delete skill trees

This commit is contained in:
Ed
2025-05-09 01:22:02 +03:00
parent d9c2bd8e09
commit 9d7fae73c4
23 changed files with 39 additions and 601 deletions

View File

@@ -83,55 +83,6 @@ public abstract partial class CP14SharedSkillSystem : EntitySystem
return component.LearnedSkills.Contains(skill);
}
/// <summary>
/// Adds experience to the specified skill tree for the player.
/// </summary>
public bool TryAddExperience(EntityUid target,
ProtoId<CP14SkillTreePrototype> tree,
FixedPoint2 exp,
CP14SkillStorageComponent? component = null)
{
if (!Resolve(target, ref component, false))
return false;
if (component.Progress.TryGetValue(tree, out var currentExp))
{
// If the tree already exists, add experience to it
component.Progress[tree] = currentExp + exp;
}
else
{
// If the tree doesn't exist, initialize it with the experience
component.Progress[tree] = exp;
}
Dirty(target, component);
return true;
}
/// <summary>
/// Removes experience from the specified skill tree for the player.
/// </summary>
public bool TryRemoveExperience(EntityUid target,
ProtoId<CP14SkillTreePrototype> tree,
FixedPoint2 exp,
CP14SkillStorageComponent? component = null)
{
if (!Resolve(target, ref component, false))
return false;
if (!component.Progress.TryGetValue(tree, out var currentExp))
return false;
if (currentExp < exp)
return false;
component.Progress[tree] = FixedPoint2.Max(0, component.Progress[tree] - exp);
Dirty(target, component);
return true;
}
/// <summary>
/// Checks if the player can learn the specified skill.
/// </summary>
@@ -158,12 +109,6 @@ public abstract partial class CP14SharedSkillSystem : EntitySystem
if (!AllowedToLearn(target, skill, component))
return false;
//Experience check
if (!component.Progress.TryGetValue(skill.Tree, out var currentExp))
return false;
if (currentExp < skill.LearnCost)
return false;
return true;
}
@@ -182,7 +127,7 @@ public abstract partial class CP14SharedSkillSystem : EntitySystem
return false;
//Check max cap
if (component.SkillsSumExperience + skill.LearnCost >= component.ExperienceMaxCap)
if (component.SkillsSumExperience + skill.LearnCost > component.ExperienceMaxCap)
return false;
//Restrictions check
@@ -211,9 +156,6 @@ public abstract partial class CP14SharedSkillSystem : EntitySystem
if (!CanLearnSkill(target, skill, component))
return false;
if (!TryRemoveExperience(target, indexedSkill.Tree, indexedSkill.LearnCost, component))
return false;
if (!TryAddSkill(target, skill, component))
return false;