Enables warden on Packedstation (#5615)
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@@ -10,3 +10,6 @@
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#- type: accessLevel
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# id: Detective
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- type: accessLevel
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id: Armory
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@@ -284,17 +284,17 @@
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- state: green
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- state: hos
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# - type: entity
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# id: SpawnPointWarden
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# parent: SpawnPointJobBase
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# name: warden
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# components:
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# - type: SpawnPoint
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# job_id: Warden
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# - type: Sprite
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# layers:
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# - state: green
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# - state: warden
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- type: entity
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id: SpawnPointWarden
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parent: SpawnPointJobBase
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name: warden
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components:
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- type: SpawnPoint
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job_id: Warden
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- type: Sprite
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layers:
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- state: green
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- state: warden
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- type: entity
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id: SpawnPointSecurityOfficer
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@@ -54,7 +54,7 @@
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components:
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- type: AccessReader
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access: [["Medical"]]
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- type: entity
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parent: AirlockChemistry
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id: AirlockChemistryLocked
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@@ -95,6 +95,14 @@
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- type: AccessReader
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access: [["Security", "Command"]]
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- type: entity
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parent: AirlockSecurity
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id: AirlockArmoryLocked
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suffix: Armory, Locked
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components:
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- type: AccessReader
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access: [["Armory"]]
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- type: entity
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parent: AirlockCommand
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id: AirlockEVALocked
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@@ -251,7 +251,7 @@
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- type: StorageVisualizer
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state: warden
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- type: AccessReader
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access: [["Security"]] # TODO access [["Brig"]]
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access: [["Security", "Armory"]] # TODO access [["Brig"]]
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# Security Officer
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- type: entity
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@@ -64,6 +64,7 @@
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HeadOfSecurity: [ 1, 1 ]
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SecurityOfficer: [ 2, 3 ]
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Chaplain: [ 1, 1 ]
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Warden: [ 1, 1 ]
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- type: gameMap
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id: knightship
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@@ -19,6 +19,7 @@
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- HeadOfPersonnel
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- Command
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- Security
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- Armory
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# - Brig
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- Engineering
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- Medical
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@@ -14,6 +14,7 @@
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- Command
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# - Brig
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- Security
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- Armory
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- Maintenance
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- Service
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@@ -6,9 +6,10 @@
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- Security
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icon: "Warden"
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supervisors: "the head of security"
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canBeAntag: false
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access:
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- Security
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# - Brig
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- Armory
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- Maintenance
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- Service
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