Trading content (#1010)
* reroll positions * more trading content * bugfixes * more content * guidebook uodate * Update buy.yml
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@@ -45,7 +45,7 @@ public sealed class CP14CurrencyCollectConditionSystem : EntitySystem
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if (mind.OwnedEntity is null)
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return 0;
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count += _currency.GetTotalCurrency(mind.OwnedEntity.Value);
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count += _currency.GetTotalCurrencyRecursive(mind.OwnedEntity.Value);
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var result = count / (float)condition.Currency;
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result = Math.Clamp(result, 0, 1);
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