Fixes many entity prototypes being abstract when they shouldn't be.
This commit is contained in:
@@ -1,5 +1,5 @@
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- type: entity
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abstract: true
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noSpawn: true
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parent: Clothing
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id: ClothingHeadset
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name: headset
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@@ -1,5 +1,5 @@
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- type: entity
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abstract: true
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noSpawn: true
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parent: Clothing
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id: ClothingHeadsetAlt
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name: headset
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@@ -5,7 +5,7 @@
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# These dots' texture detection should not interfere with the actual bounding box being tested.
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- type: entity
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abstract: true
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noSpawn: true
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id: ClickTestBase
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suffix: DEBUG
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components:
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@@ -44,7 +44,7 @@
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id: BulletDebug
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name: bang, ded bullet
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parent: BulletBase
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abstract: true
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noSpawn: true
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suffix: DEBUG
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components:
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- type: Tag
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@@ -1,9 +1,9 @@
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- type: entity
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abstract: true
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noSpawn: true
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id: ExplosionLight
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name: explosion light
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components:
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- type: PointLight
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- type: Tag
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tags:
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- HideContextMenu
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- HideContextMenu
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@@ -1,7 +1,7 @@
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- type: entity
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name: shimmering anomaly
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id: RadiationPulse
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abstract: true
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noSpawn: true
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description: Looking at this anomaly makes you feel strange, like something is pushing at your eyes.
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components:
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- type: RadiationPulse
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@@ -1,7 +1,7 @@
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- type: entity
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id: WeaponArc
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save: false
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abstract: true
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noSpawn: true
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components:
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- type: Sprite
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sprite: Effects/arcs.rsi
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@@ -1,7 +1,7 @@
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- type: entity
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name: clientsideclone
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id: clientsideclone
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abstract: true
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noSpawn: true
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components:
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- type: Sprite
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- type: AnimationPlayer
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@@ -1,7 +1,7 @@
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- type: entity
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name: construction ghost
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id: constructionghost
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abstract: true
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noSpawn: true
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components:
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- type: Sprite
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color: '#3F38'
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@@ -1,7 +1,7 @@
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- type: entity
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name: drag shadow
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id: dragshadow
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abstract: true
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noSpawn: true
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components:
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- type: Tag
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tags:
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@@ -1,7 +1,7 @@
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- type: entity
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name: hover entity
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id: hoverentity
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abstract: true
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noSpawn: true
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components:
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- type: Sprite
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layers:
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@@ -3,7 +3,7 @@
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save: false
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id: AdminObserver
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name: admin observer
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abstract: true
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noSpawn: true
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components:
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- type: Input
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context: "aghost"
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@@ -599,7 +599,7 @@
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# Maybe in some dumb universe you could put liquid back in this and seal it
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# with a lighter or something.
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- type: entity
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abstract: true
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noSpawn: true
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parent: BaseItem
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id: FoodCondimentPacketTrash
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name: empty condiment packet
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@@ -95,7 +95,6 @@
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parent: FoodSnackBase
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id: FoodSnackChocolateBar
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description: Tastes like cardboard.
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abstract: true
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components:
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- type: Sprite
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state: chocolatebar-open
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@@ -133,7 +132,6 @@
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parent: FoodSnackBase
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id: FoodSnackEnergyBar
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description: An energy bar with a lot of punch.
