Adds Checkerboard Tiles, External Hull Plating, Hardened Reinforced Floors, & Monotile Dirty Decal (#18676)
* adds checkered floor tiles, hull tiles, and steel monotile decal * adds checker floors, hull floors, and dirty steel monotile decal * adds hardened reinf tiles
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@@ -28,6 +28,13 @@
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sprite: Decals/dirty.rsi
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state: dirtheavy
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- type: decal
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id: DirtHeavyMonotile
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tags: ["station", "dirty"]
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sprite:
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sprite: Decals/dirty.rsi
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state: dirtheavy-mono
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- type: decal
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id: Damaged
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tags: ["station", "dirty"]
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@@ -59,6 +59,30 @@
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graph: TileSteel
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node: steeltile
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- type: entity
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name: steel dark checker tile
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parent: FloorTileItemSteel
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id: FloorTileItemSteelCheckerDark
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components:
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- type: Sprite
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state: checker-dark
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- type: FloorTile
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outputs:
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- Plating
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- FloorSteelCheckerDark
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- type: entity
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name: steel light checker tile
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parent: FloorTileItemSteel
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id: FloorTileItemSteelCheckerLight
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components:
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- type: Sprite
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state: checker-light
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- type: FloorTile
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outputs:
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- Plating
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- FloorSteelCheckerLight
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- type: entity
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name: steel tile
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parent: FloorTileItemBase
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@@ -12,6 +12,34 @@
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itemDrop: FloorTileItemSteel
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heatCapacity: 10000
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- type: tile
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id: FloorSteelCheckerLight
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name: tiles-steel-floor-checker-light
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sprite: /Textures/Tiles/cafeteria.png
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variants: 4
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placementVariants: [0, 1, 2, 3]
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baseTurf: Plating
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isSubfloor: false
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canCrowbar: true
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footstepSounds:
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collection: FootstepFloor
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itemDrop: FloorTileItemSteelCheckerLight
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heatCapacity: 10000
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- type: tile
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id: FloorSteelCheckerDark
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name: tiles-steel-floor-checker-dark
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sprite: /Textures/Tiles/checker_dark.png
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variants: 4
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placementVariants: [0, 1, 2, 3]
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baseTurf: Plating
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isSubfloor: false
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canCrowbar: true
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footstepSounds:
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collection: FootstepFloor
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itemDrop: FloorTileItemSteelCheckerDark
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heatCapacity: 10000
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- type: tile
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id: FloorSteelMini
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name: tiles-steel-floor-mini
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@@ -1181,3 +1209,42 @@
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collection: BarestepWood
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itemDrop: MaterialWoodPlank1
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heatCapacity: 10000
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#Hull tiles
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- type: tile
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id: FloorHull
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name: tiles-hull
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sprite: /Textures/Tiles/hull.png
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baseTurf: Plating
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isSubfloor: false
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canCrowbar: false
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canAxe: false #You can't RCD these in SS13 apparently, so this is probably the next best thing
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footstepSounds:
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collection: FootstepHull
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itemDrop: FloorTileItemSteel #probably should not be normally obtainable, but the game shits itself and dies when you try to put null here
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heatCapacity: 10000
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- type: tile
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id: FloorHullReinforced
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name: tiles-hull-reinforced
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sprite: /Textures/Tiles/hull_reinforced.png
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baseTurf: Plating
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isSubfloor: false
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canCrowbar: false
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canAxe: false #You can't RCD these in SS13 apparently, so this is probably the next best thing
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footstepSounds:
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collection: FootstepHull
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itemDrop: FloorTileItemSteel
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heatCapacity: 100000 #/tg/ has this set as "INFINITY." I don't know if that exists here so I've just added an extra 0
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- type: tile
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id: FloorReinforcedHardened
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name: tiles-super-reinforced-floor
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sprite: /Textures/Tiles/super_reinforced.png
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baseTurf: Plating
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isSubfloor: false
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canCrowbar: false
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canAxe: false
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footstepSounds:
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collection: FootstepHull
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itemDrop: FloorTileItemReinforced #same case as FloorHull
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