diff --git a/Content.Client/Chat/ChatBox.cs b/Content.Client/Chat/ChatBox.cs
index 228ccea90b..f9f9b46152 100644
--- a/Content.Client/Chat/ChatBox.cs
+++ b/Content.Client/Chat/ChatBox.cs
@@ -1,12 +1,12 @@
-using System.Collections.Generic;
+using System.Collections.Generic;
using Content.Shared.Chat;
-using SS14.Client.Console;
-using SS14.Client.Graphics.Drawing;
-using SS14.Client.Input;
-using SS14.Client.UserInterface;
-using SS14.Client.UserInterface.Controls;
-using SS14.Shared.Maths;
-using SS14.Shared.Utility;
+using Robust.Client.Console;
+using Robust.Client.Graphics.Drawing;
+using Robust.Client.Input;
+using Robust.Client.UserInterface;
+using Robust.Client.UserInterface.Controls;
+using Robust.Shared.Maths;
+using Robust.Shared.Utility;
namespace Content.Client.Chat
{
diff --git a/Content.Client/Chat/ChatManager.cs b/Content.Client/Chat/ChatManager.cs
index 13e42b52e1..91daab3b15 100644
--- a/Content.Client/Chat/ChatManager.cs
+++ b/Content.Client/Chat/ChatManager.cs
@@ -1,13 +1,13 @@
using System;
using Content.Client.Interfaces.Chat;
using Content.Shared.Chat;
-using SS14.Client.Console;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Maths;
-using SS14.Shared.Utility;
+using Robust.Client.Console;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Maths;
+using Robust.Shared.Utility;
namespace Content.Client.Chat
{
diff --git a/Content.Client/ClientNotifyManager.cs b/Content.Client/ClientNotifyManager.cs
index 56364513ee..fc4db8db17 100644
--- a/Content.Client/ClientNotifyManager.cs
+++ b/Content.Client/ClientNotifyManager.cs
@@ -2,19 +2,19 @@ using System;
using System.Collections.Generic;
using Content.Client.Interfaces;
using Content.Shared;
-using SS14.Client;
-using SS14.Client.Interfaces.Console;
-using SS14.Client.Interfaces.Graphics.ClientEye;
-using SS14.Client.Interfaces.Input;
-using SS14.Client.Interfaces.UserInterface;
-using SS14.Client.Player;
-using SS14.Client.UserInterface.Controls;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Utility;
+using Robust.Client;
+using Robust.Client.Interfaces.Console;
+using Robust.Client.Interfaces.Graphics.ClientEye;
+using Robust.Client.Interfaces.Input;
+using Robust.Client.Interfaces.UserInterface;
+using Robust.Client.Player;
+using Robust.Client.UserInterface.Controls;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Utility;
namespace Content.Client
{
diff --git a/Content.Client/Commands/DebugCommands.cs b/Content.Client/Commands/DebugCommands.cs
index 3ab831798b..6ffac303f7 100644
--- a/Content.Client/Commands/DebugCommands.cs
+++ b/Content.Client/Commands/DebugCommands.cs
@@ -1,10 +1,10 @@
using Content.Client.Interfaces;
using Content.Shared.GameObjects.Components.Markers;
-using SS14.Client.Interfaces.Console;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
+using Robust.Client.Interfaces.Console;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
namespace Content.Client.Commands
{
diff --git a/Content.Client/Construction/ConstructionButton.cs b/Content.Client/Construction/ConstructionButton.cs
index dbc5444c62..14a8464f14 100644
--- a/Content.Client/Construction/ConstructionButton.cs
+++ b/Content.Client/Construction/ConstructionButton.cs
@@ -1,7 +1,7 @@
using Content.Client.GameObjects.Components.Construction;
-using SS14.Client.Interfaces.Graphics;
-using SS14.Client.UserInterface.Controls;
-using SS14.Shared.Utility;
+using Robust.Client.Interfaces.Graphics;
+using Robust.Client.UserInterface.Controls;
+using Robust.Shared.Utility;
namespace Content.Client.Construction
{
diff --git a/Content.Client/Construction/ConstructionMenu.cs b/Content.Client/Construction/ConstructionMenu.cs
index 993d90fefa..c319cff27e 100644
--- a/Content.Client/Construction/ConstructionMenu.cs
+++ b/Content.Client/Construction/ConstructionMenu.cs
@@ -3,25 +3,25 @@ using System.Collections.Generic;
using System.Linq;
using Content.Client.GameObjects.Components.Construction;
using Content.Shared.Construction;
-using SS14.Client.GameObjects;
-using SS14.Client.Graphics;
-using SS14.Client.Interfaces.GameObjects;
-using SS14.Client.Interfaces.Graphics;
-using SS14.Client.Interfaces.Placement;
-using SS14.Client.Interfaces.ResourceManagement;
-using SS14.Client.Placement;
-using SS14.Client.ResourceManagement;
-using SS14.Client.UserInterface;
-using SS14.Client.UserInterface.Controls;
-using SS14.Client.UserInterface.CustomControls;
-using SS14.Client.Utility;
-using SS14.Shared.Enums;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Maths;
-using SS14.Shared.Prototypes;
-using SS14.Shared.Utility;
+using Robust.Client.GameObjects;
