Rethinking equipment (#1711)
* delete all modular content * clean up * Update guard.yml * spear first pass * Add imperial two-handed sword and update spear Introduces the imperial two-handed sword with new sprites, prototype, and animations. Refines spear configuration: adjusts damage, animation, and offsets, and updates its sprites and prototype to use a new resource path. Improves melee weapon animation logic for both thrust and slash attacks. * neck displacement * Update neck.png * Update migration.yml * dagger * Add sword prototype and refactor melee weapon swing logic Introduces a new sword entity and associated textures. Refactors melee weapon swing logic by renaming SwingLeft to CPSwingLeft and updating related code. Adjusts animation offsets and rotation values for daggers, spears, and two-handed swords. Moves and updates dagger texture assets to a new directory structure. * hatchet * sickle * Add skimitar sword entity and sprites Introduced a new 'skimitar' sword entity with description and associated sprite assets, including icon, in-hand, and equipped states. Also updated the imperial sword's name and description for clarity. * Add rapier weapon and adjust melee weapon balance Introduced the imperial rapier weapon with associated prototype and textures. Increased the default single-target melee damage modifier to 1.3 and removed per-weapon clickDamageModifier overrides from dagger, spear, sword, and two-handed sword. Also increased sword base damage to 10 for better balance. * Add iron tool/weapon variants and update wall thresholds Introduces iron variants for pickaxe, shovel, dagger, rapier, spear, sword, and two-handed sword, including new sprites and YAML prototypes. Adjusts wall and ore vein damage thresholds for destruction and sound triggers. Updates migration.yml to map modular iron weapons to new iron variants and spawns stone blocks on stonebrick wall breakage. Also refactors dagger textures to use an 'iron' directory. * Refactor ice dagger and adjust blacksmith skills Replaced CP14IceDagger with CP14WeaponDaggerIce, updating its parent, stats, and components for consistency. Adjusted base dagger damage types. Blacksmith job and related melting skills are now commented out or disabled, reflecting a change in skill progression and job setup. * Update ice_dagger.yml * Deprecate sword mastery skills and update melee swing logic Commented out SwordMastery, RapierMastery, and SkimitarMastery skills and removed their assignment from guard and artisan job prototypes. Renamed CPSwingLeft to SwingLeft in melee weapon code for clarity and updated related logic. * Remove requiredSkills from anvil and furnace recipes Eliminated the 'requiredSkills' field from all recipes in Anvil/misc.yml and furnace.yml. This simplifies recipe definitions and removes skill prerequisites for crafting these items. * Update guard_commander.yml * Comment out freeLearnedSkills for T1 and T2 skeletons Disabled the freeLearnedSkills entries, including SwordMastery and SkimitarMastery, in both T1 and T2 DemiplaneAntag skeleton YAML prototypes. This change may be for balancing or testing purposes. * Update migration.yml * Update migration.yml * guidebook * r * spear passive + hammer passive * tool hammer + skimitar refactor * balance tweak * kick nerf * TOWER DEFENCE UPDATE * default shield refactor * buckler (only sprites) * Update migration.yml * buckler parry * some fixes * Update T2.yml * Update T2.yml * Update instruments.yml * Update migration.yml * M O P * war axe * Update migration.yml * Keen Eye skill * arrows + bow + loadouts * Update tools.yml * trading * fix * Update misc.yml * Update migration.yml
This commit is contained in:
@@ -98,7 +98,6 @@
|
||||
- id: CP14StampDenied
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||||
- id: CP14StampApproved
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||||
- id: CP14PaperFolderBlue
|
||||
- id: CP14ArmorIronChainmailPresets
|
||||
|
||||
- type: entity
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||||
parent: CP14WoodenCloset
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||||
@@ -113,7 +112,6 @@
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amount: 2
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||||
- id: CP14FryingPan
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||||
- id: CP14CookingPot
|
||||
- id: CP14ModularIronDagger
|
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- id: CP14SackFarmingSeed
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- id: CP14PlateWooden
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amount: 2
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||||
|
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@@ -51,13 +51,8 @@
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- id: CP14Scissors
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||||
- id: CP14Torch
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- id: CP14Lighter
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||||
- id: CP14ModularIronShovel
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||||
- id: CP14KeyFile
|
||||
- id: CP14ModularWoodMop
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||||
- id: CP14LockCopper
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- id: CP14ModularCopperPickaxe
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- id: CP14ModularIronSickle
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- id: CP14ModularIronPickaxe
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weight: 0.3
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|
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|
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@@ -0,0 +1,15 @@
|
||||
- type: entity
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||||
id: CP14ActionToggleKeenEye
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||||
name: Keen Eye
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||||
parent: BaseMentalAction
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||||
description: You gaze into the distance, which allows you to see things that are farther away.
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||||
components:
|
||||
- type: Action
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||||
useDelay: 5 # Spamming prevention
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||||
icon:
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||||
sprite: _CP14/Actions/Spells/physical.rsi
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||||
state: keen_eye
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||||
checkCanInteract: false
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||||
itemIconStyle: BigAction
|
||||
- type: InstantAction
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||||
event: !type:CP14EyeOffsetToggleActionEvent
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||||
@@ -13,12 +13,10 @@
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stamina: 40
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||||
- type: CP14MagicEffect
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effects:
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||||
- !type:CP14SpellApplyEntityEffect
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||||
effects:
|
||||
- !type:Paralyze
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||||
paralyzeTime: 1
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||||
- !type:CP14SpellKnockdown
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||||
- !type:CP14SpellThrowFromUser
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||||
throwPower: 9
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||||
distance: 1.5
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||||
throwPower: 5
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||||
- !type:CP14SpellSpawnEntityOnTarget
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||||
spawns:
|
||||
- CP14DustEffectKickSound
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||||
|
||||
@@ -33,54 +33,32 @@
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||||
castDelay: 0.5
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||||
breakOnMove: false
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||||
|
||||
- type: entity
|
||||
parent: CP14BaseSpellScrollWater
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||||
id: CP14SpellScrollIceArrow
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name: ice arrow spell scroll
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components:
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||||
- type: CP14SpellStorage
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spells:
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- CP14ActionSpellIceArrow
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|
||||
- type: entity
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||||
id: CP14IceArrow
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parent: BaseItem
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parent: CP14ArrowBase
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||||
name: ice arrow
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description: A sharp ice arrow created with magic. It melts and will soon disappear, but you can shoot it once with your bow.
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categories: [ ForkFiltered ]
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components:
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||||
- type: Sprite
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||||
sprite: _CP14/Objects/Weapons/Ranged/Projectiles/ice_arrow.rsi
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state: icon
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||||
- type: Item
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||||
storedRotation: 0
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||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape: !type:PhysShapeCircle
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||||
radius: 0.2
|
||||
density: 5
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||||
mask:
|
||||
- ItemMask
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||||
restitution: 0.3
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||||
friction: 0.2
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||||
projectile:
|
||||
shape:
|
||||
!type:PhysShapeAabb
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||||
bounds: "-0.1,-0.1,0.1,0.1"
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||||
hard: false
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||||
mask:
|
||||
- Impassable
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||||
- BulletImpassable
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||||
- type: EmbeddableProjectile
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||||
sound: /Audio/Weapons/star_hit.ogg
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embedOnThrow: false
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||||
- type: ThrowingAngle
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||||
angle: 0
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||||
- type: Ammo
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||||
muzzleFlash: null
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||||
- type: Tag
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||||
tags:
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- CP14Arrow
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||||
layers:
|
||||
- state: icon
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||||
- state: solution1
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map: ["enum.SolutionContainerLayers.Fill"]
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- type: Projectile
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deleteOnCollide: false
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onlyCollideWhenShot: true
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damage:
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types:
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Piercing: 15
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Cold: 5
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- type: Damageable
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- type: Destructible
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thresholds:
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- trigger:
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||||
@@ -93,18 +71,4 @@
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: TimedDespawn
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lifetime: 240
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||||
- type: DamageOnLand
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||||
damage:
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||||
types:
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||||
Blunt: 10
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||||
|
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- type: entity
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||||
parent: CP14BaseSpellScrollWater
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id: CP14SpellScrollIceArrow
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name: ice arrow spell scroll
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components:
|
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- type: CP14SpellStorage
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spells:
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- CP14ActionSpellIceArrow
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|
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lifetime: 240
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@@ -16,7 +16,7 @@
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- CP14ImpactEffectWaterCreation
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- !type:CP14SpellSpawnInHandEntity
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||||
spawns:
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||||
- CP14IceDagger
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||||
- CP14WeaponDaggerIce
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||||
- type: CP14ActionSpeaking
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startSpeech: "Un pittore sulla..."
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endSpeech: "soglia della mano"
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@@ -35,92 +35,25 @@
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|
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- type: entity
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name: ice dagger
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parent: BaseItem
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id: CP14IceDagger
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parent: CP14BaseWeaponDagger
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id: CP14WeaponDaggerIce
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description: A sharp ice dagger, not very durable but can temporarily replace real weapons.
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categories: [ ForkFiltered ]
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components:
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- type: Sharp
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- type: Sprite
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||||
sprite: _CP14/Objects/Weapons/Melee/ice_dagger.rsi
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sprite: _CP14/Objects/Weapons/Melee/Dagger/ice.rsi
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||||
state: icon
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||||
- type: MeleeWeapon
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||||
resetOnHandSelected: false #Fast swap
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range: 1.0 # 1.5 standart
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cPAnimationOffset: -0.75 #-1 standart
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attackRate: 1.5 # 1 standart
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angle: 45
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wideAnimationRotation: 135
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||||
wideAnimation: CP14WeaponArcSlash
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||||
damage:
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||||
types:
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||||
Slash: 2
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||||
Piercing: 5
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Cold: 3
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||||
soundHit:
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||||
path: /Audio/Weapons/bladeslice.ogg
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||||
cPAnimationLength: 0.25
|
||||
- type: Clothing
|
||||
equipDelay: 0.25
|
||||
unequipDelay: 0.25
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||||
quickEquip: false
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||||
breakOnMove: false
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||||
slots:
|
||||
- belt
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||||
- type: Item
|
||||
shape:
|
||||
- 0,0,0,1
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||||
storedOffset: 0, 5
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||||
storedRotation: 45
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||||
size: Normal
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||||
- type: ExaminableDamage
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||||
messages: CP14WeaponMessages
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||||
- type: DisarmMalus
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||||
- type: ThrowingAngle
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||||
angle: 135
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||||
- type: EmbeddableProjectile
|
||||
offset: -0.15,-0.15
|
||||
removalTime: 0.5
|
||||
- type: LandAtCursor
|
||||
Slash: 3
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||||
Piercing: 3
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||||
Cold: 4
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||||
- type: DamageOtherOnHit
|
||||
damage:
|
||||
types:
|
||||
Piercing: 10
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||||
Cold: 5
|
||||
- type: DamageOnLand
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||||
damage:
|
||||
types:
|
||||
Blunt: 5
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape: !type:PolygonShape
|
||||
vertices:
|
||||
- -0.40,-0.30
|
||||
- -0.30,-0.40
|
||||
- 0.40,0.30
|
||||
- 0.30,0.40
|
||||
density: 10
|
||||
mask:
|
||||
- ItemMask
|
||||
restitution: 0.3
|
||||
friction: 0.2
|
||||
- type: CP14SharpeningStone
|
||||
- type: UseDelay
|
||||
- type: Tool
|
||||
qualities:
|
||||
- Slicing
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||||
useSound:
|
||||
path: /Audio/Items/Culinary/chop.ogg
|
||||
- type: Utensil
|
||||
types:
|
||||
- Knife
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||||
- type: CP14WallpaperRemover
|
||||
- type: CP14MeleeSelfDamage
|
||||
damageToSelf:
|
||||
types:
|
||||
Blunt: 1 # 20 hits
|
||||
- type: Damageable
|
||||
Slash: 3
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||||
Piercing: 3
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||||
Cold: 4
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -134,7 +67,6 @@
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||||
acts: ["Destruction"]
|
||||
- type: TimedDespawn
|
||||
lifetime: 60
|
||||
- type: Execution
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseSpellScrollWater
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||||
|
||||
@@ -39,55 +39,11 @@
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||||
|
||||
- type: entity
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||||
parent: CP14ClothingBeltQuiver
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||||
id: CP14ClothingBeltQuiverIronArrow
|
||||
id: CP14ClothingBeltQuiverArrows
|
||||
categories: [ ForkFiltered ]
|
||||
suffix: Full. Iron. Arrow
|
||||
suffix: Filled with arrows
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||||
components:
|
||||
- type: StorageFill
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||||
contents:
|
||||
- id: CP14ModularIronArrow
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||||
amount: 16
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||||
|
||||
- type: entity
|
||||
parent: CP14ClothingBeltQuiver
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||||
id: CP14ClothingBeltQuiverCopperArrow
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||||
categories: [ ForkFiltered ]
|
||||
suffix: Full. Copper. Arrow
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||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: CP14ModularCopperArrow
|
||||
amount: 16
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||||
|
||||
- type: entity
|
||||
parent: CP14ClothingBeltQuiver
|
||||
id: CP14ClothingBeltQuiverMithrilArrow
|
||||
categories: [ ForkFiltered ]
|
||||
suffix: Full. Mithril. Arrow
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: CP14ModularMithrilArrow
|
||||
amount: 16
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||||
|
||||
- type: entity
|
||||
parent: CP14ClothingBeltQuiver
|
||||
id: CP14ClothingBeltQuiverCrossbolt
|
||||
categories: [ ForkFiltered ]
|
||||
suffix: Full. Iron. Crossbolt
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: CP14CrossboltIron
|
||||
amount: 32
|
||||
|
||||
- type: entity
|
||||
parent: CP14ClothingBeltQuiver
|
||||
id: CP14ClothingBeltQuiverBigCrossbolt
|
||||
categories: [ ForkFiltered ]
|
||||
suffix: Full. Iron. BigCrossbolt
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: CP14BigCrossboltIron
|
||||
- id: CP14Arrow
