Code cleanup: Purge obsoleted SharedPhysicsSystem methods (#26287)
Updated calls to SharedPhysicsSystem methods
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@@ -386,7 +386,7 @@ public abstract partial class SharedGunSystem : EntitySystem
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public void ShootProjectile(EntityUid uid, Vector2 direction, Vector2 gunVelocity, EntityUid gunUid, EntityUid? user = null, float speed = 20f)
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{
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var physics = EnsureComp<PhysicsComponent>(uid);
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Physics.SetBodyStatus(physics, BodyStatus.InAir);
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Physics.SetBodyStatus(uid, physics, BodyStatus.InAir);
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var targetMapVelocity = gunVelocity + direction.Normalized() * speed;
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var currentMapVelocity = Physics.GetMapLinearVelocity(uid, physics);
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