DNA basics (#14724)

* DNA component

* Commit numba 2

* Added DNA into Station Records Computer

* commit numba 3

* commit numba 4

* Vomit also contain DNA component now

* fixed DNA field not clearing after scanning another item

* commit numba 10
Drinking leaves DNA on an object. Breaking glasses, bottles and beakers leave DNA and leave fingerprints/fibers with 40% chance on glass shards. + lotta fixes

* 11

* 12

* 14

* Added DNA guide entry

* FIX
This commit is contained in:
faint
2023-03-31 07:49:25 +03:00
committed by GitHub
parent dfcb7b3c97
commit 8b6996cbae
25 changed files with 173 additions and 9 deletions

View File

@@ -297,6 +297,7 @@
proper: true
- type: StandingState
- type: Fingerprint
- type: Dna
- type: MobPrice
price: 1500 # Kidnapping a living person and selling them for cred is a good move.
deathPenalty: 0.01 # However they really ought to be living and intact, otherwise they're worth 100x less.

View File

@@ -54,6 +54,7 @@
ShardGlass:
min: 1
max: 1
transferForensics: true
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: DamageOnLand

View File

@@ -56,6 +56,7 @@
BrokenBottle:
min: 1
max: 1
transferForensics: true
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Tag

View File

@@ -65,6 +65,7 @@
ShardGlass:
min: 1
max: 1
transferForensics: true
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: DamageOnLand

View File

@@ -0,0 +1,11 @@
- type: guideEntry
id: Security
name: guide-entry-security
text: "/Server Info/Guidebook/Security/Security.xml"
children:
- DNA
- type: guideEntry
id: DNA
name: guide-entry-dna
text: "/Server Info/Guidebook/Security/DNA.xml"

View File

@@ -6,6 +6,7 @@
- Botany
- Engineering
- Science
- Security
- type: guideEntry
id: Survival