|
||||
amount: 16
|
||||
|
||||
@@ -1,82 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularAventailBase
|
||||
abstract: true
|
||||
categories: [ ForkFiltered ]
|
||||
components:
|
||||
- type: Item
|
||||
size: Small
|
||||
storedRotation: 0
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularAventailBase
|
||||
id: CP14ModularAventailIronChainmail
|
||||
name: iron aventail chainmail
|
||||
description: A aventail of chainmail to protect the neck from blows and piercing at vital points.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Aventail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- AventailIronChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularAventailBase
|
||||
id: CP14ModularAventailGoldChainmail
|
||||
name: golden aventail chainmail
|
||||
description: A aventail of chainmail to protect the neck from blows and piercing at vital points.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Aventail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- AventailGoldChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularAventailBase
|
||||
id: CP14ModularAventailCopperChainmail
|
||||
name: copper aventail chainmail
|
||||
description: A aventail of chainmail to protect the neck from blows and piercing at vital points.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Aventail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- AventailCopperChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularAventailBase
|
||||
id: CP14ModularAventailMithrilChainmail
|
||||
name: mithril aventail chainmail
|
||||
description: A aventail of chainmail to protect the neck from blows and piercing at vital points.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Aventail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- AventailMithrilChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
@@ -1,70 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ModularAventailBase
|
||||
id: CP14ModularAventailIronPlate
|
||||
name: iron aventail plate
|
||||
description: An iron sheet aventail to protect the neck from blows and piercing in vital places. Uncomfortable.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Aventail/plate.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- AventailIronPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularAventailBase
|
||||
id: CP14ModularAventailGoldPlate
|
||||
name: golden aventail plate
|
||||
description: An golden sheet aventail to protect the neck from blows and piercing in vital places. Uncomfortable.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Aventail/plate.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- AventailGoldPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularAventailBase
|
||||
id: CP14ModularAventailCopperPlate
|
||||
name: copper aventail plate
|
||||
description: An copper sheet aventail to protect the neck from blows and piercing in vital places. Uncomfortable.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Aventail/plate.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- AventailCopperPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularAventailBase
|
||||
id: CP14ModularAventailMithrilPlate
|
||||
name: mithril aventail plate
|
||||
description: An mithril sheet aventail to protect the neck from blows and piercing in vital places. Uncomfortable.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Aventail/plate.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- AventailMithrilPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
@@ -1,143 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ClothingHeadBase
|
||||
id: CP14ModularHeadBase
|
||||
abstract: true
|
||||
categories: [ ForkFiltered ]
|
||||
components:
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 1
|
||||
sprintModifier: 1
|
||||
- type: CP14LabeledRenaming
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startSlots:
|
||||
- Visor
|
||||
- Aventail
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularHeadBase
|
||||
id: CP14HelmetIronCapellina
|
||||
name: iron capellina
|
||||
description: Protects against large object strikes to the head.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/capellina.rsi
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/capellina.rsi
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.93
|
||||
Slash: 0.94
|
||||
Piercing: 0.97
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.97
|
||||
sprintModifier: 0.97
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14HelmetIronCapellina
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.05
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularHeadBase
|
||||
id: CP14HelmetGoldCapellina
|
||||
name: golden capellina
|
||||
description: Protects against large object strikes to the head.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/capellina.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/capellina.rsi
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
color: "#ffe269"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.96
|
||||
Slash: 0.98
|
||||
Piercing: 0.99
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.96
|
||||
sprintModifier: 0.96
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14HelmetGoldCapellina
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.01
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularHeadBase
|
||||
id: CP14HelmetCopperCapellina
|
||||
name: copper capellina
|
||||
description: Protects against large object strikes to the head.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/capellina.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/capellina.rsi
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
color: "#e28f08"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.95
|
||||
Slash: 0.96
|
||||
Piercing: 0.98
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.98
|
||||
sprintModifier: 0.98
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14HelmetCopperCapellina
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.03
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularHeadBase
|
||||
id: CP14HelmetMithrilCapellina
|
||||
name: mithril capellina
|
||||
description: Protects against large object strikes to the head.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/capellina.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/capellina.rsi
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
color: "#38f0b3"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.91
|
||||
Slash: 0.92
|
||||
Piercing: 0.95
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.98
|
||||
sprintModifier: 0.98
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14HelmetMithrilCapellina
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 0.98
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 20
|
||||
@@ -1,130 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ModularHeadBase
|
||||
id: CP14HelmetIronPalmHelmet
|
||||
name: iron palm helmet
|
||||
description: A tight fitting helmet that protects your head from impact.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/palm_helmet.rsi
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/palm_helmet.rsi
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.92
|
||||
Slash: 0.97
|
||||
Piercing: 0.95
|
||||
Heat: 0.98
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.97
|
||||
sprintModifier: 0.97
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14HelmetIronCapellina
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.05
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularHeadBase
|
||||
id: CP14HelmetGoldPalmHelmet
|
||||
name: golden palm helmet
|
||||
description: A tight fitting helmet that protects your head from impact.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/palm_helmet.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/palm_helmet.rsi
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
color: "#ffe269"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.95
|
||||
Slash: 0.96
|
||||
Piercing: 0.96
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.96
|
||||
sprintModifier: 0.96
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14HelmetGoldPalmHelmet
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.01
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularHeadBase
|
||||
id: CP14HelmetCopperPalmHelmet
|
||||
name: copper palm helmet
|
||||
description: A tight fitting helmet that protects your head from impact.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/palm_helmet.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/palm_helmet.rsi
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
color: "#e28f08"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.94
|
||||
Slash: 0.98
|
||||
Piercing: 0.96
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.98
|
||||
sprintModifier: 0.98
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14HelmetCopperPalmHelmet
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.03
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularHeadBase
|
||||
id: CP14HelmetMithrilPalmHelmet
|
||||
name: mithril palm helmet
|
||||
description: A tight fitting helmet that protects your head from impact.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/palm_helmet.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Helmet/palm_helmet.rsi
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-HELMET
|
||||
color: "#38f0b3"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.90
|
||||
Slash: 0.95
|
||||
Piercing: 0.93
|
||||
Heat: 0.98
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.98
|
||||
sprintModifier: 0.98
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14HelmetMithrilPalmHelmet
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 0.98
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 20
|
||||
@@ -1,82 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularVisorBase
|
||||
abstract: true
|
||||
categories: [ ForkFiltered ]
|
||||
components:
|
||||
- type: Item
|
||||
size: Small
|
||||
storedRotation: 0
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularVisorBase
|
||||
id: CP14ModularVisorIronChainmail
|
||||
name: iron visor chainmail
|
||||
description: A chainmail visor that protects the face from nasty damage and leaves the wearer looking all that beautiful. And the skin breathes.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Visor/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- VisorIronChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularVisorBase
|
||||
id: CP14ModularVisorGoldChainmail
|
||||
name: golden visor chainmail
|
||||
description: A chainmail visor that protects the face from nasty damage and leaves the wearer looking all that beautiful. And the skin breathes.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Visor/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- VisorGoldChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularVisorBase
|
||||
id: CP14ModularVisorCopperChainmail
|
||||
name: copper visor chainmail
|
||||
description: A chainmail visor that protects the face from nasty damage and leaves the wearer looking all that beautiful. And the skin breathes.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Visor/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- VisorCopperChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularVisorBase
|
||||
id: CP14ModularVisorMithrilChainmail
|
||||
name: mithril visor chainmail
|
||||
description: A chainmail visor that protects the face from nasty damage and leaves the wearer looking all that beautiful. And the skin breathes.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Visor/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- VisorMithrilChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
@@ -1,70 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ModularVisorBase
|
||||
id: CP14ModularVisorIronPlate
|
||||
name: iron visor plate
|
||||
description: A iron plate visor that protects the face from nasty damage and leaves the wearer looking all that good-looking. Not as comfortable.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Visor/plate.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- VisorIronPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularVisorBase
|
||||
id: CP14ModularVisorGoldPlate
|
||||
name: golden visor plate
|
||||
description: A golden plate visor that protects the face from nasty damage and leaves the wearer looking all that good-looking. Very uncomfortable.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Visor/plate.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- VisorGoldPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularVisorBase
|
||||
id: CP14ModularVisorCopperPlate
|
||||
name: copper visor plate
|
||||
description: A copper plate visor that protects the face from nasty damage and leaves the wearer looking all that good-looking. Not as comfortable.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Visor/plate.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- VisorCopperPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularVisorBase
|
||||
id: CP14ModularVisorMithrilPlate
|
||||
name: mithril visor plate
|
||||
description: A mithril plate visor that protects the face from nasty damage and leaves the wearer looking all that good-looking.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/Head/ModularArmor/Visor/plate.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- VisorMithrilPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
@@ -1,119 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ArmorIronCuirassPresets
|
||||
parent: CP14ArmorIronCuirass
|
||||
name: full iron cuirass
|
||||
description: A full iron armour to protect its wearer from other sharp iron.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Cuirass/cuirass.rsi
|
||||
state: icon
|
||||
- sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Cuirass/cuirass.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularCuissesIronPlate
|
||||
- CP14ModularGreaveIronPlate
|
||||
|
||||
- type: entity
|
||||
id: CP14ArmorGoldCuirassPresets
|
||||
parent: CP14ArmorGoldCuirass
|
||||
name: full golden cuirass
|
||||
description: A full armour of purest gold, it is as expensive as it is uncomfortable, it is hard to imagine who would wear it and why.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffaf47"
|
||||
- sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Cuirass/cuirass.rsi
|
||||
state: icon
|
||||
color: "#ffaf47"
|
||||
- sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Cuirass/cuirass.rsi
|
||||
state: icon
|
||||
color: "#ffaf47"
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularCuissesGoldPlate
|
||||
- CP14ModularGreaveGoldPlate
|
||||
|
||||
- type: entity
|
||||
id: CP14ArmorCopperCuirassPresets
|
||||
parent: CP14ArmorCopperCuirass
|
||||
name: full copper cuirass
|
||||
description: Full copper armour, cheap and surly, some even find it more comfortable than iron armour.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#bd712f"
|
||||
- sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Cuirass/cuirass.rsi
|
||||
state: icon
|
||||
color: "#bd712f"
|
||||
- sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Cuirass/cuirass.rsi
|
||||
state: icon
|
||||
color: "#bd712f"
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularCuissesCopperPlate
|
||||
- CP14ModularGreaveCopperPlate
|
||||
|
||||
- type: entity
|
||||
id: CP14ArmorMithrilCuirassPresets
|
||||
parent: CP14ArmorMithrilCuirass
|
||||
name: full mithril cuirass
|
||||
description: Every adventurer's dream, mithril armour is strong, sturdy and almost unrestrictive to movement. If there's an ideal, this is it.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#45d2a4"
|
||||
- sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Cuirass/cuirass.rsi
|
||||
state: icon
|
||||
color: "#45d2a4"
|
||||
- sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Cuirass/cuirass.rsi
|
||||
state: icon
|
||||
color: "#45d2a4"
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularCuissesMithrilPlate
|
||||
- CP14ModularGreaveMithrilPlate
|
||||
|
||||
- type: entity
|
||||
id: CP14ArmorIronChainmailPresets
|
||||
parent: CP14ArmorIronChainmail
|
||||
name: full iron chainmail
|
||||
description: Full iron ringed armour, lightweight and has decent protection.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Chainmail/chainmail.rsi
|
||||
state: icon
|
||||
- sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Chainmail/chainmail.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularCuissesIronChainmail
|
||||
- CP14ModularGreaveIronChainmail
|
||||
|
||||
- type: entity
|
||||
id: CP14ArmorMithrilChainmailPresets
|
||||
parent: CP14ArmorMithrilChainmail
|
||||
name: full mithril chainmail
|
||||
description: A full mithril armour that may have been slowly and painstakingly assembled by dwarven smiths. A most valuable piece of work.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#45d2a4"
|
||||
- sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Chainmail/chainmail.rsi
|
||||
state: icon
|
||||
color: "#45d2a4"
|
||||
- sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Chainmail/chainmail.rsi
|
||||
state: icon
|
||||
color: "#45d2a4"
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularCuissesMithrilChainmail
|
||||
- CP14ModularGreaveMithrilChainmail
|
||||
@@ -1,152 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ModularArmorBase
|
||||
id: CP14ArmorIronChainmail
|
||||
name: iron chainmail
|
||||
description: Ringed armour made of many small metal rings.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Chainmail/chainmail.rsi
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Chainmail/chainmail.rsi
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.96
|
||||
Slash: 0.85
|
||||
Piercing: 0.96
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.99
|
||||
sprintModifier: 0.99
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ArmorIronChainmail
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.15
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 40
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularArmorBase
|
||||
id: CP14ArmorGoldChainmail
|
||||
name: golden chainmail
|
||||
description: Ringed armour made of many small metal rings.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Chainmail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Chainmail/chainmail.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: equipped-OUTERCLOTHING
|
||||
color: "#ffe269"
|
||||
- type: Item
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Chainmail/chainmail.rsi
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left
|
||||
color: "#ffe269"
|
||||
right:
|
||||
- state: inhand-right
|
||||
color: "#ffe269"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.98
|
||||
Slash: 0.92
|
||||
Piercing: 0.99
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.98
|
||||
sprintModifier: 0.98
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ArmorGoldChainmail
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.05
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 40
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularArmorBase
|
||||
id: CP14ArmorCopperChainmail
|
||||
name: copper chainmail
|
||||
description: Ringed armour made of many small metal rings.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Chainmail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Chainmail/chainmail.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: equipped-OUTERCLOTHING
|
||||
color: "#e28f08"
|
||||
- type: Item
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Chainmail/chainmail.rsi
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left
|
||||
color: "#e28f08"
|
||||
right:
|
||||
- state: inhand-right
|
||||
color: "#e28f08"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.98
|
||||
Slash: 0.90
|
||||
Piercing: 0.99
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ArmorCopperChainmail
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.1
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 40
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularArmorBase
|
||||
id: CP14ArmorMithrilChainmail
|
||||
name: mithril chainmail
|
||||
description: Ringed armour made of many small metal rings.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Chainmail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Chainmail/chainmail.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: equipped-OUTERCLOTHING
|
||||
color: "#38f0b3"
|
||||
- type: Item
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Chainmail/chainmail.rsi
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left
|
||||
color: "#38f0b3"
|
||||
right:
|
||||
- state: inhand-right
|
||||
color: "#38f0b3"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.90
|
||||
Slash: 0.80
|
||||
Piercing: 0.95
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.99
|
||||
sprintModifier: 0.99
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ArmorMithrilChainmail
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 0.96
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 40
|
||||
@@ -1,174 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ClothingOuterClothingBase
|
||||
id: CP14ModularArmorBase
|
||||
abstract: true
|
||||
categories: [ ForkFiltered ]
|
||||
components:
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 1
|
||||
sprintModifier: 1
|
||||
- type: CP14LabeledRenaming
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startSlots:
|
||||
- Cuisses
|
||||
- Greave
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularArmorBase
|
||||
id: CP14ArmorIronCuirass
|
||||
name: iron cuirass
|
||||
description: Light armour plate on the chest, little protection, little heaviness.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/cuirass.rsi
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/cuirass.rsi
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.87
|
||||
Slash: 0.95
|
||||
Piercing: 0.87