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abstract: true
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components:
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- type: Sprite
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state: energybar-open
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@@ -16,7 +16,7 @@
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- type: entity
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id: BackgammonBoardTabletop
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name: backgammon
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abstract: true
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noSpawn: true
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components:
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- type: Sprite
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sprite: Objects/Fun/Tabletop/backgammon_tabletop.rsi
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@@ -17,7 +17,7 @@
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- type: entity
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id: CheckerBoardTabletop
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name: checkerboard
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abstract: true
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noSpawn: true
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components:
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- type: Sprite
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sprite: Objects/Fun/Tabletop/chessboard_tabletop.rsi
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@@ -28,7 +28,7 @@
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- type: entity
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id: BaseCheckerPiece
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parent: BaseItem
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abstract: true
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noSpawn: true
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components:
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- type: TabletopDraggable
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- type: Sprite
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@@ -17,7 +17,7 @@
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- type: entity
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id: ChessBoardTabletop
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name: chessboard
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abstract: true
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noSpawn: true
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components:
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- type: Sprite
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sprite: Objects/Fun/Tabletop/chessboard_tabletop.rsi
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@@ -18,7 +18,7 @@
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- type: entity
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id: ParchisBoardTabletop
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name: parchís
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abstract: true
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noSpawn: true
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components:
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- type: Sprite
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sprite: Objects/Fun/Tabletop/parchis_tabletop.rsi
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@@ -53,7 +53,7 @@
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name: extinguisher spray
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id: ExtinguisherSpray
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parent: Vapor
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abstract: true
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noSpawn: true
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components:
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- type: Sprite
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sprite: Effects/extinguisherSpray.rsi
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@@ -34,7 +34,7 @@
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- type: entity
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parent: Paper
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id: PaperWritten
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abstract: true
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noSpawn: true
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components:
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- type: Paper
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- type: Sprite
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@@ -68,7 +68,7 @@
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- type: entity
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id: Vapor
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name: "vapor"
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abstract: true
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noSpawn: true
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components:
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- type: SolutionContainerManager
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solutions:
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@@ -1,5 +1,5 @@
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- type: entity
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abstract: true
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noSpawn: true
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parent: BulletBaseHV
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id: BulletAntiMaterial
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name: bullet (.60 anti-material)
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@@ -2,7 +2,7 @@
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id: BulletClRifle
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name: bullet (.25 caseless)
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parent: BulletBase
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -13,7 +13,7 @@
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id: BulletClRifleFlash
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name: bullet (.25 caseless flash)
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parent: BulletBaseFlash
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -24,7 +24,7 @@
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id: BulletClRifleHV
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name: bullet (.25 caseless high-velocity)
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parent: BulletBaseHV
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -35,7 +35,7 @@
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id: BulletClRiflePractice
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name: bullet (.25 caseless practice)
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parent: BulletBasePractice
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -46,7 +46,7 @@
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id: BulletClRifleRubber
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name: bullet (.25 caseless rubber)
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parent: BulletBaseRubber
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -2,7 +2,7 @@
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id: BulletHRifle
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name: bullet (.20 rifle)
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parent: BulletBase
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -13,7 +13,7 @@
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id: BulletMinigun
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name: minigun bullet (.10 rifle)
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parent: BulletHRifle
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -2,7 +2,7 @@
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id: BulletLRifle
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name: bullet (.20 rifle)
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parent: BulletBase
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -13,7 +13,7 @@
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id: BulletLRifleFlash
