Church Bells (#26030)

* Adds Church Bells

* I'm dumb.

* The bell is no longer haunted.

* forgot attributions

* change sounds so scary law no hunt

* One day I'll stop needing to make an immediate micro-commit. One day.

* God damn it.
This commit is contained in:
Sphiral
2024-03-25 08:24:00 -05:00
committed by GitHub
parent 66bb3fc672
commit a0cc87c267
9 changed files with 68 additions and 0 deletions

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@@ -0,0 +1,41 @@
- type: entity
id: ChurchBell
name: church bell
description: You feel your soul grow ever closer to the realms beyond for every chime this bell tolls...
placement:
mode: SnapgridCenter
components:
- type: Transform
anchored: true
- type: Sprite
noRot: true
sprite: Structures/Specific/church-bell.rsi
layers:
- state: church-bell
- type: InteractionPopup
interactDelay: 1
successChance: 1
interactSuccessSound:
collection: ChurchBell
- type: Clickable
- type: Rotatable
- type: CollisionWake
enabled: false
- type: Physics
canCollide: false
bodyType: Static
- type: Fixtures
- type: InteractionOutline
- type: Damageable
damageContainer: Inorganic
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 150
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound:
collection: MetalBreak

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@@ -0,0 +1,7 @@
- type: soundCollection
id: ChurchBell
files:
- /Audio/Effects/church_bell1.ogg
- /Audio/Effects/church_bell2.ogg
- /Audio/Effects/church_bell3.ogg
- /Audio/Effects/church_bell4.ogg