|
||||
Heat: 0.92
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.95
|
||||
sprintModifier: 0.95
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ArmorIronCuirass
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.2
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 50
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularArmorBase
|
||||
id: CP14ArmorGoldCuirass
|
||||
name: golden cuirass
|
||||
description: Light armour plate on the chest, little protection, little heaviness.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/cuirass.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: equipped-OUTERCLOTHING
|
||||
color: "#ffe269"
|
||||
- type: Item
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/cuirass.rsi
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left
|
||||
color: "#ffe269"
|
||||
right:
|
||||
- state: inhand-right
|
||||
color: "#ffe269"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.94
|
||||
Slash: 0.98
|
||||
Piercing: 0.90
|
||||
Caustic: 0.90
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.90
|
||||
sprintModifier: 0.90
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ArmorGoldCuirass
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.1
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 50
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularArmorBase
|
||||
id: CP14ArmorCopperCuirass
|
||||
name: copper cuirass
|
||||
description: Light armour plate on the chest, little protection, little heaviness.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/cuirass.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: equipped-OUTERCLOTHING
|
||||
color: "#e28f08"
|
||||
- type: Item
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/cuirass.rsi
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left
|
||||
color: "#e28f08"
|
||||
right:
|
||||
- state: inhand-right
|
||||
color: "#e28f08"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.92
|
||||
Slash: 0.99
|
||||
Piercing: 0.92
|
||||
Heat: 0.95
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.98
|
||||
sprintModifier: 0.98
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ArmorCopperCuirass
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.15
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 50
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularArmorBase
|
||||
id: CP14ArmorMithrilCuirass
|
||||
name: mithril cuirass
|
||||
description: Light armour plate on the chest, little protection, little heaviness.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/cuirass.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: equipped-OUTERCLOTHING
|
||||
color: "#38f0b3"
|
||||
- type: Item
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/cuirass.rsi
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left
|
||||
color: "#38f0b3"
|
||||
right:
|
||||
- state: inhand-right
|
||||
color: "#38f0b3"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.82
|
||||
Slash: 0.92
|
||||
Piercing: 0.82
|
||||
Heat: 0.84
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.98
|
||||
sprintModifier: 0.98
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ArmorMithrilCuirass
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 0.95
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 50
|
||||
@@ -1,159 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ModularArmorBase
|
||||
id: CP14ArmorIronInfantryCuirass
|
||||
name: iron infantry cuirass
|
||||
description: The light infantry cuirass, unlike the original, also protects from the back.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/infantry_cuirass.rsi
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/infantry_cuirass.rsi
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.84
|
||||
Slash: 0.94
|
||||
Piercing: 0.84
|
||||
Heat: 0.88
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.93
|
||||
sprintModifier: 0.93
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ArmorIronInfantryCuirass
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.24
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 60
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularArmorBase
|
||||
id: CP14ArmorGoldInfantryCuirass
|
||||
name: golden infantry cuirass
|
||||
description: The light infantry cuirass, unlike the original, also protects from the back.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/infantry_cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/infantry_cuirass.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: equipped-OUTERCLOTHING
|
||||
color: "#ffe269"
|
||||
- type: Item
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/infantry_cuirass.rsi
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left
|
||||
color: "#ffe269"
|
||||
right:
|
||||
- state: inhand-right
|
||||
color: "#ffe269"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.91
|
||||
Slash: 0.98
|
||||
Piercing: 0.88
|
||||
Caustic: 0.86
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.88
|
||||
sprintModifier: 0.88
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ArmorGoldInfantryCuirass
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.14
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 60
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularArmorBase
|
||||
id: CP14ArmorCopperInfantryCuirass
|
||||
name: copper infantry cuirass
|
||||
description: The light infantry cuirass, unlike the original, also protects from the back.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/infantry_cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/infantry_cuirass.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: equipped-OUTERCLOTHING
|
||||
color: "#e28f08"
|
||||
- type: Item
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/infantry_cuirass.rsi
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left
|
||||
color: "#e28f08"
|
||||
right:
|
||||
- state: inhand-right
|
||||
color: "#e28f08"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.90
|
||||
Slash: 0.98
|
||||
Piercing: 0.90
|
||||
Heat: 0.92
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.96
|
||||
sprintModifier: 0.96
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ArmorCopperInfantryCuirass
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 1.18
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 60
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularArmorBase
|
||||
id: CP14ArmorMithrilInfantryCuirass
|
||||
name: mithril infantry cuirass
|
||||
description: The light infantry cuirass, unlike the original, also protects from the back.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/infantry_cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: Clothing
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/infantry_cuirass.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: equipped-OUTERCLOTHING
|
||||
color: "#38f0b3"
|
||||
- type: Item
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Breastplate/Cuirass/infantry_cuirass.rsi
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left
|
||||
color: "#38f0b3"
|
||||
right:
|
||||
- state: inhand-right
|
||||
color: "#38f0b3"
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.80
|
||||
Slash: 0.89
|
||||
Piercing: 0.80
|
||||
Heat: 0.81
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.96
|
||||
sprintModifier: 0.96
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ArmorMithrilInfantryCuirass
|
||||
- type: CP14MagicManacostModify
|
||||
globalModifier: 0.92
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 60
|
||||
@@ -1,70 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ModularCuissesBase
|
||||
id: CP14ModularCuissesIronChainmail
|
||||
name: iron chainmail cuisses
|
||||
description: Ringed armour for the upper legs, the weight is virtually imperceptible.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Chainmail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- CuissesIronChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularCuissesBase
|
||||
id: CP14ModularCuissesGoldChainmail
|
||||
name: golden chainmail cuisses
|
||||
description: Ringed armour for the upper legs, the weight is virtually imperceptible.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Chainmail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- CuissesGoldChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularCuissesBase
|
||||
id: CP14ModularCuissesCopperChainmail
|
||||
name: copper chainmail cuisses
|
||||
description: Ringed armour for the upper legs, the weight is virtually imperceptible.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Chainmail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- CuissesCopperChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularCuissesBase
|
||||
id: CP14ModularCuissesMithrilChainmail
|
||||
name: mithril chainmail cuisses
|
||||
description: Ringed armour for the upper legs, the weight is virtually imperceptible.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Chainmail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- CuissesMithrilChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
@@ -1,85 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularCuissesBase
|
||||
abstract: true
|
||||
categories: [ ForkFiltered ]
|
||||
components:
|
||||
- type: Item
|
||||
size: Small
|
||||
storedRotation: 0
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startSlots:
|
||||
- Greave
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularCuissesBase
|
||||
id: CP14ModularCuissesIronPlate
|
||||
name: iron cuisses
|
||||
description: Protects the top of your legs, it's harder to move in this one, but the extra protection might be worth it.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Cuirass/cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- CuissesIronPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularCuissesBase
|
||||
id: CP14ModularCuissesGoldPlate
|
||||
name: golden cuisses
|
||||
description: Protects the top of the legs, protection is questionable, weight is decent.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Cuirass/cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- CuissesGoldPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularCuissesBase
|
||||
id: CP14ModularCuissesCopperPlate
|
||||
name: copper cuisses
|
||||
description: Protects the top of your legs, it's harder to move in this one, but the extra protection might be worth it.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Cuirass/cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- CuissesCopperPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularCuissesBase
|
||||
id: CP14ModularCuissesMithrilPlate
|
||||
name: mithril cuisses
|
||||
description: Protects the top of your legs, it's harder to move in this one, but the extra protection might be worth it.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Cuisses/Cuirass/cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- CuissesMithrilPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 20
|
||||
@@ -1,70 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ModularGreaveBase
|
||||
id: CP14ModularGreaveIronChainmail
|
||||
name: iron chainmail greave
|
||||
description: Ringed greaves, comfortable and even protects a bit.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Chainmail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GreaveIronChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGreaveBase
|
||||
id: CP14ModularGreaveGoldChainmail
|
||||
name: golden chainmail greave
|
||||
description: Ringed greaves, comfortable and even protects a bit.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Chainmail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GreaveGoldChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGreaveBase
|
||||
id: CP14ModularGreaveCopperChainmail
|
||||
name: copper chainmail greave
|
||||
description: Ringed greaves, comfortable and even protects a bit.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Chainmail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GreaveCopperChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGreaveBase
|
||||
id: CP14ModularGreaveMithrilChainmail
|
||||
name: mithril chainmail greave
|
||||
description: Ringed greaves, comfortable and even protects a bit.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Chainmail/chainmail.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GreaveMithrilChainmail
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
@@ -1,82 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularGreaveBase
|
||||
abstract: true
|
||||
categories: [ ForkFiltered ]
|
||||
components:
|
||||
- type: Item
|
||||
size: Small
|
||||
storedRotation: 0
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGreaveBase
|
||||
id: CP14ModularGreaveIronPlate
|
||||
name: iron greave
|
||||
description: Protects the lower part of the legs, also makes it difficult to move, but sometimes extra protection is more important than speed.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Cuirass/cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GreaveIronPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGreaveBase
|
||||
id: CP14ModularGreaveGoldPlate
|
||||
name: golden greave
|
||||
description: Protects the lower part of the legs, also makes it difficult to move, though the use of gold as armour seems questionable.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Cuirass/cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GreaveGoldPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGreaveBase
|
||||
id: CP14ModularGreaveCopperPlate
|
||||
name: copper greave
|
||||
description: Protects the lower part of the legs, also makes it difficult to move, but sometimes extra protection is more important than speed.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Cuirass/cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GreaveCopperPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGreaveBase
|
||||
id: CP14ModularGreaveMithrilPlate
|
||||
name: mithril greave
|
||||
description: Protects the lower part of the legs, also makes it difficult to move, but sometimes extra protection is more important than speed.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Clothing/OuterClothing/ModularArmor/Greave/Cuirass/cuirass.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GreaveMithrilPlate
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 20
|
||||
@@ -17,9 +17,6 @@
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.98
|
||||
sprintModifier: 0.98
|
||||
- type: Construction
|
||||
graph: CP14BoneArmor
|
||||
node: cp14bonearmor
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Bone: 120
|
||||
|
||||
@@ -1,3 +1,26 @@
|
||||
- type: entity
|
||||
id: CP14MeleeCritEffect
|
||||
categories: [ HideSpawnMenu ]
|
||||
save: false
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Effects/sparks.rsi
|
||||
drawdepth: Effects
|
||||
noRot: true
|
||||
layers:
|
||||
- state: 1
|
||||
map: [ "random" ]
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- random:
|
||||
1: ""
|
||||
2: ""
|
||||
- type: TimedDespawn
|
||||
lifetime: 1.5
|
||||
- type: Tag
|
||||
tags:
|
||||
- HideContextMenu
|
||||
|
||||
- type: entity
|
||||
id: CP14DirtEffect
|
||||
categories: [ HideSpawnMenu ]
|
||||
|
||||
@@ -64,7 +64,6 @@
|
||||
- id: CP14OreIron1
|
||||
- id: CP14ScrapCopper
|
||||
- id: CP14ScrapIron
|
||||
- id: CP14ModularInlayQuartzElectric
|
||||
- id: CP14CopperCoin1
|
||||
weight: 3
|
||||
|
||||
|
||||
@@ -66,7 +66,6 @@
|
||||
- id: CP14ScrapCopper
|
||||
- id: CP14ScrapIron
|
||||
- id: CP14FoodMeatLambCutletCooked
|
||||
- id: CP14ModularInlayQuartzFire
|
||||
- id: CP14CopperCoin1
|
||||
- id: CP14Bone1
|
||||
|
||||
|
||||
@@ -80,7 +80,6 @@
|
||||
- id: CP14ScrapIron
|
||||
- id: CP14Snowball
|
||||
- id: CP14CopperCoin1
|
||||
- id: CP14ModularInlayQuartzWater
|
||||
|
||||
- type: entity
|
||||
id: CP14AreaEntityEffectSlimeFroze
|
||||
|
||||
@@ -104,9 +104,6 @@
|
||||
spawned:
|
||||
- id: CP14FoodMeatMonster
|
||||
amount: 1
|
||||
- id: CP14ModularInlayQuartzWater
|
||||
amount: 1
|
||||
prob: 0.1
|
||||
- id: CP14ScrapLeather
|
||||
amount: 1
|
||||
maxAmount: 3
|
||||
@@ -139,9 +136,6 @@
|
||||
spawned:
|
||||
- id: CP14FoodMeatMonster
|
||||
amount: 1
|
||||
- id: CP14ModularInlayQuartzFire
|
||||
amount: 1
|
||||
prob: 0.1
|
||||
- id: CP14ScrapLeather
|
||||
amount: 1
|
||||
maxAmount: 3
|
||||
|
||||
@@ -22,8 +22,8 @@
|
||||
skillPoints:
|
||||
Memory:
|
||||
max: 0
|
||||
freeLearnedSkills:
|
||||
- SwordMastery
|
||||
#freeLearnedSkills:
|
||||
#- SwordMastery
|
||||
- type: CP14SpellStorage
|
||||
grantAccessToSelf: true
|
||||
spells:
|
||||
@@ -42,8 +42,8 @@
|
||||
skillPoints:
|
||||
Memory:
|
||||
max: 0
|
||||
freeLearnedSkills:
|
||||
- SwordMastery
|
||||
#freeLearnedSkills:
|
||||
#- SwordMastery
|
||||
- type: CP14SpellStorage
|
||||
grantAccessToSelf: true
|
||||
spells:
|
||||
@@ -63,7 +63,7 @@
|
||||
Memory:
|
||||
max: 0
|
||||
freeLearnedSkills:
|
||||
- SkimitarMastery
|
||||
#- SkimitarMastery
|
||||
- AthleticT1
|
||||
- AthleticT2
|
||||
- CP14ActionSpellKick
|
||||
|
||||
@@ -22,8 +22,8 @@
|
||||
skillPoints:
|
||||
Memory:
|
||||
max: 0
|
||||
freeLearnedSkills:
|
||||
- SwordMastery
|
||||
#freeLearnedSkills:
|
||||
#- SwordMastery
|
||||
- type: CP14SpellStorage
|
||||
grantAccessToSelf: true
|
||||
spells:
|
||||
@@ -42,8 +42,8 @@
|
||||
skillPoints:
|
||||
Memory:
|
||||
max: 0
|
||||
freeLearnedSkills:
|
||||
- SwordMastery
|
||||
#freeLearnedSkills:
|
||||
#- SwordMastery
|
||||
- type: CP14SpellStorage
|
||||
grantAccessToSelf: true
|
||||
spells:
|
||||
@@ -63,7 +63,7 @@
|
||||
Memory:
|
||||
max: 0
|
||||
freeLearnedSkills:
|
||||
- SkimitarMastery
|
||||
#- SkimitarMastery
|
||||
- AthleticT1
|
||||
- AthleticT2
|
||||
- AthleticT3
|
||||
@@ -91,7 +91,6 @@
|
||||
max: 1
|
||||
freeLearnedSkills:
|
||||
- HydrosophistryT1
|
||||
- SwordMastery
|
||||
learnedSkills:
|
||||
- CP14ActionSpellIceArrow
|
||||
|
||||
@@ -123,7 +122,7 @@
|
||||
Memory:
|
||||
max: 4
|
||||
freeLearnedSkills:
|
||||
- SwordMastery
|
||||
#- SwordMastery
|
||||
- HydrosophistryT1
|
||||
- HydrosophistryT2
|
||||
- MetamagicT1
|
||||
|
||||
@@ -146,6 +146,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Carcat/displacement.rsi
|
||||
state: gloves
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Carcat/displacement48.rsi
|
||||
state: neck
|
||||
49:
|
||||
sprite: _CP14/Mobs/Species/Carcat/displacement48.rsi
|
||||
state: neck
|
||||
- type: Hands
|
||||
leftHandDisplacement:
|
||||
sizeMaps:
|
||||
@@ -222,6 +230,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Carcat/displacement.rsi
|
||||
state: gloves
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Carcat/displacement48.rsi
|
||||
state: neck
|
||||
49:
|
||||
sprite: _CP14/Mobs/Species/Carcat/displacement48.rsi
|
||||
state: neck
|
||||
- type: Hands
|
||||
leftHandDisplacement:
|
||||
sizeMaps:
|
||||
|
||||
@@ -27,6 +27,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Dwarf/displacement.rsi
|
||||
state: pants
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: male_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: male_neck
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseSpeciesDummy
|
||||
@@ -48,4 +56,12 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Dwarf/displacement.rsi
|
||||
state: pants
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: male_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: male_neck
|
||||
|
||||
|
||||
@@ -66,6 +66,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Elf/displacement.rsi
|
||||
state: male_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: female_neck
|
||||
femaleDisplacements:
|
||||
outerClothing:
|
||||
sizeMaps:
|
||||
@@ -92,6 +100,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Elf/displacement.rsi
|
||||
state: female_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: female_neck
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseSpeciesDummy
|
||||
@@ -128,6 +144,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Elf/displacement.rsi
|
||||
state: male_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: female_neck
|
||||
femaleDisplacements:
|
||||
outerClothing:
|
||||
sizeMaps:
|
||||
@@ -154,4 +178,12 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Elf/displacement.rsi
|
||||
state: female_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: female_neck
|
||||
|
||||
|
||||
@@ -183,6 +183,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
|
||||
state: shoes
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
|
||||
state: neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Goblin/displacement48.rsi
|
||||
state: neck
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseSpeciesDummy
|
||||
@@ -257,3 +265,11 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
|
||||
state: shoes
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Goblin/displacement.rsi
|
||||
state: neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Goblin/displacement48.rsi
|
||||
state: neck
|
||||
|
||||
@@ -18,6 +18,15 @@
|
||||
max: 5.5 # +0.5 memory point
|
||||
- type: Inventory
|
||||
templateId: CP14Human
|
||||
displacements:
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: male_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: male_neck
|
||||
femaleDisplacements:
|
||||
outerClothing:
|
||||
sizeMaps:
|
||||
@@ -39,6 +48,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: female_neck
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseSpeciesDummy
|
||||
@@ -49,6 +66,15 @@
|
||||
species: CP14Human
|
||||
- type: Inventory
|
||||
templateId: CP14Human
|
||||
displacements:
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: male_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: male_neck
|
||||
femaleDisplacements:
|
||||
cloak:
|
||||
sizeMaps:
|
||||
@@ -75,3 +101,11 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: female_neck
|
||||
|
||||
@@ -99,6 +99,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Elf/displacement.rsi
