Fix compiler warnings
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@@ -315,13 +315,8 @@ namespace Content.Server.GameObjects.EntitySystems
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{
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#pragma warning disable 649
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[Dependency] private readonly IMapManager _mapManager;
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[Dependency] private readonly IPhysicsManager _physicsManager;
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[Dependency] private readonly ILocalizationManager _localizationManager;
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#pragma warning restore 649
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public const float InteractionRange = 2;
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public const float InteractionRangeSquared = InteractionRange * InteractionRange;
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public override void Initialize()
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{
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var inputSys = EntitySystemManager.GetEntitySystem<InputSystem>();
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