+using Robust.Client.Graphics;
+using Robust.Client.Interfaces.GameObjects;
+using Robust.Client.Interfaces.Graphics;
+using Robust.Client.Interfaces.Placement;
+using Robust.Client.Interfaces.ResourceManagement;
+using Robust.Client.Placement;
+using Robust.Client.ResourceManagement;
+using Robust.Client.UserInterface;
+using Robust.Client.UserInterface.Controls;
+using Robust.Client.UserInterface.CustomControls;
+using Robust.Client.Utility;
+using Robust.Shared.Enums;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Maths;
+using Robust.Shared.Prototypes;
+using Robust.Shared.Utility;
namespace Content.Client.Construction
{
diff --git a/Content.Client/Construction/ConstructionPlacementHijack.cs b/Content.Client/Construction/ConstructionPlacementHijack.cs
index fc1ec338e9..bf1abe4ee1 100644
--- a/Content.Client/Construction/ConstructionPlacementHijack.cs
+++ b/Content.Client/Construction/ConstructionPlacementHijack.cs
@@ -1,14 +1,14 @@
using Content.Client.GameObjects.Components.Construction;
using Content.Shared.Construction;
-using SS14.Client.Graphics;
-using SS14.Client.Interfaces.ResourceManagement;
-using SS14.Client.Placement;
-using SS14.Client.ResourceManagement;
-using SS14.Client.Utility;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
+using Robust.Client.Graphics;
+using Robust.Client.Interfaces.ResourceManagement;
+using Robust.Client.Placement;
+using Robust.Client.ResourceManagement;
+using Robust.Client.Utility;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
namespace Content.Client.Construction
{
diff --git a/Content.Client/Content.Client.csproj b/Content.Client/Content.Client.csproj
index dbf6b9a7fe..fb7d05835e 100644
--- a/Content.Client/Content.Client.csproj
+++ b/Content.Client/Content.Client.csproj
@@ -126,17 +126,17 @@
{26aeebb3-dde7-443a-9f43-7bc7f4acf6b5}
Content.Shared
-
- {3F8AA5A7-7198-49D5-B460-4A83A8F1528A}
- SS14.Client
+
+ {83429bd6-6358-4b18-be51-401df8ea2673}
+ Robust.Client
-
- {7DC961F2-A45B-4193-BE7F-77622A231943}
- SS14.Shared.Maths
+
+ {93f23a82-00c5-4572-964e-e7c9457726d4}
+ Robust.Shared.Maths
-
- {5F161008-6C48-4596-A2DE-5E7B0CEB2AA1}
- SS14.Shared
+
+ {0529f740-0000-0000-0000-000000000000}
+ Robust.Shared
@@ -160,4 +160,4 @@
-
+
\ No newline at end of file
diff --git a/Content.Client/EntryPoint.cs b/Content.Client/EntryPoint.cs
index 999f4b7915..d1c4affc94 100644
--- a/Content.Client/EntryPoint.cs
+++ b/Content.Client/EntryPoint.cs
@@ -14,16 +14,16 @@ using Content.Client.Interfaces.Parallax;
using Content.Client.Parallax;
using Content.Shared.GameObjects.Components.Weapons.Ranged;
using Content.Shared.Interfaces;
-using SS14.Client;
-using SS14.Client.Interfaces;
-using SS14.Client.Interfaces.Graphics.Overlays;
-using SS14.Client.Interfaces.Input;
-using SS14.Client.Player;
-using SS14.Client.Utility;
-using SS14.Shared.ContentPack;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
-using SS14.Shared.Prototypes;
+using Robust.Client;
+using Robust.Client.Interfaces;
+using Robust.Client.Interfaces.Graphics.Overlays;
+using Robust.Client.Interfaces.Input;
+using Robust.Client.Player;
+using Robust.Client.Utility;
+using Robust.Shared.ContentPack;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Prototypes;
using System;
using Content.Client.Chat;
using Content.Client.GameObjects.Components;
@@ -33,8 +33,8 @@ using Content.Client.Interfaces.Chat;
using Content.Client.UserInterface;
using Content.Shared.GameObjects.Components.Markers;
using Content.Shared.GameObjects.Components.Mobs;
-using SS14.Client.Interfaces.UserInterface;
-using SS14.Shared.Log;
+using Robust.Client.Interfaces.UserInterface;
+using Robust.Shared.Log;
namespace Content.Client
{
diff --git a/Content.Client/GameObjects/Components/Actor/CharacterInterface.cs b/Content.Client/GameObjects/Components/Actor/CharacterInterface.cs
index 338408363b..ae94888011 100644
--- a/Content.Client/GameObjects/Components/Actor/CharacterInterface.cs
+++ b/Content.Client/GameObjects/Components/Actor/CharacterInterface.cs
@@ -1,14 +1,14 @@
using Content.Client.GameObjects.Components.Mobs;
using Content.Shared.Input;
-using SS14.Client.Interfaces.Input;
-using SS14.Client.UserInterface.CustomControls;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Input;
-using SS14.Shared.IoC;
-using SS14.Shared.Utility;
+using Robust.Client.Interfaces.Input;
+using Robust.Client.UserInterface.CustomControls;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Input;
+using Robust.Shared.IoC;
+using Robust.Shared.Utility;
using System.Collections.Generic;
using System.Linq;