|
||||
state: male_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: female_neck
|
||||
femaleDisplacements:
|
||||
outerClothing:
|
||||
sizeMaps:
|
||||
@@ -125,6 +133,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Elf/displacement.rsi
|
||||
state: female_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: female_neck
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseSpeciesDummy
|
||||
@@ -210,6 +226,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Elf/displacement.rsi
|
||||
state: male_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: female_neck
|
||||
femaleDisplacements:
|
||||
outerClothing:
|
||||
sizeMaps:
|
||||
@@ -236,4 +260,12 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Elf/displacement.rsi
|
||||
state: female_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: female_neck
|
||||
|
||||
|
||||
@@ -116,6 +116,15 @@
|
||||
- type: ContainerContainer
|
||||
- type: Inventory
|
||||
templateId: CP14Human
|
||||
displacements:
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: male_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: male_neck
|
||||
- type: TransferMindOnGib
|
||||
- type: GhostTakeoverAvailable
|
||||
- type: CP14DemiplaneBlockInteractions
|
||||
@@ -129,3 +138,12 @@
|
||||
species: CP14Skeleton
|
||||
- type: Inventory
|
||||
templateId: CP14Human
|
||||
displacements:
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: male_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: male_neck
|
||||
|
||||
@@ -41,6 +41,15 @@
|
||||
- PyrokineticT2
|
||||
- type: Inventory
|
||||
templateId: CP14Human
|
||||
displacements:
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: male_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: male_neck
|
||||
femaleDisplacements:
|
||||
outerClothing:
|
||||
sizeMaps:
|
||||
@@ -67,6 +76,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: female_neck
|
||||
|
||||
|
||||
- type: entity
|
||||
@@ -78,6 +95,15 @@
|
||||
species: CP14Tiefling
|
||||
- type: Inventory
|
||||
templateId: CP14Human
|
||||
displacements:
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: male_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: male_neck
|
||||
femaleDisplacements:
|
||||
cloak:
|
||||
sizeMaps:
|
||||
@@ -104,3 +130,11 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: female_neck
|
||||
|
||||
@@ -151,6 +151,15 @@
|
||||
- CP14Mosquito
|
||||
- type: Inventory
|
||||
templateId: CP14Partial
|
||||
displacements:
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: male_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: male_neck
|
||||
femaleDisplacements:
|
||||
outerClothing:
|
||||
sizeMaps:
|
||||
@@ -172,6 +181,14 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: male_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: male_neck
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseSpeciesDummy
|
||||
@@ -182,6 +199,15 @@
|
||||
species: CP14Zombie
|
||||
- type: Inventory
|
||||
templateId: CP14Partial
|
||||
displacements:
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: male_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: male_neck
|
||||
femaleDisplacements:
|
||||
cloak:
|
||||
sizeMaps:
|
||||
@@ -208,3 +234,11 @@
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: female_shirt
|
||||
neck:
|
||||
sizeMaps:
|
||||
32:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement.rsi
|
||||
state: male_neck
|
||||
48:
|
||||
sprite: _CP14/Mobs/Species/Human/displacement48.rsi
|
||||
state: male_neck
|
||||
|
||||
@@ -125,4 +125,15 @@
|
||||
- type: Sprite
|
||||
state: guard
|
||||
- type: CP14TradingContract
|
||||
faction: Guards
|
||||
faction: Guards
|
||||
|
||||
- type: entity
|
||||
parent: CP14TradeContractBase
|
||||
id: CP14TradeContractHelmirChild
|
||||
description: Trading contract with the "Helmirs childs". Allows you to purchase various weapons and ammunition
|
||||
suffix: Helmirs childs
|
||||
components:
|
||||
- type: Sprite
|
||||
state: helmir_child
|
||||
- type: CP14TradingContract
|
||||
faction: HelmirChild
|
||||
@@ -18,7 +18,7 @@
|
||||
- WoodwindInstrument
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 40
|
||||
CP14WoodenPlanks: 10
|
||||
|
||||
- type: entity
|
||||
parent: BaseHandheldInstrument
|
||||
|
||||
@@ -1,95 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeAxeBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: A axe blade without a hilt. A blacksmith can use it as a spare part to create a weapon.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
storedOffset: 0, 5
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeAxeBase
|
||||
id: CP14ModularBladeIronAxe
|
||||
name: iron axe blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Axe/metall_axe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeIronAxe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeAxeBase
|
||||
id: CP14ModularBladeGoldAxe
|
||||
name: golden axe blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Axe/metall_axe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeGoldAxe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeAxeBase
|
||||
id: CP14ModularBladeCopperAxe
|
||||
name: copper axe blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Axe/metall_axe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeCopperAxe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeAxeBase
|
||||
id: CP14ModularBladeMithrilAxe
|
||||
name: mithril axe blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Axe/metall_axe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeMithrilAxe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeAxeBase
|
||||
id: CP14ModularBladeWoodenAxe
|
||||
name: wooden axe blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Axe/wooden_axe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeWoodenAxe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 20
|
||||
@@ -1,79 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeDaggerBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: A dagger blade without a hilt. A blacksmith can use it as a spare part to create a weapon.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
storedOffset: 0, 5
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeDaggerBase
|
||||
id: CP14ModularBladeIronDagger
|
||||
name: iron dagger blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Dagger/metall_dagger.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeIronDagger
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeDaggerBase
|
||||
id: CP14ModularBladeGoldDagger
|
||||
name: golden dagger blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Dagger/metall_dagger.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeGoldDagger
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeDaggerBase
|
||||
id: CP14ModularBladeCopperDagger
|
||||
name: copper dagger blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Dagger/metall_dagger.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeCopperDagger
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeDaggerBase
|
||||
id: CP14ModularBladeMithrilDagger
|
||||
name: mithril dagger blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Dagger/metall_dagger.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeMithrilDagger
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
@@ -1,79 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeHammerBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: A hammerhead without a hilt. A blacksmith can use it as a spare part to create a tool.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
storedOffset: 0, 5
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeHammerBase
|
||||
id: CP14ModularBladeIronHammer
|
||||
name: iron hammerhead
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Hammer/metall_hammer.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeIronHammer
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeHammerBase
|
||||
id: CP14ModularBladeGoldHammer
|
||||
name: golden hammerhead
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Hammer/metall_hammer.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeGoldHammer
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeHammerBase
|
||||
id: CP14ModularBladeCopperHammer
|
||||
name: copper hammerhead
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Hammer/metall_hammer.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeCopperHammer
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeHammerBase
|
||||
id: CP14ModularBladeMithrilHammer
|
||||
name: mithril hammerhead
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Hammer/metall_hammer.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeMithrilHammer
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 20
|
||||
@@ -1,80 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeHoeBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: A hoe blade without a hilt. A blacksmith can use it as a spare part to create a tool.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
storedOffset: 0, 5
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeHoeBase
|
||||
id: CP14ModularBladeIronHoe
|
||||
name: iron hoe blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Hoe/metall_hoe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeIronHoe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeHoeBase
|
||||
id: CP14ModularBladeCopperHoe
|
||||
name: copper hoe blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Hoe/metall_hoe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeCopperHoe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeHoeBase
|
||||
id: CP14ModularBladeGoldHoe
|
||||
name: golden hoe blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Hoe/metall_hoe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeGoldHoe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSickleBase
|
||||
id: CP14ModularBladeMithrilHoe
|
||||
name: mithril hoe blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Hoe/metall_hoe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeMithrilHoe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
|
||||
@@ -1,79 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeMaceBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: A mace ball without a hilt. A blacksmith can use it as a spare part to create a weapon.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
storedOffset: 0, 5
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeMaceBase
|
||||
id: CP14ModularBladeIronMace
|
||||
name: iron mace ball
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Mace/metall_mace.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeIronMace
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeMaceBase
|
||||
id: CP14ModularBladeGoldMace
|
||||
name: golden mace ball
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Mace/metall_mace.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeGoldMace
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeMaceBase
|
||||
id: CP14ModularBladeCopperMace
|
||||
name: copper mace ball
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Mace/metall_mace.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeCopperMace
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeMaceBase
|
||||
id: CP14ModularBladeMithrilMace
|
||||
name: mithril mace ball
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Mace/metall_mace.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeMithrilMace
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
@@ -1,46 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeMopBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: A mop head without a hilt. Attach it to a hilt to make a mop.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
storedOffset: 0, 5
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeMopBase
|
||||
id: CP14ModularBladeWoodMop
|
||||
name: wooden mop head
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Mop/mop.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeWoodMop
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
CP14Cloth: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeMopBase
|
||||
id: CP14ModularBladeLucensMop
|
||||
name: lucens mop head
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Mop/lucens_mop.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeLucensMop
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14LucensWoodenPlanks: 10
|
||||
CP14Cloth: 10
|
||||
@@ -1,79 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladePickaxeBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: A pickaxe head without a hilt. A blacksmith can use it as a spare part to create a tool.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,1,0
|
||||
storedOffset: 0, 5
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladePickaxeBase
|
||||
id: CP14ModularBladeIronPickaxe
|
||||
name: iron pickaxe head
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Pickaxe/metall_pickaxe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeIronPickaxe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladePickaxeBase
|
||||
id: CP14ModularBladeGoldPickaxe
|
||||
name: golden pickaxe head
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Pickaxe/metall_pickaxe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeGoldPickaxe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladePickaxeBase
|
||||
id: CP14ModularBladeCopperPickaxe
|
||||
name: copper pickaxe head
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Pickaxe/metall_pickaxe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeCopperPickaxe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladePickaxeBase
|
||||
id: CP14ModularBladeMithrilPickaxe
|
||||
name: mithril pickaxe head
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Pickaxe/metall_pickaxe.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeMithrilPickaxe
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 20
|
||||
@@ -1,95 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeRapierBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: A rapier blade without a hilt. A blacksmith can use it as a spare part to create a weapon.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,1
|
||||
storedOffset: 0, 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeRapierBase
|
||||
id: CP14ModularBladeIronRapier
|
||||
name: iron rapier blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Rapier/metall_rapier.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeIronRapier
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeRapierBase
|
||||
id: CP14ModularBladeGoldRapier
|
||||
name: golden rapier blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Rapier/metall_rapier.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeGoldRapier
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeRapierBase
|
||||
id: CP14ModularBladeCopperRapier
|
||||
name: copper rapier blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Rapier/metall_rapier.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeCopperRapier
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeRapierBase
|
||||
id: CP14ModularBladeMithrilRapier
|
||||
name: mithril rapier blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Rapier/metall_rapier.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeMithrilRapier
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeRapierBase
|
||||
id: CP14ModularBladeWoodenRapier
|
||||
name: wooden rapier blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Rapier/wooden_rapier.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeWoodenRapier
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
@@ -1,79 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeShovelBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: A shovel blade without a hilt. A blacksmith can use it as a spare part to create a tool.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
storedOffset: 0, 5
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeShovelBase
|
||||
id: CP14ModularBladeIronShovel
|
||||
name: iron shovel blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Shovel/metall_shovel.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeIronShovel
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeShovelBase
|
||||
id: CP14ModularBladeGoldShovel
|
||||
name: golden shovel blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Shovel/metall_shovel.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeGoldShovel
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeShovelBase
|
||||
id: CP14ModularBladeCopperShovel
|
||||
name: copper shovel blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Shovel/metall_shovel.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeCopperShovel
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeShovelBase
|
||||
id: CP14ModularBladeMithrilShovel
|
||||
name: mithril shovel blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Shovel/metall_shovel.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeMithrilShovel
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
@@ -1,79 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeSickleBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: A sickle blade without a hilt. A blacksmith can use it as a spare part to create a weapon.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
storedOffset: 0, 5
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSickleBase
|
||||
id: CP14ModularBladeIronSickle
|
||||
name: iron sickle blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Sickle/metall_sickle.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeIronSickle
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSickleBase
|
||||
id: CP14ModularBladeCopperSickle
|
||||
name: copper sickle blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Sickle/metall_sickle.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeCopperSickle
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSickleBase
|
||||
id: CP14ModularBladeGoldSickle
|
||||
name: golden sickle blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Sickle/metall_sickle.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeGoldSickle
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSickleBase
|
||||
id: CP14ModularBladeMithrilSickle
|
||||
name: mithril sickle blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Sickle/metall_sickle.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeMithrilSickle
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
@@ -1,78 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeSkimitarBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: A skimitar blade without a hilt. A blacksmith can use it as a spare part to create a weapon.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,1
|
||||
storedOffset: 0, 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSkimitarBase
|
||||
id: CP14ModularBladeIronSkimitar
|
||||
name: iron skimitar blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Skimitar/metall_skimitar.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeIronSkimitar
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSkimitarBase
|
||||
id: CP14ModularBladeGoldSkimitar
|
||||
name: golden skimitar blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Skimitar/metall_skimitar.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeGoldSkimitar
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSkimitarBase
|
||||
id: CP14ModularBladeCopperSkimitar
|
||||
name: copper skimitar blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Skimitar/metall_skimitar.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeCopperSkimitar
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSkimitarBase
|
||||
id: CP14ModularBladeMithrilSkimitar
|
||||
name: mithril skimitar blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Skimitar/metall_skimitar.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeMithrilSkimitar
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 20
|
||||
@@ -1,99 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeSpearBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: Hiltless spearhead. A blacksmith can use it as a spare part to create a weapon.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
storedOffset: 0, 5
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSpearBase
|
||||
id: CP14ModularBladeIronSpear
|
||||
categories: [ ForkFiltered ]
|
||||
name: iron spearhead
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Spear/metall_spear.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeIronSpear
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSpearBase
|
||||
id: CP14ModularBladeGoldSpear
|
||||
categories: [ ForkFiltered ]
|
||||
name: gold spearhead
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Spear/metall_spear.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeGoldSpear
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSpearBase
|
||||
id: CP14ModularBladeCopperSpear
|
||||
categories: [ ForkFiltered ]
|
||||
name: copper spearhead
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Spear/metall_spear.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeCopperSpear
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSpearBase
|
||||
id: CP14ModularBladeMithrilSpear
|
||||
categories: [ ForkFiltered ]
|
||||
name: mithril spearhead
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Spear/metall_spear.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeMithrilSpear
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSpearBase
|
||||
id: CP14ModularBladeWoodenSpear
|
||||
name: wooden spearhead
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Spear/wooden_spear.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeWoodenSpear
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
@@ -1,112 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeSwordBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: A sword blade without a hilt. A blacksmith can use it as a spare part to create a weapon.
