml +++ b/Resources/Prototypes/_CP14/Entities/Structures/Walls/natural.yml @@ -69,63 +69,97 @@ graph: CP14WallDirt node: WallDirt -- type: entity - id: CP14WallStoneCopperOre - suffix: copper ore - parent: CP14WallStone - description: A solid stone natural wall. You can see the sharp flecks of copper in it. - components: - - type: Sprite - sprite: _CP14/Structures/Walls/Natural/cave_stone_copper.rsi - - type: Icon - sprite: _CP14/Structures/Walls/Natural/cave_stone_copper.rsi - - type: Destructible - thresholds: - - trigger: - !type:DamageTrigger - damage: 100 - behaviors: - - !type:DoActsBehavior - acts: ["Destruction"] - - !type:PlaySoundBehavior - sound: - path: /Audio/Effects/break_stone.ogg - params: - volume: -6 - - !type:SpawnEntitiesBehavior - spawn: - CP14OreCopper: - min: 1 - max: 5 - -- type: entity - id: CP14WallStoneIronOre - suffix: iron ore - parent: CP14WallStone - description: A solid stone natural wall. You can see the sharp flecks of iron in it. - components: - - type: Sprite - sprite: _CP14/Structures/Walls/Natural/cave_stone_iron.rsi - - type: Icon - sprite: _CP14/Structures/Walls/Natural/cave_stone_iron.rsi - - type: Destructible - thresholds: - - trigger: - !type:DamageTrigger - damage: 100 - behaviors: - - !type:DoActsBehavior - acts: ["Destruction"] - - !type:PlaySoundBehavior - sound: - path: /Audio/Effects/break_stone.ogg - params: - volume: -6 - - !type:SpawnEntitiesBehavior - spawn: - CP14OreIron: - min: 1 - max: 5 +#- type: entity +# id: CP14WallStoneCopperOre +# suffix: copper ore +# parent: CP14WallStone +# description: A solid stone natural wall. You can see the sharp flecks of copper in it. +# components: +# - type: Sprite +# sprite: _CP14/Structures/Walls/cave_stone_copper.rsi +# - type: Icon +# sprite: _CP14/Structures/Walls/cave_stone_copper.rsi +# - type: Destructible +# thresholds: +# - trigger: +# !type:DamageTrigger +# damage: 100 +# behaviors: +# - !type:DoActsBehavior +# acts: ["Destruction"] +# - !type:PlaySoundBehavior +# sound: +# path: /Audio/Effects/break_stone.ogg +# params: +# volume: -6 +# - !type:SpawnEntitiesBehavior +# spawn: +# CP14OreCopper: +# min: 1 +# max: 5 +# +#- type: entity +# id: CP14WallStoneIronOre +# suffix: iron ore +# parent: CP14WallStone +# description: A solid stone natural wall. You can see the sharp flecks of iron in it. +# components: +# - type: Sprite +# sprite: _CP14/Structures/Walls/cave_stone_iron.rsi +# - type: Icon +# sprite: _CP14/Structures/Walls/cave_stone_iron.rsi +# - type: Destructible +# thresholds: +# - trigger: +# !type:DamageTrigger +# damage: 100 +# behaviors: +# - !type:DoActsBehavior +# acts: ["Destruction"] +# - !type:PlaySoundBehavior +# sound: +# path: /Audio/Effects/break_stone.ogg +# params: +# volume: -6 +# - !type:SpawnEntitiesBehavior +# spawn: +# CP14OreIron: +# min: 1 +# max: 5 +# +#- type: entity +# id: CP14WallStoneSilverOre +# suffix: silver ore +# parent: CP14WallStone +# description: A solid stone natural wall. You see the tantalizing particles of silver in it. +# components: +# - type: Sprite +# sprite: _CP14/Structures/Walls/Natural/cave_stone_silver.rsi +# - type: Icon +# sprite: _CP14/Structures/Walls/Natural/cave_stone_silver.rsi +# - type: Destructible +# thresholds: +# - trigger: +# !type:DamageTrigger +# damage: 100 +# behaviors: +# - !type:DoActsBehavior +# acts: ["Destruction"] +# - !type:PlaySoundBehavior +# sound: +# path: /Audio/Effects/break_stone.ogg +# params: +# volume: -6 +# - !type:SpawnEntitiesBehavior +# spawn: +# CP14OreSilver: +# min: 1 +# max: 5 +# CP14StoneBlock1: +# min: 2 +# max: 3 +# - type: IconSmooth +# base: wall - type: entity id: CP14WallStoneGoldOre @@ -159,40 +193,4 @@ min: 2 max: 3 - type: IconSmooth - base: wall - -# We dont have silver now - -#- type: entity -# id: CP14WallStoneSilverOre -# suffix: silver ore -# parent: CP14WallStone -# description: A solid stone natural wall. You see the tantalizing particles of silver in it. -# components: -# - type: Sprite -# sprite: _CP14/Structures/Walls/Natural/cave_stone_silver.rsi -# - type: Icon -# sprite: _CP14/Structures/Walls/Natural/cave_stone_silver.rsi -# - type: Destructible -# thresholds: -# - trigger: -# !type:DamageTrigger -# damage: 100 -# behaviors: -# - !type:DoActsBehavior -# acts: ["Destruction"] -# - !type:PlaySoundBehavior -# sound: -# path: /Audio/Effects/break_stone.ogg -# params: -# volume: -6 -# - !type:SpawnEntitiesBehavior -# spawn: -# CP14OreSilver: -# min: 1 -# max: 5 -# CP14StoneBlock1: -# min: 2 -# max: 3 -# - type: IconSmooth -# base: wall \ No newline at end of file + base: wall \ No newline at end of file diff --git a/Resources/Prototypes/_CP14/Procedural/biome_template.yml b/Resources/Prototypes/_CP14/Procedural/biome_template.yml index e99cf6497a..67d7744caf 100644 --- a/Resources/Prototypes/_CP14/Procedural/biome_template.yml +++ b/Resources/Prototypes/_CP14/Procedural/biome_template.yml @@ -118,7 +118,7 @@ - CP14WallStone #Ores - !type:BiomeEntityLayer - threshold: 0.7 + threshold: 0.6 noise: seed: 10 noiseType: OpenSimplex2 @@ -127,26 +127,4 @@ allowedTiles: - CP14FloorBase entities: - - CP14WallStoneGoldOre - - !type:BiomeEntityLayer - threshold: 0.6 - noise: - seed: 15 - noiseType: OpenSimplex2 - fractalType: FBm - frequency: 3 - allowedTiles: - - CP14FloorBase - entities: - - CP14WallStoneIronOre - - !type:BiomeEntityLayer - threshold: 0.5 - noise: - seed: 20 - noiseType: OpenSimplex2 - fractalType: FBm - frequency: 3 - allowedTiles: - - CP14FloorBase - entities: - - CP14WallStoneCopperOre \ No newline at end of file + - CP14WallStoneGoldOre \ No newline at end of file