-using SS14.Client.Interfaces.Graphics;
+using Robust.Client.Interfaces.Graphics;
namespace Content.Client.GameObjects.Components.Actor
{
diff --git a/Content.Client/GameObjects/Components/Clothing/ClothingComponent.cs b/Content.Client/GameObjects/Components/Clothing/ClothingComponent.cs
index 21e70c823a..8a9eb99b9d 100644
--- a/Content.Client/GameObjects/Components/Clothing/ClothingComponent.cs
+++ b/Content.Client/GameObjects/Components/Clothing/ClothingComponent.cs
@@ -1,9 +1,9 @@
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Inventory;
using Content.Shared.GameObjects.Components.Items;
-using SS14.Client.Graphics;
-using SS14.Shared.GameObjects;
-using SS14.Shared.ViewVariables;
+using Robust.Client.Graphics;
+using Robust.Shared.GameObjects;
+using Robust.Shared.ViewVariables;
using System;
namespace Content.Client.GameObjects.Components.Clothing
diff --git a/Content.Client/GameObjects/Components/Construction/ConstructionGhostComponent.cs b/Content.Client/GameObjects/Components/Construction/ConstructionGhostComponent.cs
index 17d29e2f69..1f9a0f1531 100644
--- a/Content.Client/GameObjects/Components/Construction/ConstructionGhostComponent.cs
+++ b/Content.Client/GameObjects/Components/Construction/ConstructionGhostComponent.cs
@@ -1,8 +1,8 @@
using Content.Shared.Construction;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects.Components.Construction
{
diff --git a/Content.Client/GameObjects/Components/Construction/ConstructorComponent.cs b/Content.Client/GameObjects/Components/Construction/ConstructorComponent.cs
index 0f9484c326..a1addc3171 100644
--- a/Content.Client/GameObjects/Components/Construction/ConstructorComponent.cs
+++ b/Content.Client/GameObjects/Components/Construction/ConstructorComponent.cs
@@ -2,17 +2,17 @@
using Content.Client.Construction;
using Content.Shared.Construction;
using Content.Shared.GameObjects.Components.Construction;
-using SS14.Client.GameObjects;
-using SS14.Client.Interfaces.GameObjects;
-using SS14.Client.Interfaces.Graphics;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
+using Robust.Client.GameObjects;
+using Robust.Client.Interfaces.GameObjects;
+using Robust.Client.Interfaces.Graphics;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Construction
{
diff --git a/Content.Client/GameObjects/Components/DamageableComponent.cs b/Content.Client/GameObjects/Components/DamageableComponent.cs
index c17d430c15..311f89e80c 100644
--- a/Content.Client/GameObjects/Components/DamageableComponent.cs
+++ b/Content.Client/GameObjects/Components/DamageableComponent.cs
@@ -1,5 +1,5 @@
using Content.Shared.GameObjects;
-using SS14.Shared.GameObjects;
+using Robust.Shared.GameObjects;
using System.Collections.Generic;
namespace Content.Client.GameObjects
diff --git a/Content.Client/GameObjects/Components/Doors/AirlockVisualizer2D.cs b/Content.Client/GameObjects/Components/Doors/AirlockVisualizer2D.cs
index 0e95477979..0b2f0798ee 100644
--- a/Content.Client/GameObjects/Components/Doors/AirlockVisualizer2D.cs
+++ b/Content.Client/GameObjects/Components/Doors/AirlockVisualizer2D.cs
@@ -1,11 +1,11 @@
using System;
using Content.Shared.GameObjects.Components.Doors;
-using SS14.Client.Animations;
-using SS14.Client.GameObjects;
-using SS14.Client.GameObjects.Components.Animations;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Utility;
+using Robust.Client.Animations;
+using Robust.Client.GameObjects;
+using Robust.Client.GameObjects.Components.Animations;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Client.GameObjects.Components.Doors
diff --git a/Content.Client/GameObjects/Components/HUD/Inventory/ClientInventoryComponent.cs b/Content.Client/GameObjects/Components/HUD/Inventory/ClientInventoryComponent.cs
index 7448fdfc5e..f96eaf12e5 100644
--- a/Content.Client/GameObjects/Components/HUD/Inventory/ClientInventoryComponent.cs
+++ b/Content.Client/GameObjects/Components/HUD/Inventory/ClientInventoryComponent.cs
@@ -1,17 +1,17 @@
using Content.Shared.GameObjects;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Client.UserInterface;
-using SS14.Client.UserInterface.Controls;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Client.UserInterface;
+using Robust.Client.UserInterface.Controls;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Client.GameObjects.Components.Clothing;
-using SS14.Shared.Interfaces.Reflection;
+using Robust.Shared.Interfaces.Reflection;
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
using static Content.Shared.GameObjects.SharedInventoryComponent.ClientInventoryMessage;
using Content.Client.GameObjects.Components.Mobs;
