* boots

* Boots rsi

* Fix damage values and remove unnecessary item statement

* Oops I still needed the Item statement for the sprite.

* Added to warden locker and maints rare fluff loot pool

* No longer in ward's locker

* Update Resources/Prototypes/Entities/Clothing/Shoes/boots.yml

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
This commit is contained in:
IProduceWidgets
2023-12-18 14:40:50 -05:00
committed by GitHub
parent bf2b441192
commit 8958c64e6c
7 changed files with 42 additions and 0 deletions

View File

@@ -55,6 +55,21 @@
- type: Clothing
sprite: Clothing/Shoes/Boots/combatboots.rsi
- type: entity
parent: ClothingShoesMilitaryBase
id: ClothingShoesHighheelBoots
name: high-heeled boots
description: Snazy boots for when you want to be stylish, yet prepared.
components:
- type: MeleeWeapon
damage:
types:
Piercing: 6
- type: Sprite
sprite: Clothing/Shoes/Boots/highheelboots.rsi
- type: Clothing
sprite: Clothing/Shoes/Boots/highheelboots.rsi
- type: entity
parent: ClothingShoesMilitaryBase
id: ClothingShoesBootsMerc

View File

@@ -107,6 +107,7 @@
- ClothingOuterFlannelGreen
- ClothingOuterVestHazard
- ClothingShoesBootsJack
- ClothingShoesHighheelBoots
- ClothingShoesBootsLaceup
- ClothingShoesLeather
- ClothingShoesBootsSalvage