Merge remote-tracking branch 'upstream/stable' into ed-311-03-2025-upstream-2
# Conflicts: # Content.Client/Administration/AdminNameOverlay.cs # Content.Client/Administration/UI/Bwoink/BwoinkControl.xaml # Content.Client/Guidebook/Controls/GuideReagentReaction.xaml # Content.Client/Options/UI/Tabs/KeyRebindTab.xaml.cs # Content.Client/SubFloor/SubFloorHideSystem.cs # Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs # Content.Server/Antag/AntagSelectionSystem.cs # Content.Server/Cloning/CloningSystem.cs # Content.Server/GameTicking/Rules/Components/ParadoxCloneRuleComponent.cs # Content.Server/GameTicking/Rules/ParadoxCloneRuleSystem.cs # Content.Server/Roles/ParadoxCloneRoleComponent.cs # Content.Shared.Database/LogType.cs # Content.Shared/CCVar/CCVars.Interface.cs # Content.Shared/Cloning/CloningEvents.cs # Content.Shared/Cloning/CloningSettingsPrototype.cs # Content.Shared/Humanoid/NamingSystem.cs # Content.Shared/Humanoid/Prototypes/SpeciesPrototype.cs # Content.Shared/Light/Components/SunShadowCycleComponent.cs # Content.Shared/Storage/StorageComponent.cs # Resources/Changelog/Admin.yml # Resources/Changelog/Changelog.yml # Resources/Credits/GitHub.txt # Resources/Locale/en-US/paradox-clone/role.ftl # Resources/Maps/bagel.yml # Resources/Maps/loop.yml # Resources/Prototypes/Chemistry/mixing_types.yml # Resources/Prototypes/Datasets/Names/last.yml # Resources/Prototypes/Entities/Effects/puddle.yml # Resources/Prototypes/Entities/Mobs/Player/clone.yml # Resources/Prototypes/Entities/Mobs/Species/base.yml # Resources/Prototypes/Entities/Objects/Deliveries/deliveries_tables.yml # Resources/Prototypes/Entities/Objects/Devices/pda.yml # Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml # Resources/Prototypes/GameRules/events.yml # Resources/Prototypes/Maps/Pools/default.yml # Resources/Prototypes/Objectives/paradoxClone.yml # Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml # Resources/Textures/Clothing/Eyes/Glasses/jensen.rsi/equipped-EYES-arachnid.png
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@@ -136,7 +136,7 @@ public sealed partial class AdminVerbSystem
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Filter.PvsExcept(args.Target), true, PopupType.MediumCaution);
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var board = Spawn("ChessBoard", xform.Coordinates);
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var session = _tabletopSystem.EnsureSession(Comp<TabletopGameComponent>(board));
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xform.Coordinates = _transformSystem.ToCoordinates(session.Position);
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_transformSystem.SetMapCoordinates(args.Target, session.Position);
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_transformSystem.SetWorldRotationNoLerp((args.Target, xform), Angle.Zero);
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},
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Impact = LogImpact.Extreme,
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@@ -421,7 +421,7 @@ public sealed partial class AdminVerbSystem
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{
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var xform = Transform(args.Target);
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var fixtures = Comp<FixturesComponent>(args.Target);
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xform.Anchored = false; // Just in case.
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_transformSystem.Unanchor(args.Target); // Just in case.
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_physics.SetBodyType(args.Target, BodyType.Dynamic, manager: fixtures, body: physics);
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_physics.SetBodyStatus(args.Target, physics, BodyStatus.InAir);
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_physics.WakeBody(args.Target, manager: fixtures, body: physics);
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@@ -456,7 +456,7 @@ public sealed partial class AdminVerbSystem
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{
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var xform = Transform(args.Target);
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var fixtures = Comp<FixturesComponent>(args.Target);
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xform.Anchored = false; // Just in case.
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_transformSystem.Unanchor(args.Target); // Just in case.
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_physics.SetBodyType(args.Target, BodyType.Dynamic, body: physics);
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_physics.SetBodyStatus(args.Target, physics, BodyStatus.InAir);
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