* adds cobwebs

* like legit the most awesomest thing ever
This commit is contained in:
Flareguy
2023-09-09 22:37:56 -05:00
committed by GitHub
parent fa90eba5f8
commit 8d69f7f2eb
5 changed files with 124 additions and 6 deletions

View File

@@ -0,0 +1,41 @@
#BaseCobweb doesn't really need to exist since, as of writing, these only have 2 sprite states & obviously have no need for variation beyond that.
- type: entity
id: Cobweb1
name: cobweb
description: Somebody should remove that.
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: Sprite
sprite: Structures/Decoration/cobweb.rsi
state: cobweb1
drawdepth: OverMobs #We want this to appear below doors but above mobs
- type: Icon
sprite: Structures/Decoration/cobweb.rsi
state: cobweb1
- type: Transform
anchored: true
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Wood
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 20 #With the damage modifier you should have a hard time getting through it with something blunt, but an axe or something flammable will do the trick.
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: entity
id: Cobweb2
parent: Cobweb1
components:
- type: Sprite
sprite: Structures/Decoration/cobweb.rsi
state: cobweb2
- type: Icon
sprite: Structures/Decoration/cobweb.rsi
state: cobweb2