Fire update (#602)
* fire spread fixes and optimization * fix liquid drops nefty and suffix * some sharedization * melee fire extinguish * clean up fireSpread system * caution popup * cuffable zombies * fix zombie AI * lighter * torch integration attempt * fix torch igniting * yml tweaks * bonus flammable damage
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using Content.Shared._CP14.Temperature;
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namespace Content.Client._CP14.Temperature;
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public sealed partial class CP14ClientFireSpreadSystem : CP14SharedFireSpreadSystem
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{
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}
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