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name: bullet (.20 rifle flash)
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parent: BulletBaseFlash
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -24,7 +24,7 @@
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id: BulletLRifleHV
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name: bullet (.20 rifle high-velocity)
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parent: BulletBaseHV
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -35,7 +35,7 @@
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id: BulletLRiflePractice
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name: bullet (.20 rifle practice)
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parent: BulletBasePractice
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -46,7 +46,7 @@
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id: BulletLRifleRubber
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name: bullet (.20 rifle rubber)
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parent: BulletBaseRubber
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -2,7 +2,7 @@
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id: BulletMagnum
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name: bullet (.40 magnum)
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parent: BulletBase
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -13,7 +13,7 @@
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id: BulletMagnumFlash
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name: bullet (.40 magnum flash)
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parent: BulletBaseFlash
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -24,7 +24,7 @@
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id: BulletMagnumHV
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name: bullet (.40 magnum high-velocity)
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parent: BulletBaseHV
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -35,7 +35,7 @@
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id: BulletMagnumPractice
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name: bullet (.40 magnum practice)
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parent: BulletBasePractice
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -46,7 +46,7 @@
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id: BulletMagnumRubber
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name: bullet (.40 magnum rubber)
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parent: BulletBaseRubber
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -2,7 +2,7 @@
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id: BulletPistol
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name: bullet (.35 auto)
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parent: BulletBase
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -13,7 +13,7 @@
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id: BulletPistolFlash
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name: bullet (.35 auto flash)
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parent: BulletBaseFlash
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -24,7 +24,7 @@
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id: BulletPistolHV
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name: bullet (.35 auto high-velocity)
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parent: BulletBaseHV
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -35,7 +35,7 @@
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id: BulletPistolPractice
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name: bullet (.35 auto practice)
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parent: BulletBasePractice
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -46,7 +46,7 @@
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id: BulletPistolRubber
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name: bullet (.35 auto rubber)
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parent: BulletBaseRubber
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abstract: true
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noSpawn: true
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components:
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- type: Projectile
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damage:
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@@ -1,7 +1,7 @@
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- type: entity
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id: PelletShotgunSlug
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name: pellet (.50 slug)
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abstract: true
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noSpawn: true
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parent: BulletBase
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components:
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- type: Sprite
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@@ -15,7 +15,7 @@
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- type: entity
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id: PelletShotgunBeanbag
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name: beanbag (.50)
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abstract: true
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noSpawn: true
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parent: BulletBase
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components:
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- type: Sprite
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@@ -32,7 +32,7 @@
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- type: entity
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id: PelletShotgun
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name: pellet (.50)
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abstract: true
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noSpawn: true
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parent: BulletBase
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components:
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- type: Sprite
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@@ -46,7 +46,7 @@
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- type: entity
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id: PelletShotgunFlash
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name: pellet (.50 flash)
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abstract: true
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noSpawn: true
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parent: BulletBaseFlash
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components:
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- type: Sprite
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@@ -60,7 +60,7 @@
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- type: entity
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id: PelletShotgunIncendiary
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name: pellet (.50 incendiary)
|
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abstract: true
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noSpawn: true
|
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parent: BulletBase
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components:
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- type: Sprite
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@@ -81,7 +81,7 @@
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- type: entity
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id: PelletShotgunPractice
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name: pellet (.50 practice)
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abstract: true
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noSpawn: true
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parent: BulletBasePractice
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components:
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||||
- type: Sprite
|
||||
@@ -95,7 +95,7 @@
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||||
- type: entity
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||||
id: PelletShotgunTranquilizer
|
||||
name: pellet (.50 tranquilizer)
