diff --git a/Resources/Prototypes/_CP14/Entities/Mobs/Species/goblin.yml b/Resources/Prototypes/_CP14/Entities/Mobs/Species/goblin.yml index 5da037c719..d9444ec474 100644 --- a/Resources/Prototypes/_CP14/Entities/Mobs/Species/goblin.yml +++ b/Resources/Prototypes/_CP14/Entities/Mobs/Species/goblin.yml @@ -90,81 +90,50 @@ templateId: CP14Human displacements: belt: - layer: - sprite: _CP14/Mobs/Species/Goblin/displacement.rsi - state: belt - copyToShaderParameters: - layerKey: dummy - parameterTexture: displacementMap - parameterUV: displacementUV + sizeMaps: + 32: + sprite: _CP14/Mobs/Species/Goblin/displacement.rsi + state: belt cloak: - layer: - sprite: _CP14/Mobs/Species/Goblin/displacement.rsi - state: cloak - copyToShaderParameters: - layerKey: dummy - parameterTexture: displacementMap - parameterUV: displacementUV + sizeMaps: + 32: + sprite: _CP14/Mobs/Species/Goblin/displacement.rsi + state: cloak eyes: - layer: - sprite: _CP14/Mobs/Species/Goblin/displacement.rsi - state: eyes - copyToShaderParameters: - layerKey: dummy - parameterTexture: displacementMap - parameterUV: displacementUV + sizeMaps: + 32: + sprite: _CP14/Mobs/Species/Goblin/displacement.rsi + state: eyes gloves: - layer: - sprite: _CP14/Mobs/Species/Goblin/displacement.rsi - state: gloves - copyToShaderParameters: - layerKey: dummy - parameterTexture: displacementMap - parameterUV: displacementUV + sizeMaps: + 32: + sprite: _CP14/Mobs/Species/Goblin/displacement.rsi + state: gloves head: - layer: - sprite: _CP14/Mobs/Species/Goblin/displacement.rsi - state: head - copyToShaderParameters: - layerKey: dummy - parameterTexture: displacementMap - parameterUV: displacementUV - layer48: - sprite: _CP14/Mobs/Species/Goblin/displacement48.rsi - state: head - copyToShaderParameters: - layerKey: dummy - parameterTexture: displacementMap - parameterUV: displacementUV + sizeMaps: + 32: + sprite: _CP14/Mobs/Species/Goblin/displacement.rsi + state: head + 48: + sprite: _CP14/Mobs/Species/Goblin/displacement48.rsi + state: head mask: - layer: - sprite: _CP14/Mobs/Species/Goblin/displacement.rsi - state: mask - copyToShaderParameters: - layerKey: dummy - parameterTexture: displacementMap - parameterUV: displacementUV + sizeMaps: + 32: + sprite: _CP14/Mobs/Species/Goblin/displacement.rsi + state: mask pants: - layer: - sprite: _CP14/Mobs/Species/Goblin/displacement.rsi - state: pants - copyToShaderParameters: - layerKey: dummy - parameterTexture: displacementMap - parameterUV: displacementUV + sizeMaps: + 32: + sprite: _CP14/Mobs/Species/Goblin/displacement.rsi + state: pants shirt: - layer: - sprite: _CP14/Mobs/Species/Goblin/displacement.rsi - state: shirt - copyToShaderParameters: - layerKey: dummy - parameterTexture: displacementMap - parameterUV: displacementUV + sizeMaps: + 32: + sprite: _CP14/Mobs/Species/Goblin/displacement.rsi + state: shirt shoes: - layer: - sprite: _CP14/Mobs/Species/Goblin/displacement.rsi - state: shoes - copyToShaderParameters: - layerKey: dummy - parameterTexture: displacementMap - parameterUV: displacementUV \ No newline at end of file + sizeMaps: + 32: + sprite: _CP14/Mobs/Species/Goblin/displacement.rsi + state: shoes \ No newline at end of file