stack cleanup and mild refactoring (#11717)
* stack cleanup * fix tests and ulong * somehow did half a commit * ulong got usmall. (it's ints now) * sussy baka cleanup * mirror's review * make da tests pass again * shadowcommander review * sloth por favor * Update StoreSystem.Ui.cs
This commit is contained in:
@@ -131,7 +131,6 @@
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- type: Stack
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stackType: Biomass
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count: 100
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max: 100
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- type: Sprite
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sprite: /Textures/Objects/Misc/monkeycube.rsi
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state: cube
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@@ -11,7 +11,6 @@
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price: 0
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- type: Stack
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stackType: Credit
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max: 1000000 # if you somehow get this rich consider buying a second station
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count: 1
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- type: Sprite
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sprite: Objects/Economy/cash.rsi
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@@ -26,7 +26,6 @@
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components:
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- type: Stack
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stackType: LeavesCannabisDried
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max: 5
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count: 1
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- type: SolutionContainerManager
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solutions:
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@@ -46,7 +45,6 @@
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components:
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- type: Stack
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stackType: GroundCannabis
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max: 5
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count: 1
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- type: SolutionContainerManager
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solutions:
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@@ -84,7 +82,6 @@
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components:
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- type: Stack
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stackType: LeavesTobaccoDried
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max: 5
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count: 1
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- type: SolutionContainerManager
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solutions:
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@@ -104,7 +101,6 @@
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components:
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- type: Stack
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stackType: GroundTobacco
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max: 5
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count: 1
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- type: SolutionContainerManager
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solutions:
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@@ -36,7 +36,6 @@
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path: "/Audio/Items/Medical/ointment_end.ogg"
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- type: Stack
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stackType: Ointment
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max: 10
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count: 10
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- type: StackPrice
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price: 10
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@@ -64,7 +63,6 @@
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path: "/Audio/Items/Medical/brutepack_end.ogg"
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- type: Stack
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stackType: Brutepack
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max: 10
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count: 10
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- type: StackPrice
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price: 10
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@@ -96,7 +94,6 @@
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path: "/Audio/Items/Medical/brutepack_end.ogg"
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- type: Stack
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stackType: Gauze
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max: 10
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count: 10
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- type: StackPrice
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price: 10
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@@ -120,7 +117,6 @@
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state: cream
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- type: Stack
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stackType: AloeCream
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max: 10
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count: 10
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# Pills
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@@ -13,7 +13,6 @@
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sprite: Objects/Specific/Syndicate/telecrystal.rsi
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- type: Stack
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count: 20
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max: 999999 # todo: add support for unlimited stacks
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stackType: Telecrystal
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- type: StackPrice
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price: 200
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@@ -8,7 +8,6 @@
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- type: Stack
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stackType: InflatableWall
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count: 10
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max: 10
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- type: Sprite
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sprite: Objects/Misc/inflatable_wall.rsi
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state: item_wall
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@@ -42,7 +41,6 @@
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- type: Stack
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stackType: InflatableDoor
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count: 4
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max: 4
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- type: Sprite
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sprite: Objects/Misc/inflatable_door.rsi
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state: item_door
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