Server-only component YAML cleanup (#26836)
* First pass cleaning up server-only YAML errors. * Second pass
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@@ -70,12 +70,11 @@
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# Tries to melee attack our target.
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- type: htnCompound
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id: MeleeAttackTargetCompound
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preconditions:
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- !type:KeyExistsPrecondition
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key: Target
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branches:
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# Move to melee range and hit them
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- tasks:
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- preconditions:
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- !type:KeyExistsPrecondition
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key: Target
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tasks:
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- !type:HTNPrimitiveTask
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operator: !type:MoveToOperator
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shutdownState: PlanFinished
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@@ -104,11 +103,11 @@
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- type: htnCompound
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id: MeleeAttackOrderedTargetCompound
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preconditions:
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- !type:KeyExistsPrecondition
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key: Target
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branches:
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- tasks:
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- preconditions:
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- !type:KeyExistsPrecondition
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key: Target
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tasks:
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- !type:HTNPrimitiveTask
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operator: !type:MoveToOperator
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shutdownState: PlanFinished
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