diff --git a/Content.Client/GameObjects/Components/IconSmoothing/IconSmoothComponent.cs b/Content.Client/GameObjects/Components/IconSmoothing/IconSmoothComponent.cs
index e416f4d69c..6b510ff8bd 100644
--- a/Content.Client/GameObjects/Components/IconSmoothing/IconSmoothComponent.cs
+++ b/Content.Client/GameObjects/Components/IconSmoothing/IconSmoothComponent.cs
@@ -1,12 +1,12 @@
using System.Diagnostics.CodeAnalysis;
using Content.Client.GameObjects.EntitySystems;
using JetBrains.Annotations;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Components.Transform;
-using SS14.Shared.Map;
-using SS14.Shared.Serialization;
-using static SS14.Client.GameObjects.SpriteComponent;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Components.Transform;
+using Robust.Shared.Map;
+using Robust.Shared.Serialization;
+using static Robust.Client.GameObjects.SpriteComponent;
namespace Content.Client.GameObjects.Components.IconSmoothing
{
diff --git a/Content.Client/GameObjects/Components/Items/ClientHandsComponent.cs b/Content.Client/GameObjects/Components/Items/ClientHandsComponent.cs
index 6a35768f42..4da04a34b2 100644
--- a/Content.Client/GameObjects/Components/Items/ClientHandsComponent.cs
+++ b/Content.Client/GameObjects/Components/Items/ClientHandsComponent.cs
@@ -1,18 +1,18 @@
using Content.Client.Interfaces.GameObjects;
using Content.Client.UserInterface;
using Content.Shared.GameObjects;
-using SS14.Client.Interfaces.UserInterface;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
+using Robust.Client.Interfaces.UserInterface;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
using System.Collections.Generic;
using System.Linq;
-using SS14.Client.GameObjects;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
-using SS14.Shared.ViewVariables;
+using Robust.Client.GameObjects;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
+using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects
{
diff --git a/Content.Client/GameObjects/Components/Items/ItemComponent.cs b/Content.Client/GameObjects/Components/Items/ItemComponent.cs
index 3bbfa35eea..574f25b50d 100644
--- a/Content.Client/GameObjects/Components/Items/ItemComponent.cs
+++ b/Content.Client/GameObjects/Components/Items/ItemComponent.cs
@@ -1,14 +1,14 @@
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Items;
-using SS14.Client.Graphics;
-using SS14.Client.Interfaces.ResourceManagement;
-using SS14.Client.ResourceManagement;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Components.Renderable;
-using SS14.Shared.IoC;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
-using SS14.Shared.ViewVariables;
+using Robust.Client.Graphics;
+using Robust.Client.Interfaces.ResourceManagement;
+using Robust.Client.ResourceManagement;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Components.Renderable;
+using Robust.Shared.IoC;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
+using Robust.Shared.ViewVariables;
using System;
namespace Content.Client.GameObjects
diff --git a/Content.Client/GameObjects/Components/Mobs/CameraRecoilComponent.cs b/Content.Client/GameObjects/Components/Mobs/CameraRecoilComponent.cs
index 4c25b5b94a..6745d2a271 100644
--- a/Content.Client/GameObjects/Components/Mobs/CameraRecoilComponent.cs
+++ b/Content.Client/GameObjects/Components/Mobs/CameraRecoilComponent.cs
@@ -1,10 +1,10 @@
using System;
using Content.Shared.GameObjects.Components.Mobs;
-using SS14.Client.GameObjects;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Maths;
+using Robust.Client.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Mobs
{
diff --git a/Content.Client/GameObjects/Components/Mobs/ICharacterUI.cs b/Content.Client/GameObjects/Components/Mobs/ICharacterUI.cs
index e65e448110..748bdf40bc 100644
--- a/Content.Client/GameObjects/Components/Mobs/ICharacterUI.cs
+++ b/Content.Client/GameObjects/Components/Mobs/ICharacterUI.cs
@@ -1,5 +1,5 @@
using Content.Client.GameObjects.Components.Actor;
-using SS14.Client.UserInterface;
+using Robust.Client.UserInterface;
namespace Content.Client.GameObjects.Components.Mobs
{
diff --git a/Content.Client/GameObjects/Components/Mobs/SpeciesUI.cs b/Content.Client/GameObjects/Components/Mobs/SpeciesUI.cs
index 08b0f4b8ce..672c045357 100644
--- a/Content.Client/GameObjects/Components/Mobs/SpeciesUI.cs
+++ b/Content.Client/GameObjects/Components/Mobs/SpeciesUI.cs
@@ -2,22 +2,22 @@
using Content.Client.GameObjects.Components.Mobs;
using Content.Client.Graphics.Overlays;
using Content.Shared.GameObjects;
-using SS14.Client.GameObjects;
-using SS14.Client.Interfaces.Graphics.Overlays;
