stack cleanup and mild refactoring (#11717)
* stack cleanup * fix tests and ulong * somehow did half a commit * ulong got usmall. (it's ints now) * sussy baka cleanup * mirror's review * make da tests pass again * shadowcommander review * sloth por favor * Update StoreSystem.Ui.cs
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@@ -2,6 +2,7 @@ using Content.Shared.Whitelist;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Dictionary;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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namespace Content.Shared.Materials;
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@@ -10,7 +11,7 @@ namespace Content.Shared.Materials;
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[RegisterComponent, NetworkedComponent]
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public sealed class MaterialStorageComponent : Component
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{
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[ViewVariables]
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[DataField("storage", customTypeSerializer: typeof(PrototypeIdDictionarySerializer<int, MaterialPrototype>)), ViewVariables]
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public Dictionary<string, int> Storage { get; set; } = new();
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/// <summary>
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