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,1
|
||||
storedOffset: 0, 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSwordBase
|
||||
id: CP14ModularBladeIronSword
|
||||
name: iron sword blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Sword/metall_sword.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeIronSword
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSwordBase
|
||||
id: CP14ModularBladeGoldSword
|
||||
name: golden sword blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Sword/metall_sword.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeGoldSword
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSwordBase
|
||||
id: CP14ModularBladeCopperSword
|
||||
name: copper sword blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Sword/metall_sword.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeCopperSword
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSwordBase
|
||||
id: CP14ModularBladeMithrilSword
|
||||
name: mithril sword blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Sword/metall_sword.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeMithrilSword
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSwordBase
|
||||
id: CP14ModularBladeBoneSword
|
||||
name: bone sword blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Sword/bone_sword.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeBoneSword
|
||||
- type: Construction
|
||||
graph: CP14BoneSword
|
||||
node: cp14bonesword
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Bone: 50
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeSwordBase
|
||||
id: CP14ModularBladeWoodenSword
|
||||
name: wooden sword blade
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Blade/Sword/wooden_sword.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- BladeWoodenSword
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 20
|
||||
@@ -1,13 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularGardeBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: Garde? Garde!
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
storedOffset: 0, 5
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ModularGardeBase
|
||||
id: CP14ModularGardeGuildmaster
|
||||
categories: [ ForkFiltered ]
|
||||
name: guildmaster's rapier garde
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Garde/guildmaster_garde.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GardeGuildmaster
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 15
|
||||
|
||||
@@ -1,87 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ModularGardeBase
|
||||
id: CP14ModularGardeSharpIron
|
||||
categories: [ ForkFiltered ]
|
||||
name: sharp iron garde
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Garde/metall_sharp.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GardeSharpIron
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGardeBase
|
||||
id: CP14ModularGardeSharpGold
|
||||
categories: [ ForkFiltered ]
|
||||
name: sharp gold garde
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Garde/metall_sharp.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GardeSharpGold
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGardeBase
|
||||
id: CP14ModularGardeSharpCopper
|
||||
categories: [ ForkFiltered ]
|
||||
name: sharp copper garde
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Garde/metall_sharp.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GardeSharpCopper
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGardeBase
|
||||
id: CP14ModularGardeSharpMithril
|
||||
categories: [ ForkFiltered ]
|
||||
name: sharp mithril garde
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Garde/metall_sharp.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GardeSharpMithril
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGardeBase
|
||||
id: CP14ModularGardeSharpWooden
|
||||
categories: [ ForkFiltered ]
|
||||
name: sharp wooden garde
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Garde/wooden_sharp.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GardeSharpWooden
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
@@ -1,87 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ModularGardeBase
|
||||
id: CP14ModularGardeSturdyIron
|
||||
categories: [ ForkFiltered ]
|
||||
name: sturdy iron garde
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Garde/metall_sturdy.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GardeSturdyIron
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGardeBase
|
||||
id: CP14ModularGardeSturdyGold
|
||||
categories: [ ForkFiltered ]
|
||||
name: sturdy gold garde
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Garde/metall_sturdy.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GardeSturdyGold
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGardeBase
|
||||
id: CP14ModularGardeSturdyCopper
|
||||
categories: [ ForkFiltered ]
|
||||
name: sturdy copper garde
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Garde/metall_sturdy.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GardeSturdyCopper
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGardeBase
|
||||
id: CP14ModularGardeSturdyMithril
|
||||
categories: [ ForkFiltered ]
|
||||
name: sturdy mithril garde
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Garde/metall_sturdy.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GardeSturdyMithril
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGardeBase
|
||||
id: CP14ModularGardeSturdyWooden
|
||||
categories: [ ForkFiltered ]
|
||||
name: sturdy wooden garde
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Garde/wooden_sturdy.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- GardeSturdyWooden
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
@@ -1,13 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularInlayBase
|
||||
categories: [ ForkFiltered ]
|
||||
description: A small piece that can be inlaid into your weapon or tool.
|
||||
abstract: true
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
storedOffset: 0, 5
|
||||
|
||||
@@ -1,107 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ModularInlayBase
|
||||
id: CP14ModularInlayQuartzBase
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Inlay/quartz.rsi
|
||||
- type: StaticPrice
|
||||
price: 50
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularInlayQuartzBase
|
||||
id: CP14ModularInlayQuartzWater
|
||||
name: water quartz inlay
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Inlay/quartz.rsi
|
||||
layers:
|
||||
- state: item
|
||||
color: "#5eabeb"
|
||||
- state: frame
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- InlayQuartzWater
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularInlayQuartzBase
|
||||
id: CP14ModularInlayQuartzHealing
|
||||
name: healing quartz inlay
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Inlay/quartz.rsi
|
||||
layers:
|
||||
- state: item
|
||||
color: "#79b330"
|
||||
- state: frame
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- InlayQuartzHealing
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularInlayQuartzBase
|
||||
id: CP14ModularInlayQuartzFire
|
||||
name: fire quartz inlay
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Inlay/quartz.rsi
|
||||
layers:
|
||||
- state: item
|
||||
color: "#ed731c"
|
||||
- state: frame
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- InlayQuartzFire
|
||||
- type: StaticPrice
|
||||
price: 70
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularInlayQuartzBase
|
||||
id: CP14ModularInlayQuartzLight
|
||||
name: light quartz inlay
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Inlay/quartz.rsi
|
||||
layers:
|
||||
- state: item
|
||||
color: "#f1c7ff"
|
||||
shader: unshaded
|
||||
- state: frame
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- InlayQuartzLight
|
||||
- type: PointLight
|
||||
radius: 2
|
||||
color: "#f1c7ff"
|
||||
netsync: false
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularInlayQuartzBase
|
||||
id: CP14ModularInlayQuartzElectric
|
||||
name: electric quartz inlay
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Inlay/quartz.rsi
|
||||
layers:
|
||||
- state: item
|
||||
color: "#e6ff6b"
|
||||
- state: frame
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- InlayQuartzElectric
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularInlayQuartzBase
|
||||
id: CP14ModularInlayQuartzDarkness
|
||||
name: darkness quartz inlay
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Inlay/quartz.rsi
|
||||
layers:
|
||||
- state: item
|
||||
color: "#391c57"
|
||||
- state: frame
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- InlayQuartzDarkness
|
||||
|
||||
@@ -1,77 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularBladeTipBase
|
||||
categories: [ ForkFiltered ]
|
||||
abstract: true
|
||||
description: The tip on an arrow shaft, a well-finished little piece of metal.
|
||||
components:
|
||||
- type: Item
|
||||
size: Tiny
|
||||
storedRotation: 0
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeTipBase
|
||||
id: CP14ModularTipIronArrow
|
||||
name: iron arrow tip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Tip/arrow.rsi
|
||||
layers:
|
||||
- state: tip
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- TipIronArrow
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 2
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeTipBase
|
||||
id: CP14ModularTipGoldArrow
|
||||
name: golden arrow tip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Tip/arrow.rsi
|
||||
layers:
|
||||
- state: tip
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- TipGoldArrow
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 2
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeTipBase
|
||||
id: CP14ModularTipCopperArrow
|
||||
name: copper arrow tip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Tip/arrow.rsi
|
||||
layers:
|
||||
- state: tip
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- TipCopperArrow
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 2
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularBladeTipBase
|
||||
id: CP14ModularTipMithrilArrow
|
||||
name: mithril arrow tip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Tip/arrow.rsi
|
||||
layers:
|
||||
- state: tip
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftPart
|
||||
possibleParts:
|
||||
- TipMithrilArrow
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 2
|
||||
@@ -1,521 +0,0 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CP14ModularGripBase
|
||||
abstract: true
|
||||
categories: [ ForkFiltered ]
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 45
|
||||
- type: ExaminableDamage
|
||||
messages: CP14WeaponMessages
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
- type: CP14MeleeSelfDamage
|
||||
damageToSelf:
|
||||
types:
|
||||
Blunt: 0.5 # 100 hits
|
||||
- type: MeleeWeapon
|
||||
angle: 45
|
||||
attackRate: 1
|
||||
wideAnimationRotation: 135
|
||||
wideAnimation: CP14WeaponArcSlash
|
||||
damage:
|
||||
types:
|
||||
Blunt: 0
|
||||
soundHit:
|
||||
collection: MetalThud
|
||||
cPAnimationLength: 0.25
|
||||
- type: Clothing
|
||||
equipDelay: 0.25
|
||||
unequipDelay: 0.25
|
||||
quickEquip: false
|
||||
breakOnMove: false
|
||||
- type: CP14LabeledRenaming
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripBase
|
||||
id: CP14ModularGripShort
|
||||
abstract: true
|
||||
description: A tool for your purposes!
|
||||
components:
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startSlots:
|
||||
- Blade
|
||||
- type: Item
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
storedOffset: 0, -5
|
||||
- type: MeleeWeapon
|
||||
resetOnHandSelected: false #Fast swap
|
||||
range: 1.0 # 1.5 standart
|
||||
cPAnimationOffset: -0.75 #-1 standart
|
||||
attackRate: 1 # 1 standart
|
||||
- type: Clothing
|
||||
slots:
|
||||
- belt
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripBase
|
||||
id: CP14ModularGripLong
|
||||
abstract: true
|
||||
description: A tool for your purposes! Now long enough to hold in two hands.
|
||||
components:
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startSlots:
|
||||
- Blade
|
||||
- type: Item
|
||||
shape:
|
||||
- 0,0,0,1
|
||||
storedOffset: 0, -15
|
||||
- type: MeleeWeapon
|
||||
resetOnHandSelected: true
|
||||
range: 1.5 # 1.5 standart
|
||||
attackRate: 0.7 # 1 standart
|
||||
cPAnimationOffset: -1
|
||||
- type: Clothing
|
||||
slots:
|
||||
- neck
|
||||
- type: Wieldable
|
||||
- type: IncreaseDamageOnWield
|
||||
damage:
|
||||
types:
|
||||
Blunt: 0
|
||||
|
||||
# Shorts
|
||||
- type: entity
|
||||
parent: CP14ModularGripShort
|
||||
id: CP14ModularGripWooden
|
||||
name: wooden grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Grip/wooden_grip.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripWooden
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripShort
|
||||
id: CP14ModularGripLucens
|
||||
name: lucens grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Grip/wooden_grip.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#0398fc"
|
||||
state: icon
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripLucens
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 60
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14LucensWoodenPlanks: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripShort
|
||||
id: CP14ModularGripBirch
|
||||
name: birch grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Grip/birch_grip.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripWooden
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 60
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripShort
|
||||
id: CP14ModularGripIron
|
||||
name: iron grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Grip/metall_grip.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripIron
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100 #x2 durability
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripIron
|
||||
id: CP14ModularGripIronGuard
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Grip/iron_guard_grip.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripIronGuard
|
||||
- type: StaticPrice
|
||||
price: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripShort
|
||||
id: CP14ModularGripGolden
|
||||
name: golden grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Grip/metall_grip.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripGolden
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 20 #~x0.3 durability
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripShort
|
||||
id: CP14ModularGripCopper
|
||||
name: copper grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Grip/metall_grip.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripCopper
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 70 #~x0.66 durability
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripShort
|
||||
id: CP14ModularGripMithril
|
||||
name: mithril grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Grip/metall_grip.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripMithril
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 120 #x2.4 durability
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripShort
|
||||
id: CP14ModularGripGuildmaster
|
||||
name: guildmaster's rapier grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Grip/guildmaster_grip.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripIron
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 120 #x2.4 durability
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 10
|
||||
CP14Gold: 10
|
||||
|
||||
# Long
|
||||
- type: entity
|
||||
parent: CP14ModularGripLong
|
||||
id: CP14ModularGripWoodenLong
|
||||
name: long wooden grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/GripLong/wooden_grip_long.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripWoodenLong
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 40
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripLong
|
||||
id: CP14ModularGripLucensLong
|
||||
name: long lucens grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/GripLong/wooden_grip_long.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#0398fc"
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripLucensLong
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 60
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14LucensWoodenPlanks: 40
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripLong
|
||||
id: CP14ModularGripBirchLong
|
||||
name: long birch grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/GripLong/birch_grip_long.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripWoodenLong
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 60
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 40
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripLong
|
||||
id: CP14ModularGripIronLong
|
||||
name: long iron grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/GripLong/metall_grip_long.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripIronLong
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100 #x2 durability
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripIronLong
|
||||
id: CP14ModularGripIronLongGuard
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/GripLong/iron_grip_long_guard.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripIronLongGuard
|
||||
- type: StaticPrice
|
||||
price: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripLong
|
||||
id: CP14ModularGripGoldLong
|
||||
name: long golden grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/GripLong/metall_grip_long.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#ffe269"
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripGoldLong
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 40 #~x0.3 durability
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Gold: 20
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripLong
|
||||
id: CP14ModularGripCopperLong
|
||||
name: long copper grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/GripLong/metall_grip_long.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripCopperLong
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 70 #~x0.66 durability
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Copper: 20
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularGripLong
|
||||
id: CP14ModularGripMithrilLong
|
||||
name: long mithril grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/GripLong/metall_grip_long.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#38f0b3"
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularGripMithrilLong
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 120 #x2.4 durability
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Mithril: 20
|
||||
@@ -1,105 +0,0 @@
|
||||
- type: entity
|
||||
parent: CP14ModularGripBase
|
||||
id: CP14ModularRod
|
||||
abstract: true
|
||||
description: A thin shaft of wood, the most important part of the future arrow.