-using SS14.Client.Interfaces.ResourceManagement;
-using SS14.Client.Player;
-using SS14.Client.ResourceManagement;
-using SS14.Client.UserInterface;
-using SS14.Client.UserInterface.Controls;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Utility;
+using Robust.Client.GameObjects;
+using Robust.Client.Interfaces.Graphics.Overlays;
+using Robust.Client.Interfaces.ResourceManagement;
+using Robust.Client.Player;
+using Robust.Client.ResourceManagement;
+using Robust.Client.UserInterface;
+using Robust.Client.UserInterface.Controls;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Utility;
using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Mobs;
-using SS14.Client.Graphics.Overlays;
+using Robust.Client.Graphics.Overlays;
namespace Content.Client.GameObjects
{
diff --git a/Content.Client/GameObjects/Components/Mobs/SpeciesVisualizer2D.cs b/Content.Client/GameObjects/Components/Mobs/SpeciesVisualizer2D.cs
index e5bd756988..63a9363763 100644
--- a/Content.Client/GameObjects/Components/Mobs/SpeciesVisualizer2D.cs
+++ b/Content.Client/GameObjects/Components/Mobs/SpeciesVisualizer2D.cs
@@ -1,8 +1,8 @@
using Content.Shared.GameObjects.Components.Mobs;
-using SS14.Client.GameObjects;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Maths;
+using Robust.Client.GameObjects;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Mobs
{
diff --git a/Content.Client/GameObjects/Components/Power/ApcBoundUserInterface.cs b/Content.Client/GameObjects/Components/Power/ApcBoundUserInterface.cs
index 7253d5de5b..be9512bbdc 100644
--- a/Content.Client/GameObjects/Components/Power/ApcBoundUserInterface.cs
+++ b/Content.Client/GameObjects/Components/Power/ApcBoundUserInterface.cs
@@ -1,12 +1,12 @@
using System;
using Content.Shared.GameObjects.Components.Power;
-using SS14.Client.GameObjects.Components.UserInterface;
-using SS14.Client.Interfaces.Graphics;
-using SS14.Client.UserInterface.Controls;
-using SS14.Client.UserInterface.CustomControls;
-using SS14.Shared.GameObjects.Components.UserInterface;
-using SS14.Shared.IoC;
-using SS14.Shared.Utility;
+using Robust.Client.GameObjects.Components.UserInterface;
+using Robust.Client.Interfaces.Graphics;
+using Robust.Client.UserInterface.Controls;
+using Robust.Client.UserInterface.CustomControls;
+using Robust.Shared.GameObjects.Components.UserInterface;
+using Robust.Shared.IoC;
+using Robust.Shared.Utility;
namespace Content.Client.GameObjects.Components.Power
{
diff --git a/Content.Client/GameObjects/Components/Power/ApcVisualizer2D.cs b/Content.Client/GameObjects/Components/Power/ApcVisualizer2D.cs
index ee46cc84cb..098636ae70 100644
--- a/Content.Client/GameObjects/Components/Power/ApcVisualizer2D.cs
+++ b/Content.Client/GameObjects/Components/Power/ApcVisualizer2D.cs
@@ -1,7 +1,7 @@
using Content.Shared.GameObjects.Components.Power;
-using SS14.Client.GameObjects;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Client.GameObjects;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.GameObjects;
namespace Content.Client.GameObjects.Components.Power
{
diff --git a/Content.Client/GameObjects/Components/Power/PowerCellVisualizer2D.cs b/Content.Client/GameObjects/Components/Power/PowerCellVisualizer2D.cs
index c2d4769143..6bb18d2d44 100644
--- a/Content.Client/GameObjects/Components/Power/PowerCellVisualizer2D.cs
+++ b/Content.Client/GameObjects/Components/Power/PowerCellVisualizer2D.cs
@@ -1,9 +1,9 @@
using Content.Shared.GameObjects.Components.Power;
using Content.Shared.Utility;
-using SS14.Client.GameObjects;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Utility;
+using Robust.Client.GameObjects;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Client.GameObjects.Components.Power
diff --git a/Content.Client/GameObjects/Components/Power/PowerDebugTool.cs b/Content.Client/GameObjects/Components/Power/PowerDebugTool.cs
index 9c6962892a..c9e1fd958d 100644
--- a/Content.Client/GameObjects/Components/Power/PowerDebugTool.cs
+++ b/Content.Client/GameObjects/Components/Power/PowerDebugTool.cs
@@ -1,11 +1,11 @@
using Content.Shared.GameObjects.Components.Power;
-using SS14.Client.Interfaces.Graphics;
-using SS14.Client.UserInterface.Controls;
-using SS14.Client.UserInterface.CustomControls;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
+using Robust.Client.Interfaces.Graphics;
+using Robust.Client.UserInterface.Controls;
+using Robust.Client.UserInterface.CustomControls;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
namespace Content.Client.GameObjects.Components.Power
{
diff --git a/Content.Client/GameObjects/Components/Power/SmesVisualizer2D.cs b/Content.Client/GameObjects/Components/Power/SmesVisualizer2D.cs
