Add species-specific code for ToggleableLightVisuals (#35482)
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@@ -79,10 +79,14 @@
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clothingVisuals:
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head:
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- state: equipped-head-light
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head-vox:
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- state: equipped-head-light-vox
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- type: Clothing
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clothingVisuals:
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head:
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- state: equipped-head
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head-vox:
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- state: equipped-head-vox
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- type: TemperatureProtection
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heatingCoefficient: 0.1
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coolingCoefficient: 0.1
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@@ -48,12 +48,19 @@
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head:
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- state: equipped-head-light
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shader: unshaded
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head-vox:
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- state: equipped-head-light-vox
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shader: unshaded
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- type: Clothing
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clothingVisuals:
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head:
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- state: equipped-head
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- state: equipped-head-unshaded
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shader: unshaded
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head-vox:
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- state: equipped-head-vox
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- state: equipped-head-unshaded-vox
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shader: unshaded
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- type: PointLight
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color: "#adffe6"
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- type: PressureProtection
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@@ -106,12 +113,19 @@
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head:
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- state: equipped-head-light
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shader: unshaded
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head-vox:
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- state: equipped-head-light-vox
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shader: unshaded
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- type: Clothing
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clothingVisuals:
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head:
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- state: equipped-head
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- state: equipped-head-unshaded
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shader: unshaded
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head-vox:
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- state: equipped-head-vox
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- state: equipped-head-unshaded-vox
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shader: unshaded
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- type: PointLight
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radius: 6
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- type: PressureProtection
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@@ -159,12 +173,19 @@
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head:
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- state: equipped-head-light
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shader: unshaded
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head-vox:
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- state: equipped-head-light-vox
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shader: unshaded
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- type: Clothing
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clothingVisuals:
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head:
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- state: equipped-head
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- state: equipped-head-unshaded
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shader: unshaded
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head-vox:
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- state: equipped-head-vox
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- state: equipped-head-unshaded-vox
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shader: unshaded
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- type: PointLight
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radius: 6
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- type: PressureProtection
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@@ -140,6 +140,9 @@
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outerClothing:
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- state: equipped-OUTERCLOTHING-light
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shader: unshaded
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outerClothing-vox:
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- state: equipped-OUTERCLOTHING-light-vox
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shader: unshaded
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- type: Appearance
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- type: HandheldLight
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addPrefix: false
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