|
||||
components:
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startSlots:
|
||||
- ArrowTip
|
||||
- type: Item
|
||||
storedRotation: 0
|
||||
- type: MeleeWeapon
|
||||
resetOnHandSelected: false #Fast swap
|
||||
range: 1.0 # 1.5 standart
|
||||
cPAnimationOffset: -0.75 #-1 standart
|
||||
attackRate: 1 # 1 standart
|
||||
- type: Clothing
|
||||
slots:
|
||||
- belt
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape: !type:PhysShapeCircle
|
||||
radius: 0.2
|
||||
density: 5
|
||||
mask:
|
||||
- ItemMask
|
||||
restitution: 0.3
|
||||
friction: 0.2
|
||||
projectile:
|
||||
shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.1,-0.1,0.1,0.1"
|
||||
hard: false
|
||||
mask:
|
||||
- Impassable
|
||||
- BulletImpassable
|
||||
- type: EmbeddableProjectile
|
||||
sound: /Audio/Weapons/star_hit.ogg
|
||||
embedOnThrow: false
|
||||
- type: ThrowingAngle
|
||||
angle: 0
|
||||
- type: Ammo
|
||||
muzzleFlash: null
|
||||
- type: Tag
|
||||
tags:
|
||||
- CP14Arrow
|
||||
|
||||
# Rod
|
||||
- type: entity
|
||||
parent: CP14ModularRod
|
||||
id: CP14ModularRodWooden
|
||||
name: wooden grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Rod/arrow.rsi
|
||||
layers:
|
||||
- state: tail
|
||||
- state: icon
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularRodWooden
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 30
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 2
|
||||
|
||||
- type: entity
|
||||
parent: CP14ModularRod
|
||||
id: CP14ModularRodLucens
|
||||
name: lucens grip
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/ModularTools/Rod/arrow.rsi
|
||||
layers:
|
||||
- state: tail
|
||||
- state: icon
|
||||
color: "#0398fc"
|
||||
- type: CP14ModularCraftStartPoint
|
||||
startProtoPart: CP14ModularRodLucens
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 45
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:CP14ModularDisassembleBehavior
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14LucensWoodenPlanks: 2
|
||||
60
Resources/Prototypes/_CP14/Entities/Objects/Tools/fork.yml
Normal file
60
Resources/Prototypes/_CP14/Entities/Objects/Tools/fork.yml
Normal file
@@ -0,0 +1,60 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseFork
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
- CP14BaseWeaponSharp
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: ThrowingAngle
|
||||
angle: -90
|
||||
- type: MeleeWeapon
|
||||
attackRate: 1
|
||||
range: 2
|
||||
angle: 10
|
||||
wideAnimationRotation: -90
|
||||
damage:
|
||||
types:
|
||||
Piercing: 3
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcThrust
|
||||
soundHit:
|
||||
path: /Audio/Weapons/bladeslice.ogg
|
||||
cPAnimationLength: 0.3
|
||||
cPAnimationOffset: 1.75
|
||||
- type: IncreaseDamageOnWield
|
||||
damage:
|
||||
types:
|
||||
Piercing: 3
|
||||
- type: CP14BonusDistanceMeleeDamage
|
||||
minDistance: 2
|
||||
bonusDamage:
|
||||
types:
|
||||
Piercing: 3
|
||||
- type: Wieldable
|
||||
- type: Clothing
|
||||
slots:
|
||||
- neck
|
||||
breakOnMove: false
|
||||
equipDelay: 1
|
||||
unequipDelay: 1
|
||||
- type: CP14EditTileTool
|
||||
sound:
|
||||
collection: CP14Digging
|
||||
tileReplace:
|
||||
CP14FloorDirt: CP14FloorDirtSeedbed
|
||||
CP14FloorDirtSeedbed: CP14FloorDirt
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseFork
|
||||
id: CP14WeaponFork
|
||||
name: fork
|
||||
description: A simple fork for digging and planting seeds in the soil.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Fork/fork.rsi
|
||||
state: icon
|
||||
53
Resources/Prototypes/_CP14/Entities/Objects/Tools/mop.yml
Normal file
53
Resources/Prototypes/_CP14/Entities/Objects/Tools/mop.yml
Normal file
@@ -0,0 +1,53 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseMop
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: MeleeWeapon
|
||||
clickDamageModifier: 0.1
|
||||
attackRate: 1.5
|
||||
range: 1.6
|
||||
angle: 30
|
||||
wideAnimationRotation: 0
|
||||
damage:
|
||||
types:
|
||||
Blunt: 2
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcThrust
|
||||
soundHit:
|
||||
collection: MetalThud
|
||||
cPAnimationLength: 0.5
|
||||
cPAnimationOffset: 1
|
||||
- type: IncreaseDamageOnWield
|
||||
damage:
|
||||
types:
|
||||
Blunt: 2
|
||||
- type: Wieldable
|
||||
- type: Clothing
|
||||
slots:
|
||||
- neck
|
||||
breakOnMove: false
|
||||
equipDelay: 1
|
||||
unequipDelay: 1
|
||||
- type: Spillable
|
||||
solution: absorbed
|
||||
- type: Absorbent
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
absorbed:
|
||||
maxVol: 50
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseMop
|
||||
id: CP14Mop
|
||||
name: mop
|
||||
description: A simple mop for cleaning up spills and messes.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Mop/mop.rsi
|
||||
state: icon
|
||||
@@ -0,0 +1,64 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseWeaponToolHammer
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
- CP14BaseWeaponThrowable
|
||||
components:
|
||||
- type: Item
|
||||
size: Normal
|
||||
shape:
|
||||
- 0,0,2,0
|
||||
- type: DamageOtherOnHit
|
||||
damage:
|
||||
types:
|
||||
Blunt: 5
|
||||
Structural: 3
|
||||
- type: MeleeWeapon
|
||||
resetOnHandSelected: false
|
||||
autoAttack: true
|
||||
attackRate: 2
|
||||
range: 1.5
|
||||
angle: 60
|
||||
wideAnimationRotation: -90
|
||||
damage:
|
||||
types:
|
||||
Blunt: 5
|
||||
Structural: 3
|
||||
animation: CP14WeaponArcSlash
|
||||
wideAnimation: CP14WeaponArcSlash
|
||||
soundHit:
|
||||
collection: MetalThud
|
||||
cPAnimationLength: 0.25
|
||||
cPAnimationOffset: 1
|
||||
- type: Clothing
|
||||
slots:
|
||||
- belt
|
||||
breakOnMove: false
|
||||
equipDelay: 0.5
|
||||
unequipDelay: 0.5
|
||||
- type: Tool
|
||||
qualities:
|
||||
- CP14Hammering
|
||||
useSound:
|
||||
collection: CP14Hammering
|
||||
params:
|
||||
variation: 0.03
|
||||
volume: 2
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponToolHammer
|
||||
id: CP14WeaponHammerIron
|
||||
name: iron hammer
|
||||
description: A standard hammer made of iron.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Hammer/iron.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
CP14Iron: 10
|
||||
@@ -0,0 +1,63 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseWeaponPickaxe
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
- CP14BaseWeaponSharp
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: MeleeWeapon
|
||||
attackRate: 1
|
||||
range: 1.6
|
||||
angle: 90
|
||||
wideAnimationRotation: -90
|
||||
damage:
|
||||
types:
|
||||
Piercing: 3
|
||||
Structural: 4
|
||||
animation: CP14WeaponArcSlash
|
||||
wideAnimation: CP14WeaponArcSlash
|
||||
soundHit:
|
||||
collection: MetalThud
|
||||
cPAnimationLength: 0.5
|
||||
cPAnimationOffset: 1
|
||||
- type: IncreaseDamageOnWield
|
||||
damage:
|
||||
types:
|
||||
Piercing: 6
|
||||
Structural: 20
|
||||
- type: Wieldable
|
||||
- type: Clothing
|
||||
breakOnMove: false
|
||||
equipDelay: 1
|
||||
unequipDelay: 1
|
||||
slots:
|
||||
- neck
|
||||
- type: Tool
|
||||
qualities:
|
||||
- Prying
|
||||
useSound:
|
||||
path: /Audio/Items/crowbar.ogg
|
||||
- type: ToolTileCompatible
|
||||
- type: Prying
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
path: /Audio/Items/crowbar_drop.ogg
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponPickaxe
|
||||
id: CP14WeaponPickaxeIron
|
||||
name: iron pickaxe
|
||||
description: A sturdy iron pickaxe, perfect for mining and not for combat.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Pickaxe/iron.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 20
|
||||
CP14Iron: 20
|
||||
@@ -0,0 +1,61 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseWeaponShovel
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
- CP14BaseWeaponSharp
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: MeleeWeapon
|
||||
attackRate: 1
|
||||
range: 1.6
|
||||
angle: 170
|
||||
wideAnimationRotation: -90
|
||||
damage:
|
||||
types:
|
||||
Slash: 3
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcSlash
|
||||
soundHit:
|
||||
collection: MetalThud
|
||||
cPAnimationLength: 0.5
|
||||
cPAnimationOffset: 1
|
||||
- type: IncreaseDamageOnWield
|
||||
damage:
|
||||
types:
|
||||
Slash: 5
|
||||
- type: Wieldable
|
||||
- type: Clothing
|
||||
breakOnMove: false
|
||||
equipDelay: 1
|
||||
unequipDelay: 1
|
||||
slots:
|
||||
- neck
|
||||
- type: Shovel
|
||||
- type: ToolTileCompatible
|
||||
- type: Tool
|
||||
qualities:
|
||||
- CP14Digging
|
||||
useSound:
|
||||
collection: CP14Digging
|
||||
params:
|
||||
variation: 0.03
|
||||
volume: 2
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponShovel
|
||||
id: CP14WeaponShovelIron
|
||||
name: iron shovel
|
||||
description: A sturdy iron shovel, perfect for digging and not for combat.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Shovel/iron.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 20
|
||||
CP14Iron: 10
|
||||
@@ -33,4 +33,4 @@
|
||||
path: /Audio/Items/ratchet.ogg
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 20
|
||||
CP14Iron: 10
|
||||
|
||||
@@ -94,6 +94,7 @@
|
||||
messages: CP14WeaponMessages
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
- type: CP14MeleeParriable
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseWeaponDagger
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
- CP14BaseWeaponSharp
|
||||
- CP14BaseWeaponThrowable
|
||||
components:
|
||||
- type: Item
|
||||
size: Normal
|
||||
shape:
|
||||
- 0,0,1,0
|
||||
- type: EmbeddableProjectile
|
||||
offset: -0.15,-0.15
|
||||
removalTime: 1.5
|
||||
- type: DamageOtherOnHit
|
||||
damage:
|
||||
types:
|
||||
Slash: 4
|
||||
Piercing: 8
|
||||
- type: MeleeWeapon
|
||||
resetOnHandSelected: false
|
||||
autoAttack: true
|
||||
attackRate: 2
|
||||
range: 1
|
||||
angle: 60
|
||||
wideAnimationRotation: -90
|
||||
damage:
|
||||
types:
|
||||
Slash: 2
|
||||
Piercing: 3
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcSlash
|
||||
soundHit:
|
||||
path: /Audio/Weapons/bladeslice.ogg
|
||||
cPAnimationLength: 0.15
|
||||
cPAnimationOffset: 0.75
|
||||
- type: Clothing
|
||||
slots:
|
||||
- belt
|
||||
breakOnMove: false
|
||||
equipDelay: 0.5
|
||||
unequipDelay: 0.5
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponDagger
|
||||
id: CP14WeaponDaggerIron
|
||||
name: iron dagger
|
||||
description: A standard dagger made of iron.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Dagger/iron.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponDagger
|
||||
id: CP14WeaponDaggerHatchet
|
||||
name: hatchet
|
||||
description: A small hatchet, commonly used as a kitchen utensil for preparing food.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Dagger/hatchet.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
CP14Iron: 10
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponDagger
|
||||
id: CP14WeaponDaggerSickle
|
||||
name: sickle
|
||||
description: A curved blade used for harvesting crops, but can be deadly in skilled hands.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Dagger/sickle.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
CP14Iron: 10
|
||||
@@ -0,0 +1,46 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseWeaponRapier
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
- CP14BaseWeaponSharp
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: MeleeWeapon
|
||||
attackRate: 1.5
|
||||
range: 1.2
|
||||
angle: 20
|
||||
wideAnimationRotation: -90
|
||||
damage:
|
||||
types:
|
||||
Piercing: 10
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcThrust
|
||||
soundHit:
|
||||
path: /Audio/Weapons/bladeslice.ogg
|
||||
cPAnimationLength: 0.3
|
||||
cPAnimationOffset: 1
|
||||
- type: Clothing
|
||||
slots:
|
||||
- belt
|
||||
breakOnMove: false
|
||||
equipDelay: 0.5
|
||||
unequipDelay: 0.5
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponRapier
|
||||
id: CP14WeaponRapierIron
|
||||
name: rapier
|
||||
description: An elegant and finely balanced blade, favored by Zellasian officers for its reach and precision. Its craftsmanship reflects imperial tradition and deadly efficiency.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Rapier/iron.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
CP14Iron: 10
|
||||
@@ -1,19 +1,18 @@
|
||||
- type: entity
|
||||
id: CP14BaseShield
|
||||
id: CP14BaseWeaponShield
|
||||
abstract: true
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponLight
|
||||
- CP14BaseWeaponThrowable
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
name: shield
|
||||
description: A wooden shield capable of withstanding multiple blows.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Shield/shield.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
sprite: _CP14/Objects/Weapons/Melee/Shield/shield.rsi
|
||||
size: Normal
|
||||
size: Ginormous
|
||||
- type: Blocking
|
||||
passiveBlockFraction: 0.4
|
||||
activeBlockFraction: 0.8
|
||||
passiveBlockModifier:
|
||||
coefficients:
|
||||
Blunt: 0.9
|
||||
@@ -22,57 +21,49 @@
|
||||
Heat: 0.9
|
||||
activeBlockModifier:
|
||||
coefficients:
|
||||
Blunt: 0.8
|
||||
Slash: 0.8
|
||||
Piercing: 0.8
|
||||
Heat: 0.8
|
||||
Blunt: 0.75
|
||||
Slash: 0.75
|
||||
Piercing: 0.75
|
||||
Heat: 0.75
|
||||
flatReductions:
|
||||
Blunt: 1
|
||||
Slash: 1
|
||||
Piercing: 1
|
||||
Heat: 1
|
||||
- type: Clothing
|
||||
equipDelay: 0.45
|
||||
unequipDelay: 0.45
|
||||
sprite: _CP14/Objects/Weapons/Melee/Shield/shield.rsi
|
||||
equipDelay: 1
|
||||
unequipDelay: 1
|
||||
quickEquip: false
|
||||
breakOnMove: false
|
||||
slots:
|
||||
- neck
|
||||
- type: MeleeWeapon
|
||||
angle: 0
|
||||
range: 1.2
|
||||
attackRate: 0.5
|
||||
wideAnimationRotation: -30
|
||||
wideAnimation: CP14WeaponArcSlash
|
||||
resetOnHandSelected: false
|
||||
angle: 60
|
||||
attackRate: 1
|
||||
wideAnimationRotation: 0
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcThrust
|
||||
damage:
|
||||
types:
|
||||
Blunt: 6
|
||||
Blunt: 3
|
||||
soundHit:
|
||||
collection: MetalThud
|
||||
cPAnimationLength: 0.3
|
||||
cPAnimationOffset: -0.5
|
||||
- type: DamageOnLand
|
||||
damage:
|
||||
types:
|
||||
Blunt: 6
|
||||
- type: DamageOtherOnHit
|
||||
damage:
|
||||
types:
|
||||
Blunt: 6
|
||||
cPAnimationLength: 0.6
|
||||
cPAnimationOffset: 0.5
|
||||
- type: Damageable
|
||||
damageContainer: Shield
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 140
|
||||
damage: 200
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100 #This is probably enough damage before it breaks
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
@@ -84,7 +75,17 @@
|
||||
CP14WoodenPlanks1:
|
||||
min: 1
|
||||
max: 2
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponShield
|
||||
id: CP14WeaponShieldWooden
|
||||
name: wooden shield
|
||||
description: A wooden shield capable of withstanding multiple blows.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Shield/shield.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 20
|
||||
CP14Iron: 20
|
||||
CP14Iron: 20
|
||||
@@ -0,0 +1,85 @@
|
||||
- type: entity
|
||||
id: CP14BaseWeaponShieldBuckler
|
||||
abstract: true
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
name: buckler
|
||||
description: A small metallic shield, designed for quick parrying and blocking in close combat.