index 5631f3f0ec..98c08abc1c 100644
--- a/Content.Client/GameObjects/Components/Power/SmesVisualizer2D.cs
+++ b/Content.Client/GameObjects/Components/Power/SmesVisualizer2D.cs
@@ -1,7 +1,7 @@
using Content.Shared.GameObjects.Components.Power;
-using SS14.Client.GameObjects;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Client.GameObjects;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.GameObjects;
using System;
using System.Collections.Generic;
using System.Linq;
diff --git a/Content.Client/GameObjects/Components/Sound/SoundComponent.cs b/Content.Client/GameObjects/Components/Sound/SoundComponent.cs
index 6dc1d362bb..e8a47f1643 100644
--- a/Content.Client/GameObjects/Components/Sound/SoundComponent.cs
+++ b/Content.Client/GameObjects/Components/Sound/SoundComponent.cs
@@ -1,15 +1,15 @@
using System;
using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Sound;
-using SS14.Client.GameObjects.EntitySystems;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Interfaces.Timers;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Serialization;
-using SS14.Shared.Timers;
+using Robust.Client.GameObjects.EntitySystems;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Interfaces.Timers;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Serialization;
+using Robust.Shared.Timers;
namespace Content.Client.GameObjects.Components.Sound
{
diff --git a/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs b/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs
index f112bb8e7e..9df61aa0b3 100644
--- a/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs
+++ b/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs
@@ -1,16 +1,16 @@
using Content.Shared.GameObjects.Components.Storage;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Client.UserInterface;
-using SS14.Client.UserInterface.Controls;
-using SS14.Client.UserInterface.CustomControls;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
-using SS14.Shared.Utility;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Client.UserInterface;
+using Robust.Client.UserInterface.Controls;
+using Robust.Client.UserInterface.CustomControls;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
+using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
-using SS14.Client.Interfaces.Graphics;
+using Robust.Client.Interfaces.Graphics;
namespace Content.Client.GameObjects.Components.Storage
{
diff --git a/Content.Client/GameObjects/Components/SubFloorHideComponent.cs b/Content.Client/GameObjects/Components/SubFloorHideComponent.cs
index 50cd10f33f..45d6c366d0 100644
--- a/Content.Client/GameObjects/Components/SubFloorHideComponent.cs
+++ b/Content.Client/GameObjects/Components/SubFloorHideComponent.cs
@@ -1,7 +1,7 @@
using Content.Shared.Maps;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Components.Transform;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Components.Transform;
namespace Content.Client.GameObjects.Components
{
diff --git a/Content.Client/GameObjects/Components/Weapons/Ranged/BallisticMagazineVisualizer2D.cs b/Content.Client/GameObjects/Components/Weapons/Ranged/BallisticMagazineVisualizer2D.cs
index f4a4df10b7..d4248ccdc6 100644
--- a/Content.Client/GameObjects/Components/Weapons/Ranged/BallisticMagazineVisualizer2D.cs
+++ b/Content.Client/GameObjects/Components/Weapons/Ranged/BallisticMagazineVisualizer2D.cs
@@ -1,8 +1,8 @@
using Content.Shared.GameObjects.Components.Weapons.Ranged;
using Content.Shared.Utility;
-using SS14.Client.GameObjects;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.Utility;
+using Robust.Client.GameObjects;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Client.GameObjects.Components.Weapons.Ranged
diff --git a/Content.Client/GameObjects/Components/Weapons/Ranged/BallisticMagazineWeaponVisualizer2D.cs b/Content.Client/GameObjects/Components/Weapons/Ranged/BallisticMagazineWeaponVisualizer2D.cs
index 6f50eb0eea..d0d23be050 100644
--- a/Content.Client/GameObjects/Components/Weapons/Ranged/BallisticMagazineWeaponVisualizer2D.cs
+++ b/Content.Client/GameObjects/Components/Weapons/Ranged/BallisticMagazineWeaponVisualizer2D.cs
@@ -1,8 +1,8 @@
using Content.Shared.GameObjects.Components.Weapons.Ranged;
using Content.Shared.Utility;
-using SS14.Client.GameObjects;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.Utility;
+using Robust.Client.GameObjects;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Client.GameObjects.Components.Weapons.Ranged
