Bones (#1683)
* bones * bone remains * step sound * sound destruction * demiplan * fix
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Resources/Textures/_CP14/Objects/Materials/bones.rsi/bone_1.png
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After Width: | Height: | Size: 339 B |
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Resources/Textures/_CP14/Objects/Materials/bones.rsi/bone_2.png
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After Width: | Height: | Size: 426 B |
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Resources/Textures/_CP14/Objects/Materials/bones.rsi/bone_3.png
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After Width: | Height: | Size: 477 B |
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{
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"version": 1,
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"size": {
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"x": 32,
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"y": 32
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},
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"license": "CC-BY-SA-4.0",
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"copyright": "Created by vladimir.s",
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"states": [
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{
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"name": "bone_1"
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},
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{
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"name": "bone_2"
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},
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{
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"name": "bone_3"
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}
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]
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}
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After Width: | Height: | Size: 4.6 KiB |
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{
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"version": 1,
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||||
"license": "CC-BY-SA-4.0",
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"copyright": "Created by vladimir.s ",
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"size": {
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"x": 128,
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"y": 96
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},
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"states": [
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{
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"name": "bone_dragon"
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}
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]
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}
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After Width: | Height: | Size: 542 B |
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After Width: | Height: | Size: 492 B |
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After Width: | Height: | Size: 349 B |
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||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-4.0",
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||||
"copyright": "Created by vladimir.s ",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "bone_remains_1"
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},
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{
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"name": "bone_remains_2"
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},
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{
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"name": "bone_remains_3"
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}
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]
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}
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After Width: | Height: | Size: 1015 B |
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{
|
||||
"version": 1,
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||||
"license": "CC-BY-SA-4.0",
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||||
"copyright": "Created by vladimir.s ",
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"size": {
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"x": 48,
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"y": 48
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},
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"states": [
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{
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"name": "bone_spine"
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}
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]
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}
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