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
parent: BulletBasePractice
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components:
|
||||
- type: Sprite
|
||||
@@ -121,7 +121,7 @@
|
||||
- type: entity
|
||||
id: PelletShotgunFlare
|
||||
name: pellet (.50 flare)
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
parent: BulletBase
|
||||
components:
|
||||
- type: Sprite
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
id: BulletSRifle
|
||||
name: bullet (0.20 rifle)
|
||||
parent: BulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Projectile
|
||||
damage:
|
||||
@@ -13,7 +13,7 @@
|
||||
id: BulletSRifleFlash
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||||
name: bullet (0.20 rifle flash)
|
||||
parent: BulletBaseFlash
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||||
abstract: true
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||||
noSpawn: true
|
||||
components:
|
||||
- type: Projectile
|
||||
damage:
|
||||
@@ -24,7 +24,7 @@
|
||||
id: BulletSRifleHV
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||||
name: bullet (0.20 rifle high-velocity)
|
||||
parent: BulletBaseHV
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||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Projectile
|
||||
damage:
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||||
@@ -35,7 +35,7 @@
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||||
id: BulletSRiflePractice
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||||
name: bullet (0.20 rifle practice)
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||||
parent: BulletBasePractice
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||||
abstract: true
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||||
noSpawn: true
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||||
components:
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||||
- type: Projectile
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||||
damage:
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||||
@@ -46,7 +46,7 @@
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||||
id: BulletSRifleRubber
|
||||
name: bullet (0.20 rifle rubber)
|
||||
parent: BulletBaseRubber
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Projectile
|
||||
damage:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: entity
|
||||
name: red laser
|
||||
id: RedLaser
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Hitscan
|
||||
damage:
|
||||
@@ -14,7 +14,7 @@
|
||||
- type: entity
|
||||
name: pulse
|
||||
id: Pulse
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Hitscan
|
||||
damage:
|
||||
@@ -27,7 +27,7 @@
|
||||
- type: entity
|
||||
name: red heavy laser
|
||||
id: RedHeavyLaser
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Hitscan
|
||||
spriteName: Objects/Weapons/Guns/Projectiles/heavy_laser.png
|
||||
@@ -40,7 +40,7 @@
|
||||
- type: entity
|
||||
name: x-ray laser
|
||||
id: XrayLaser
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Hitscan
|
||||
spriteName: Objects/Weapons/Guns/Projectiles/xray.png
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
- type: entity
|
||||
id: TriggerBulletBase # Trigger-on-collide bullets
|
||||
parent: BulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: TriggerOnCollide
|
||||
- type: Projectile
|
||||
@@ -57,7 +57,7 @@
|
||||
id: BulletBaseFlash
|
||||
name: base bullet flash
|
||||
parent: TriggerBulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Projectile
|
||||
soundHit:
|
||||
@@ -72,7 +72,7 @@
|
||||
id: BulletBaseHV
|
||||
name: base bullet high-velocity
|
||||
parent: BulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Projectile
|
||||
damage:
|
||||
@@ -83,7 +83,7 @@
|
||||
id: BulletBasePractice
|
||||
name: base bullet practice
|
||||
parent: BulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Projectile
|
||||
damage:
|
||||
@@ -94,7 +94,7 @@
|
||||
id: BulletBaseRubber
|
||||
name: base bullet rubber
|
||||
parent: BulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Projectile
|
||||
damage:
|
||||
@@ -111,7 +111,7 @@
|
||||
name : taser bolt
|
||||
id: BulletTaser
|
||||
parent: BulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
noRot: true
|
||||
@@ -149,7 +149,7 @@
|
||||
name: emitter bolt
|
||||
id: EmitterBolt
|
||||
parent: BulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
color: "#ffff33"
|
||||
@@ -179,7 +179,7 @@
|
||||
id: BulletRocket
|
||||
name: rocket
|
||||
parent: TriggerBulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
@@ -200,7 +200,7 @@
|
||||
id: WeakBulletRocket
|
||||
name: weak rocket
|
||||
parent: TriggerBulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
@@ -223,7 +223,7 @@
|
||||
id: BulletGrenadeBaton
|
||||
name: baton grenade
|
||||
parent: BulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
@@ -244,7 +244,7 @@
|
||||
id: BulletGrenadeBlast
|
||||
name: blast grenade
|
||||
parent: TriggerBulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
@@ -260,7 +260,7 @@
|
||||
id: BulletGrenadeFlash
|
||||
name: flash grenade
|
||||
parent: BulletBaseFlash
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
@@ -274,7 +274,7 @@
|
||||
id: BulletGrenadeFrag
|
||||
name: frag grenade
|
||||
parent: TriggerBulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
@@ -289,7 +289,7 @@
|
||||
id: BulletFoam
|
||||
name: foam dart
|
||||
parent: BulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
@@ -307,7 +307,7 @@
|
||||
id: BulletCap
|
||||
name: cap bullet
|
||||
parent: BulletBase
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
- type: entity
|
||||
id: SolarPanelBasePhysSprite
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
name: solar panel
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
|
||||
@@ -391,7 +391,7 @@
|
||||
parent: GasCanisterBrokenBase
|
||||
id: StorageCanisterBroken
|
||||
name: broken storage canister
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: yellow-1
|
||||
@@ -400,7 +400,7 @@
|
||||
parent: GasCanisterBrokenBase
|
||||
id: AirCanisterBroken
|
||||
name: broken air canister
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: grey-1
|
||||
@@ -409,7 +409,7 @@
|
||||
parent: GasCanisterBrokenBase
|
||||
id: OxygenCanisterBroken
|
||||
name: broken oxygen canister
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: blue-1
|
||||
@@ -418,7 +418,7 @@
|
||||
parent: GasCanisterBrokenBase
|
||||
id: NitrogenCanisterBroken
|
||||
name: broken nitrogen canister
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: red-1
|
||||
@@ -427,7 +427,7 @@
|
||||
parent: GasCanisterBrokenBase
|
||||
id: CarbonDioxideCanisterBroken
|
||||
name: broken carbon dioxide canister
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: black-1
|
||||
@@ -436,7 +436,7 @@
|
||||
parent: GasCanisterBrokenBase
|
||||
id: PlasmaCanisterBroken
|
||||
name: broken plasma canister
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: orange-1
|
||||
@@ -445,7 +445,7 @@
|
||||
parent: GasCanisterBrokenBase
|
||||
id: TritiumCanisterBroken
|
||||
name: broken tritium canister
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: green-1
|
||||
@@ -454,7 +454,7 @@
|
||||
parent: GasCanisterBrokenBase
|
||||
id: WaterVaporCanisterBroken
|
||||
name: broken water vapor canister
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Sprite
|
||||
state: water_vapor-1
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
- type: entity
|
||||
id: LargeBarSign
|
||||
name: large bar sign
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
- type: entity
|
||||
id: VirtualElectrocutionLoadHVPower
|
||||
name: ELECTROCUTION ENTITY YOU SHOULD NOT SEE THIS
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: NodeContainer
|
||||
nodes:
|
||||
@@ -17,7 +17,7 @@
|
||||
- type: entity
|
||||
id: VirtualElectrocutionLoadMVPower
|
||||
name: ELECTROCUTION ENTITY YOU SHOULD NOT SEE THIS
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: NodeContainer
|
||||
nodes:
|
||||
@@ -32,7 +32,7 @@
|
||||
- type: entity
|
||||
id: VirtualElectrocutionLoadApc
|
||||
name: ELECTROCUTION ENTITY YOU SHOULD NOT SEE THIS
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: NodeContainer
|
||||
nodes:
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
- type: entity
|
||||
id: HandVirtualItem
|
||||
name: VIRTUAL ITEM YOU SHOULD NOT SEE THIS
|
||||
abstract: true
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Item
|
||||
- type: HandVirtualItem
|
||||
|
||||
Reference in New Issue
Block a user