diff --git a/Content.Client/GameObjects/Components/Weapons/Ranged/ClientRangedWeaponComponent.cs b/Content.Client/GameObjects/Components/Weapons/Ranged/ClientRangedWeaponComponent.cs
index 33b7b221b0..3c7c76c5e4 100644
--- a/Content.Client/GameObjects/Components/Weapons/Ranged/ClientRangedWeaponComponent.cs
+++ b/Content.Client/GameObjects/Components/Weapons/Ranged/ClientRangedWeaponComponent.cs
@@ -1,9 +1,9 @@
using System;
using Content.Shared.GameObjects.Components.Weapons.Ranged;
-using SS14.Shared.Interfaces.Timing;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
+using Robust.Shared.Interfaces.Timing;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
namespace Content.Client.GameObjects.Components.Weapons.Ranged
{
diff --git a/Content.Client/GameObjects/EntitySystems/CameraRecoilSystem.cs b/Content.Client/GameObjects/EntitySystems/CameraRecoilSystem.cs
index e1c7d9c8ee..2d5af8c103 100644
--- a/Content.Client/GameObjects/EntitySystems/CameraRecoilSystem.cs
+++ b/Content.Client/GameObjects/EntitySystems/CameraRecoilSystem.cs
@@ -1,6 +1,6 @@
using Content.Client.GameObjects.Components.Mobs;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
namespace Content.Client.GameObjects.EntitySystems
{
diff --git a/Content.Client/GameObjects/EntitySystems/ExamineSystem.cs b/Content.Client/GameObjects/EntitySystems/ExamineSystem.cs
index aad58b3e4a..7133287378 100644
--- a/Content.Client/GameObjects/EntitySystems/ExamineSystem.cs
+++ b/Content.Client/GameObjects/EntitySystems/ExamineSystem.cs
@@ -3,20 +3,20 @@ using System.Threading.Tasks;
using Content.Shared.GameObjects.EntitySystemMessages;
using Content.Shared.Input;
using JetBrains.Annotations;
-using SS14.Client.GameObjects.EntitySystems;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Client.Interfaces.Input;
-using SS14.Client.Interfaces.UserInterface;
-using SS14.Client.UserInterface;
-using SS14.Client.UserInterface.Controls;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Input;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Players;
+using Robust.Client.GameObjects.EntitySystems;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Client.Interfaces.Input;
+using Robust.Client.Interfaces.UserInterface;
+using Robust.Client.UserInterface;
+using Robust.Client.UserInterface.Controls;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Input;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Players;
namespace Content.Client.GameObjects.EntitySystems
{
diff --git a/Content.Client/GameObjects/EntitySystems/IconSmoothSystem.cs b/Content.Client/GameObjects/EntitySystems/IconSmoothSystem.cs
index 77aa222196..b210804f00 100644
--- a/Content.Client/GameObjects/EntitySystems/IconSmoothSystem.cs
+++ b/Content.Client/GameObjects/EntitySystems/IconSmoothSystem.cs
@@ -3,15 +3,15 @@ using System.Collections.Generic;
using System.Linq;
using Content.Client.GameObjects.Components.IconSmoothing;
using JetBrains.Annotations;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Components.Transform;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Map;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Components.Transform;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Map;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
namespace Content.Client.GameObjects.EntitySystems
{
diff --git a/Content.Client/GameObjects/EntitySystems/RangedWeaponSystem.cs b/Content.Client/GameObjects/EntitySystems/RangedWeaponSystem.cs
index e4d8db6114..9071ee8e31 100644
--- a/Content.Client/GameObjects/EntitySystems/RangedWeaponSystem.cs
+++ b/Content.Client/GameObjects/EntitySystems/RangedWeaponSystem.cs
@@ -1,13 +1,13 @@
using Content.Client.GameObjects.Components.Weapons.Ranged;
using Content.Client.Interfaces.GameObjects;
using Content.Shared.Input;
-using SS14.Client.GameObjects.EntitySystems;
-using SS14.Client.Interfaces.Graphics.ClientEye;
-using SS14.Client.Interfaces.Input;
-using SS14.Client.Player;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Input;
-using SS14.Shared.IoC;
+using Robust.Client.GameObjects.EntitySystems;
+using Robust.Client.Interfaces.Graphics.ClientEye;
+using Robust.Client.Interfaces.Input;
+using Robust.Client.Player;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Input;
+using Robust.Shared.IoC;
namespace Content.Client.GameObjects.EntitySystems
{
diff --git a/Content.Client/GameObjects/EntitySystems/SubFloorHideSystem.cs b/Content.Client/GameObjects/EntitySystems/SubFloorHideSystem.cs
index 2f9fb91559..d340f5a645 100644
--- a/Content.Client/GameObjects/EntitySystems/SubFloorHideSystem.cs
+++ b/Content.Client/GameObjects/EntitySystems/SubFloorHideSystem.cs
@@ -1,12 +1,12 @@