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: Blocking
|
||||
passiveBlockFraction: 0.3
|
||||
activeBlockFraction: 0.6
|
||||
passiveBlockModifier:
|
||||
coefficients:
|
||||
Blunt: 0.9
|
||||
Slash: 0.9
|
||||
Piercing: 0.9
|
||||
Heat: 0.9
|
||||
activeBlockModifier:
|
||||
coefficients:
|
||||
Blunt: 0.8
|
||||
Slash: 0.8
|
||||
Piercing: 0.8
|
||||
Heat: 0.8
|
||||
- type: Clothing
|
||||
equipDelay: 0.5
|
||||
unequipDelay: 0.5
|
||||
quickEquip: false
|
||||
breakOnMove: false
|
||||
slots:
|
||||
- neck
|
||||
- type: CP14MeleeParry
|
||||
- type: MeleeWeapon
|
||||
resetOnHandSelected: false
|
||||
angle: 90
|
||||
attackRate: 2
|
||||
range: 0.75
|
||||
wideAnimationRotation: 0
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcSlash
|
||||
damage:
|
||||
types:
|
||||
Blunt: 2
|
||||
soundHit:
|
||||
collection: MetalThud
|
||||
cPAnimationLength: 0.6
|
||||
cPAnimationOffset: 0.5
|
||||
- type: Damageable
|
||||
damageContainer: Shield
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 150
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 75
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
CP14WoodenPlanks1:
|
||||
min: 1
|
||||
max: 2
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponShieldBuckler
|
||||
id: CP14WeaponShieldBuckler
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/ShieldBuckler/iron.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14Iron: 20
|
||||
@@ -0,0 +1,51 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseWeaponSkimitar
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
- CP14BaseWeaponSharp
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: MeleeWeapon
|
||||
resetOnHandSelected: false
|
||||
attackRate: 1.5
|
||||
range: 1.2
|
||||
angle: 60
|
||||
wideAnimationRotation: -90
|
||||
damage:
|
||||
types:
|
||||
Slash: 5
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcSlash
|
||||
soundHit:
|
||||
path: /Audio/Weapons/bladeslice.ogg
|
||||
cPAnimationLength: 0.25
|
||||
cPAnimationOffset: 1
|
||||
- type: CP14ComboBonusMeleeDamage
|
||||
bonusDamage:
|
||||
types:
|
||||
Piercing: 5
|
||||
- type: Clothing
|
||||
slots:
|
||||
- neck
|
||||
breakOnMove: false
|
||||
equipDelay: 1
|
||||
unequipDelay: 1
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponSkimitar
|
||||
id: CP14WeaponSkimitarIron
|
||||
name: iron skimitar
|
||||
description: A finely crafted skimitar favored by Bafamir carcats.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Skimitar/iron.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
CP14Iron: 20
|
||||
@@ -0,0 +1,66 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseWeaponSpear
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
- CP14BaseWeaponSharp
|
||||
- CP14BaseWeaponThrowable
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: ThrowingAngle
|
||||
angle: -90
|
||||
- type: EmbeddableProjectile
|
||||
offset: -0.15,-0.15
|
||||
removalTime: 1.5
|
||||
- type: DamageOtherOnHit
|
||||
damage:
|
||||
types:
|
||||
Piercing: 16
|
||||
- type: MeleeWeapon
|
||||
attackRate: 1
|
||||
range: 2.75
|
||||
angle: 10 #Lower in 4 times
|
||||
wideAnimationRotation: -90
|
||||
damage:
|
||||
types:
|
||||
Piercing: 5
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcThrust
|
||||
soundHit:
|
||||
path: /Audio/Weapons/bladeslice.ogg
|
||||
cPAnimationLength: 0.3
|
||||
cPAnimationOffset: 2
|
||||
- type: IncreaseDamageOnWield
|
||||
damage:
|
||||
types:
|
||||
Piercing: 5
|
||||
- type: CP14BonusDistanceMeleeDamage
|
||||
minDistance: 2.25
|
||||
bonusDamage:
|
||||
types:
|
||||
Piercing: 5
|
||||
- type: Wieldable
|
||||
- type: Clothing
|
||||
slots:
|
||||
- neck
|
||||
breakOnMove: false
|
||||
equipDelay: 1
|
||||
unequipDelay: 1
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponSpear
|
||||
id: CP14WeaponSpearIron
|
||||
name: iron spear
|
||||
description: A reliable spear that is standard in the Zellasian Empire. It strikes far, but slowly.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Spear/iron.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 20
|
||||
CP14Iron: 10
|
||||
@@ -0,0 +1,50 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseWeaponSword
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
- CP14BaseWeaponSharp
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: MeleeWeapon
|
||||
attackRate: 1.5
|
||||
range: 1.2
|
||||
angle: 60
|
||||
wideAnimationRotation: -90
|
||||
damage:
|
||||
types:
|
||||
Slash: 7.5
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcSlash
|
||||
soundHit:
|
||||
path: /Audio/Weapons/bladeslice.ogg
|
||||
cPAnimationLength: 0.25
|
||||
cPAnimationOffset: 1
|
||||
- type: CP14ComboBonusMeleeDamage
|
||||
bonusDamage:
|
||||
types:
|
||||
Piercing: 5
|
||||
- type: Clothing
|
||||
slots:
|
||||
- neck
|
||||
breakOnMove: false
|
||||
equipDelay: 1
|
||||
unequipDelay: 1
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponSword
|
||||
id: CP14WeaponSwordIron
|
||||
name: iron sword
|
||||
description: A finely crafted sword favored by imperial officers. Its blade gleams with authority and tradition.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/Sword/iron.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
CP14Iron: 20
|
||||
@@ -0,0 +1,94 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseWeaponTowerShield
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
name: tower wooden shield
|
||||
description: A wooden shield capable of withstanding multiple blows.
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: Blocking
|
||||
passiveBlockModifier:
|
||||
coefficients:
|
||||
Blunt: 0.8
|
||||
Slash: 0.8
|
||||
Piercing: 0.8
|
||||
Heat: 0.8
|
||||
activeBlockModifier:
|
||||
coefficients:
|
||||
Blunt: 0.5
|
||||
Slash: 0.5
|
||||
Piercing: 0.5
|
||||
Heat: 0.5
|
||||
flatReductions:
|
||||
Blunt: 3
|
||||
Slash: 3
|
||||
Piercing: 3
|
||||
- type: Clothing
|
||||
equipDelay: 1.5
|
||||
unequipDelay: 1.5
|
||||
quickEquip: false
|
||||
breakOnMove: false
|
||||
slots:
|
||||
- neck
|
||||
- type: MeleeWeapon
|
||||
resetOnHandSelected: false
|
||||
angle: 60
|
||||
attackRate: 0.5
|
||||
wideAnimationRotation: 0
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcThrust
|
||||
damage:
|
||||
types:
|
||||
Blunt: 3
|
||||
Piercing: 3
|
||||
soundHit:
|
||||
collection: MetalThud
|
||||
cPAnimationLength: 0.6
|
||||
cPAnimationOffset: 0.5
|
||||
- type: CP14LightMeleeKnockdown
|
||||
- type: Damageable
|
||||
damageContainer: Shield
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 200
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: MetalBreak
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
CP14WoodenPlanks1:
|
||||
min: 2
|
||||
max: 4
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.7
|
||||
sprintModifier: 0.7
|
||||
- type: HeldSpeedModifier
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponTowerShield
|
||||
id: CP14WeaponTowerShieldWooden
|
||||
name: wooden tower shield
|
||||
description: A wooden shield capable of withstanding multiple blows.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/TowerShield/wooden.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 50
|
||||
CP14Iron: 40
|
||||
@@ -0,0 +1,55 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseWeaponTwoHandedSword
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
- CP14BaseWeaponSharp
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: MeleeWeapon
|
||||
attackRate: 0.5
|
||||
range: 1.6
|
||||
angle: 170 #Bigger in 2 times
|
||||
wideAnimationRotation: -90
|
||||
damage:
|
||||
types:
|
||||
Slash: 7
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcSlash
|
||||
soundHit:
|
||||
path: /Audio/Weapons/bladeslice.ogg
|
||||
cPAnimationLength: 0.5
|
||||
cPAnimationOffset: 1
|
||||
- type: IncreaseDamageOnWield
|
||||
damage:
|
||||
types:
|
||||
Slash: 13
|
||||
- type: CP14ComboBonusMeleeDamage
|
||||
bonusDamage:
|
||||
types:
|
||||
Piercing: 10
|
||||
- type: Wieldable
|
||||
- type: Clothing
|
||||
slots:
|
||||
- neck
|
||||
breakOnMove: false
|
||||
equipDelay: 1
|
||||
unequipDelay: 1
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponTwoHandedSword
|
||||
id: CP14WeaponTwoHandedSwordIron
|
||||
name: iron two-handed sword
|
||||
description: A large and heavy two-handed sword. Heavy means reliable.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/TwoHandedSword/iron.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 10
|
||||
CP14Iron: 30
|
||||
@@ -0,0 +1,53 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseWeaponWarAxe
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponChemical
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
- CP14BaseWeaponSharp
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: MeleeWeapon
|
||||
attackRate: 0.5
|
||||
range: 1.6
|
||||
angle: 170 #Bigger in 2 times
|
||||
wideAnimationRotation: -90
|
||||
damage:
|
||||
types:
|
||||
Slash: 10
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcSlash
|
||||
soundHit:
|
||||
path: /Audio/Weapons/bladeslice.ogg
|
||||
cPAnimationLength: 0.5
|
||||
cPAnimationOffset: 1
|
||||
- type: IncreaseDamageOnWield
|
||||
damage:
|
||||
types:
|
||||
Slash: 15
|
||||
- type: CP14MeleeWeaponStaminaCost
|
||||
stamina: 15
|
||||
- type: Wieldable
|
||||
- type: Clothing
|
||||
slots:
|
||||
- neck
|
||||
breakOnMove: false
|
||||
equipDelay: 1
|
||||
unequipDelay: 1
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponWarAxe
|
||||
id: CP14WeaponWarAxeIron
|
||||
name: iron war axe
|
||||
description: A heavy war axe made of iron, designed for powerful strikes in battle.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/WarAxe/iron.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 20
|
||||
CP14Iron: 20
|
||||
@@ -0,0 +1,52 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
id: CP14BaseWeaponWarHammer
|
||||
parent:
|
||||
- BaseItem
|
||||
- CP14BaseWeaponDestructible
|
||||
- CP14BaseWeaponSelfDamage
|
||||
components:
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: MeleeWeapon
|
||||
clickDamageModifier: 0.1
|
||||
attackRate: 0.5
|
||||
range: 1.6
|
||||
angle: 170 #Bigger in 2 times
|
||||
wideAnimationRotation: -90
|
||||
damage:
|
||||
types:
|
||||
Blunt: 7
|
||||
animation: CP14WeaponArcThrust
|
||||
wideAnimation: CP14WeaponArcSlash
|
||||
soundHit:
|
||||
collection: MetalThud
|
||||
cPAnimationLength: 0.5
|
||||
cPAnimationOffset: 1
|
||||
- type: IncreaseDamageOnWield
|
||||
damage:
|
||||
types:
|
||||
Blunt: 13
|
||||
Structural: 5
|
||||
- type: CP14LightMeleeKnockdown
|
||||
- type: Wieldable
|
||||
- type: Clothing
|
||||
slots:
|
||||
- neck
|
||||
breakOnMove: false
|
||||
equipDelay: 1
|
||||
unequipDelay: 1
|
||||
|
||||
- type: entity
|
||||
parent: CP14BaseWeaponWarHammer
|
||||
id: CP14WeaponWarHammerIron
|
||||
name: iron war hammer
|
||||
description: A large and heavy war hammer. Heavy means reliable.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Melee/WarHammer/iron.rsi
|
||||
state: icon
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 20
|
||||
CP14Iron: 20
|
||||
@@ -1,51 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronArrow
|
||||
parent: CP14ModularRodWooden
|
||||
name: iron arrow
|
||||
description: Standard arrow, balance between damage and reliability.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- state: tail
|
||||
- sprite: _CP14/Objects/ModularTools/Tip/arrow.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularTipIronArrow
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularMithrilArrow
|
||||
parent: CP14ModularRodLucens
|
||||
name: mithril arrow
|
||||
description: An arrow made of expensive wood and magical iron, you shoot money, but the damage matches.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
color: "#0398fc"
|
||||
- state: tail
|
||||
- sprite: _CP14/Objects/ModularTools/Tip/arrow.rsi
|
||||
state: icon
|
||||
color: "#45d2a4"
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularTipMithrilArrow
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularCopperArrow
|
||||
parent: CP14ModularRodLucens
|
||||
name: copper arrow
|
||||
description: It's the cheapest and weakest arrow you've ever seen, but it's better than nothing.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- state: tail
|
||||
- sprite: _CP14/Objects/ModularTools/Tip/arrow.rsi
|
||||
state: icon
|
||||
color: "#bd712f"
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularTipCopperArrow
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronAxe
|
||||
parent: CP14ModularGripWoodenLong
|
||||
name: iron axe
|
||||
description: A heavy axe for cutting firewood or heads.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Axe/metall_axe.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronAxe
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularWoodenAxe
|
||||
parent: CP14ModularGripWoodenLong
|
||||
name: training wooden axe
|
||||
description: Wooden training weapon, a handy tool for practising strokes.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Axe/wooden_axe.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeWoodenAxe
|
||||
@@ -1,14 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronDagger
|
||||
parent: CP14ModularGripWooden
|
||||
name: iron dagger
|
||||
description: A small, multi-purpose, sharp blade. You can cut meat or throw it at a goblin.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Dagger/metall_dagger.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronDagger
|
||||
@@ -1,15 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronHammer
|
||||
parent: CP14ModularGripWooden
|
||||
name: iron hammer
|
||||
description: A small hammer. Good for carpentry work as well as for cracking skulls.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Hammer/metall_hammer.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronHammer
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronHoe
|
||||
parent: CP14ModularGripWooden
|
||||
name: iron hoe
|
||||
description: Hoe. Your perfect tool for tilling the ground and preparing it for gardening.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Hoe/metall_hoe.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronHoe
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronMace
|
||||
parent: CP14ModularGripWooden
|
||||
name: iron mace
|
||||
description: A heavy piece of metal on a long stick. What could be simpler than that?
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Mace/metall_mace.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronMace
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularWoodMop
|
||||
parent: CP14ModularGripWoodenLong
|
||||
name: wooden mop
|
||||
description: A mop for cleaning floors of various unpleasant liquids.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Mop/mop.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeWoodMop
|
||||
@@ -1,30 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronPickaxe
|
||||
parent: CP14ModularGripWoodenLong
|
||||
name: iron pickaxe
|
||||
description: Notched to perfection, for jamming it into rocks
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Pickaxe/metall_pickaxe.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronPickaxe
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularCopperPickaxe
|
||||
parent: CP14ModularGripWoodenLong
|
||||
name: copper pickaxe
|
||||
description: It's better than by hand
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Pickaxe/metall_pickaxe.rsi
|
||||
state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeCopperPickaxe
|
||||
@@ -1,81 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronRapier
|
||||
parent: CP14ModularGripWooden
|
||||
name: iron rapier
|
||||
description: The gold standard of edged weapons. Medium length, comfortable grip. No frills.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Rapier/metall_rapier.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronRapier
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularCopperRapier
|
||||
parent: CP14ModularGripWooden
|
||||
name: copper rapier
|
||||
description: You'll be lucky if it even pierces the paper.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Rapier/metall_rapier.rsi
|
||||
state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeCopperRapier
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularGuildmasterRapier
|
||||
parent: CP14ModularGripGuildmaster
|
||||
name: guildmaster's personal rapier
|
||||
description: A personal weapon issued to each guildmaster. Combines reliability and killing power.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Rapier/metall_rapier.rsi
|
||||
state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Garde/guildmaster_garde.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronRapier
|
||||
- CP14ModularGardeGuildmaster
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularGuardRapier
|
||||
parent: CP14ModularGripIronGuard
|
||||
name: "guard's rapier"
|
||||
description: The standard issue armament of the imperial guard. A short rapier adorned with blue feathers and brass.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Rapier/metall_rapier.rsi
|
||||
state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Garde/metall_sharp.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronRapier
|
||||
- CP14ModularGardeSharpIron
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularWoodenRapier
|
||||
parent: CP14ModularGripWooden
|
||||
name: training wooden rapier
|
||||
description: A training wooden rapier that even a complete inept can handle.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Rapier/wooden_rapier.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeWoodenRapier
|
||||
@@ -1,15 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronShovel
|
||||
parent: CP14ModularGripWoodenLong
|
||||
name: iron shovel
|
||||
description: An implement for digging up earth, digging beds or graves.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Shovel/metall_shovel.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronShovel
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronSickle
|
||||
parent: CP14ModularGripWooden
|
||||
name: iron sickle
|
||||
description: Originally developed as a weapon against grass, the sickle suddenly proved itself good at the bloodier harvest as well.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Sickle/metall_sickle.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronSickle
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronSkimitar
|
||||
parent: CP14ModularGripWooden
|
||||
name: iron skimitar
|
||||
description: the gold standard of edged weapons. Medium length, comfortable grip. No frills.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Skimitar/metall_skimitar.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronSkimitar
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularCopperSkimitar
|
||||
parent: CP14ModularGripWooden
|
||||
name: copper skimitar
|
||||
description: You'll be lucky if it even pierces the paper.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Skimitar/metall_skimitar.rsi
|
||||
state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeCopperSkimitar
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularCopperSkimitarTundra
|
||||
parent: CP14ModularGripWooden
|
||||
name: Skimitar Tundra
|
||||
description: the gold standard of edged weapons. Medium length, comfortable grip. It has "tundra" engraved on it.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Skimitar/metall_skimitar.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeCopperSkimitar
|
||||
- CP14ModularInlayQuartzWater
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularGoldSkimitarAgony
|
||||
parent: CP14ModularGripWooden
|
||||
name: Skimitar Agony
|
||||
description: the gold standard of edged weapons. Medium length, comfortable grip. It has "agony" engraved on it.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Skimitar/metall_skimitar.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeGoldSkimitar
|
||||
- CP14ModularInlayQuartzElectric
|
||||
@@ -1,44 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronSpear
|
||||
parent: CP14ModularGripWoodenLong
|
||||
name: iron spear
|
||||
description: The spear is a weapon whose effectiveness has stood the test of time.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Spear/metall_spear.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronSpear
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularIronKunai
|
||||
parent: CP14ModularGripWooden
|
||||
name: iron kunai
|
||||
description: An effective throwing weapon. Throw it at a wall, or no, better yet, at a goblin!
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Spear/metall_spear.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronSpear
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularWoodenSpear
|
||||
parent: CP14ModularGripWoodenLong
|
||||
name: training wooden spear
|
||||
description: A training wooden spear, no more complicated than a mop.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Spear/wooden_spear.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeWoodenSpear
|
||||
@@ -1,145 +0,0 @@
|
||||
- type: entity
|
||||
id: CP14ModularIronSword
|
||||
parent: CP14ModularGripWooden
|
||||
name: iron sword
|
||||
description: the gold standard of edged weapons. Medium length, comfortable grip. No frills.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Sword/metall_sword.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronSword
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularCopperSword
|
||||
parent: CP14ModularGripWooden
|
||||
name: copper sword
|
||||
description: You'll be lucky if it even pierces the paper.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Sword/metall_sword.rsi
|
||||
state: icon
|
||||
color: "#e28f08"
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeCopperSword
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularGuardHalberd
|
||||
parent: CP14ModularGripIronLongGuard
|
||||
name: "guard's halberd"
|
||||
description: The standard issue armament of the imperial guard. A long iron halberd adorned with blue feathers and brass.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Sword/metall_sword.rsi
|
||||
state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Garde/metall_sharp.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronSword
|
||||
- CP14ModularGardeSharpIron
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularGuardSword
|
||||
parent: CP14ModularGripIronGuard
|
||||
name: "guard's sword"
|
||||
description: The standard issue armament of the imperial guard. A short sword adorned with blue feathers and brass.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Sword/metall_sword.rsi
|
||||
state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Garde/metall_sharp.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeIronSword
|
||||
- CP14ModularGardeSharpIron
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularSkeletonHalberd
|
||||
parent: CP14ModularGripWoodenLong
|
||||
name: bone halberd
|
||||
description: Monstrous weapons of bone.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Sword/bone_sword.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeBoneSword
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularSkeletonSword
|
||||
parent: CP14ModularGripWooden
|
||||
name: bone sword
|
||||
description: Monstrous weapons of bone.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Sword/bone_sword.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeBoneSword
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularSkeletonHalberdUpgrade
|
||||
parent: CP14ModularGripWoodenLong
|
||||
name: bone halberd
|
||||
suffix: Reinforced
|
||||
description: Monstrous weapons of bone.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Sword/bone_sword.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeBoneSword
|
||||
- CP14ModularGardeSharpIron
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularSkeletonSwordUpgrade
|
||||
parent: CP14ModularGripWooden
|
||||
name: bone sword
|
||||
suffix: Reinforced
|
||||
description: Monstrous weapons of bone.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Sword/bone_sword.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeBoneSword
|
||||
- CP14ModularGardeSharpIron
|
||||
|
||||
- type: entity
|
||||
id: CP14ModularWoodenSword
|
||||
parent: CP14ModularGripWooden
|
||||
name: training wooden sword
|
||||
description: A wooden sword, light and easy to use, even a complete inept, will be able to use it.
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: icon
|
||||
- sprite: _CP14/Objects/ModularTools/Blade/Sword/wooden_sword.rsi
|
||||
state: icon
|
||||
- type: CP14ModularCraftAutoAssemble
|
||||
details:
|
||||
- CP14ModularBladeWoodenSword
|
||||
@@ -0,0 +1,94 @@
|
||||
- type: entity
|
||||
id: CP14ArrowBase
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
categories: [ ForkFiltered ]
|
||||
components:
|
||||
- type: Item
|
||||
storedRotation: 0
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape: !type:PhysShapeCircle
|
||||
radius: 0.2
|
||||
density: 5
|
||||
mask:
|
||||
- ItemMask
|
||||
restitution: 0.3
|
||||
friction: 0.2
|
||||
projectile:
|
||||
shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.1,-0.1,0.1,0.1"
|
||||
hard: false
|
||||
mask:
|
||||
- Impassable
|
||||
- BulletImpassable
|
||||
- type: EmbeddableProjectile
|
||||
sound: /Audio/Weapons/star_hit.ogg
|
||||
removalTime: 1
|
||||
embedOnThrow: false
|
||||
- type: ThrowingAngle
|
||||
angle: 0
|
||||
- type: Ammo
|
||||
muzzleFlash: null
|
||||
- type: Tag
|
||||
tags:
|
||||
- CP14Arrow
|
||||
- type: Projectile
|
||||
deleteOnCollide: false
|
||||
onlyCollideWhenShot: true
|
||||
- type: Damageable
|
||||
- type: DamageOnLand
|
||||
damage:
|
||||
types:
|
||||
Blunt: 10
|
||||
- type: SolutionContainerManager
|
||||
solutions:
|
||||
ammo:
|
||||
maxVol: 2
|
||||
- type: RefillableSolution
|
||||
solution: ammo
|
||||
- type: InjectableSolution
|
||||
solution: ammo
|
||||
- type: SolutionInjectOnEmbed
|
||||
transferAmount: 2
|
||||
solution: ammo
|
||||
- type: SolutionTransfer
|
||||
maxTransferAmount: 2
|
||||
- type: Appearance
|
||||
- type: SolutionContainerVisuals
|
||||
maxFillLevels: 1
|
||||
fillBaseName: solution
|
||||
|
||||
- type: entity
|
||||
id: CP14Arrow
|
||||
parent: CP14ArrowBase
|
||||
name: arrow
|
||||
description: A sharp arrow made of wood and metal
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: _CP14/Objects/Weapons/Ranged/Projectiles/arrows.rsi
|
||||
layers:
|
||||
- state: rod
|
||||
- state: solution1
|
||||
map: ["enum.SolutionContainerLayers.Fill"]
|
||||
- type: Projectile
|
||||
damage:
|
||||
types:
|
||||
Piercing: 35
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
collection: WoodDestroy
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
CP14WoodenPlanks: 5
|
||||
CP14Iron: 2
|
||||
@@ -97,7 +97,6 @@
|
||||
- !type:GroupSelector # Rarities
|
||||
weight: 0.2
|
||||
children:
|
||||
- id: CP14ModularSkeletonHalberd
|
||||
- !type:NestedSelector
|
||||
tableId: CP14StationCrateLoot
|
||||
|
||||
|
||||
@@ -17,13 +17,13 @@
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 350
|
||||
damage: 150
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
@@ -51,13 +51,13 @@
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 350
|
||||
damage: 150
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
@@ -111,7 +111,7 @@
|
||||
acts: ["Destruction"]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
damage: 30
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
@@ -184,7 +184,7 @@
|
||||
acts: [ "Destruction" ]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
damage: 30
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
@@ -237,7 +237,7 @@
|
||||
acts: ["Destruction"]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
damage: 30
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
@@ -281,7 +281,7 @@
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 350
|
||||
damage: 150
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
|
||||
@@ -13,13 +13,13 @@
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 250
|
||||
damage: 150
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
@@ -48,13 +48,13 @@
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
damage: 150
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
@@ -84,13 +84,13 @@
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
damage: 150
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
@@ -124,13 +124,13 @@
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
damage: 150
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
@@ -161,13 +161,13 @@
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 250
|
||||
damage: 150
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
|
||||
@@ -172,6 +172,11 @@
|
||||
!type:DamageTrigger
|
||||
damage: 100
|
||||
behaviors:
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
CP14StoneBlock1:
|
||||
min: 1
|
||||
max: 2
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
path: /Audio/Effects/break_stone.ogg
|
||||
|
||||
@@ -4,45 +4,71 @@
|
||||
minLimit: 0
|
||||
maxLimit: 1
|
||||
loadouts:
|
||||
- CP14ModularCopperSkimitar
|
||||
- CP14ModularCopperSword
|
||||
- CP14ModularCopperRapier
|
||||
- CP14BowCombat
|
||||
#- CP14MagicDruidStaff
|
||||
|
||||
- type: loadout
|
||||
id: CP14ModularCopperSkimitar
|
||||
dummyEntity: CP14ModularCopperSkimitar
|
||||
equipment:
|
||||
belt2: CP14ModularCopperSkimitar
|
||||
skills:
|
||||
- SkimitarMastery
|
||||
|
||||
- type: loadout
|
||||
id: CP14ModularCopperSword
|
||||
dummyEntity: CP14ModularCopperSword
|
||||
equipment:
|
||||
belt2: CP14ModularCopperSword
|
||||
skills:
|
||||
- SwordMastery
|
||||
|
||||
- type: loadout
|
||||
id: CP14ModularCopperRapier
|
||||
dummyEntity: CP14ModularCopperRapier
|
||||
equipment:
|
||||
belt2: CP14ModularCopperRapier
|
||||
skills:
|
||||
- RapierMastery
|
||||
- CP14WeaponDaggerIron
|
||||
- CP14WeaponSwordIron
|
||||
- CP14WeaponSkimitarIron
|
||||
- CP14WeaponSpearIron
|
||||
- CP14WeaponWarHammerIron
|
||||
- CP14WeaponTwoHandedSwordIron
|
||||
- CP14WeaponWarAxeIron
|
||||
|
||||
- type: loadout
|
||||
id: CP14BowCombat
|
||||
dummyEntity: CP14BowCombat
|
||||
equipment:
|
||||
belt2: CP14ClothingBeltQuiverCopperArrow
|
||||
belt2: CP14ClothingBeltQuiverArrows
|
||||
neck: CP14BowCombat
|
||||
|
||||
#- type: loadout
|
||||
# id: CP14MagicDruidStaff
|
||||
# dummyEntity: CP14MagicDruidStaff
|
||||
# equipment:
|
||||
# neck: CP14MagicDruidStaff
|
||||
- type: loadout
|
||||
id: CP14WeaponDaggerIron
|
||||
dummyEntity: CP14WeaponDaggerIron
|
||||
equipment:
|
||||
belt2: CP14WeaponDaggerIron
|
||||
storage:
|
||||
back:
|
||||
- CP14WeaponDaggerIron
|
||||
- CP14WeaponDaggerIron
|
||||
- CP14WeaponDaggerIron
|
||||
|
||||
- type: loadout
|
||||
id: CP14WeaponSwordIron
|
||||
dummyEntity: CP14WeaponSwordIron
|
||||
equipment:
|
||||
neck: CP14WeaponShieldWooden
|
||||
inhand:
|
||||
- CP14WeaponSwordIron
|
||||
|
||||
- type: loadout
|
||||
id: CP14WeaponSkimitarIron
|
||||
dummyEntity: CP14WeaponSkimitarIron
|
||||
equipment:
|
||||
neck: CP14WeaponShieldBuckler
|
||||
inhand:
|
||||
- CP14WeaponSkimitarIron
|
||||
|
||||
- type: loadout
|
||||
id: CP14WeaponSpearIron
|
||||
dummyEntity: CP14WeaponSpearIron
|
||||
equipment:
|
||||
neck: CP14WeaponSpearIron
|
||||
|
||||
- type: loadout
|
||||
id: CP14WeaponWarHammerIron
|
||||
dummyEntity: CP14WeaponWarHammerIron
|
||||
equipment:
|
||||
neck: CP14WeaponTowerShieldWooden
|
||||
inhand:
|
||||
- CP14WeaponWarHammerIron
|
||||
|
||||
- type: loadout
|
||||
id: CP14WeaponTwoHandedSwordIron
|
||||
dummyEntity: CP14WeaponTwoHandedSwordIron
|
||||
equipment:
|
||||
neck: CP14WeaponTwoHandedSwordIron
|
||||
|
||||
- type: loadout
|
||||
id: CP14WeaponWarAxeIron
|
||||
dummyEntity: CP14WeaponWarAxeIron
|
||||
equipment:
|
||||
neck: CP14WeaponWarAxeIron
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user