using Content.Client.GameObjects.Components;
using Content.Shared.Maps;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Shared.GameObjects.Components.Transform;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Map;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Shared.GameObjects.Components.Transform;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Map;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
namespace Content.Client.GameObjects.EntitySystems
{
diff --git a/Content.Client/GameObjects/EntitySystems/VerbSystem.cs b/Content.Client/GameObjects/EntitySystems/VerbSystem.cs
index 5af9397b45..5b8332e118 100644
--- a/Content.Client/GameObjects/EntitySystems/VerbSystem.cs
+++ b/Content.Client/GameObjects/EntitySystems/VerbSystem.cs
@@ -4,23 +4,23 @@ using System.Linq;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.EntitySystemMessages;
using Content.Shared.Input;
-using SS14.Client.GameObjects.EntitySystems;
-using SS14.Client.Interfaces.Input;
-using SS14.Client.Interfaces.State;
-using SS14.Client.Interfaces.UserInterface;
-using SS14.Client.Player;
-using SS14.Client.State.States;
-using SS14.Client.UserInterface.Controls;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Input;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Utility;
+using Robust.Client.GameObjects.EntitySystems;
+using Robust.Client.Interfaces.Input;
+using Robust.Client.Interfaces.State;
+using Robust.Client.Interfaces.UserInterface;
+using Robust.Client.Player;
+using Robust.Client.State.States;
+using Robust.Client.UserInterface.Controls;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Input;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Utility;
namespace Content.Client.GameObjects.EntitySystems
{
diff --git a/Content.Client/GameTicking/ClientGameTicker.cs b/Content.Client/GameTicking/ClientGameTicker.cs
index 63f973dbd3..65ad1f3612 100644
--- a/Content.Client/GameTicking/ClientGameTicker.cs
+++ b/Content.Client/GameTicking/ClientGameTicker.cs
@@ -5,16 +5,16 @@ using Content.Client.Interfaces.Chat;
using Content.Client.UserInterface;
using Content.Shared;
using Content.Shared.Input;
-using SS14.Client;
-using SS14.Client.Console;
-using SS14.Client.Interfaces;
-using SS14.Client.Interfaces.Input;
-using SS14.Client.Interfaces.UserInterface;
-using SS14.Shared.Input;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
-using SS14.Shared.Utility;
-using SS14.Shared.ViewVariables;
+using Robust.Client;
+using Robust.Client.Console;
+using Robust.Client.Interfaces;
+using Robust.Client.Interfaces.Input;
+using Robust.Client.Interfaces.UserInterface;
+using Robust.Shared.Input;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
+using Robust.Shared.Utility;
+using Robust.Shared.ViewVariables;
namespace Content.Client.GameTicking
{
diff --git a/Content.Client/Graphics/Overlays/CircleMaskOverlay.cs b/Content.Client/Graphics/Overlays/CircleMaskOverlay.cs
index 49fbfde363..81dfff8b5d 100644
--- a/Content.Client/Graphics/Overlays/CircleMaskOverlay.cs
+++ b/Content.Client/Graphics/Overlays/CircleMaskOverlay.cs
@@ -1,11 +1,11 @@
-using SS14.Client.Graphics.Drawing;
-using SS14.Client.Graphics.Overlays;
-using SS14.Client.Graphics.Shaders;
-using SS14.Client.Interfaces.Graphics.ClientEye;
-using SS14.Client.Interfaces.Graphics.Overlays;
-using SS14.Shared.IoC;
-using SS14.Shared.Maths;
-using SS14.Shared.Prototypes;
+using Robust.Client.Graphics.Drawing;
+using Robust.Client.Graphics.Overlays;
+using Robust.Client.Graphics.Shaders;
+using Robust.Client.Interfaces.Graphics.ClientEye;
+using Robust.Client.Interfaces.Graphics.Overlays;
+using Robust.Shared.IoC;
+using Robust.Shared.Maths;
+using Robust.Shared.Prototypes;
namespace Content.Client.Graphics.Overlays
{
diff --git a/Content.Client/Graphics/Overlays/GradientCircleMask.cs b/Content.Client/Graphics/Overlays/GradientCircleMask.cs
index a06ccfe941..8637878cf9 100644
--- a/Content.Client/Graphics/Overlays/GradientCircleMask.cs
+++ b/Content.Client/Graphics/Overlays/GradientCircleMask.cs
@@ -1,11 +1,11 @@
-using SS14.Client.Graphics.Drawing;
-using SS14.Client.Graphics.Overlays;
-using SS14.Client.Graphics.Shaders;
-using SS14.Client.Interfaces.Graphics.ClientEye;
-using SS14.Client.Interfaces.Graphics.Overlays;
-using SS14.Shared.IoC;
-using SS14.Shared.Maths;
-using SS14.Shared.Prototypes;
+using Robust.Client.Graphics.Drawing;
+using Robust.Client.Graphics.Overlays;
+using Robust.Client.Graphics.Shaders;
+using Robust.Client.Interfaces.Graphics.ClientEye;
+using Robust.Client.Interfaces.Graphics.Overlays;
+using Robust.Shared.IoC;
+using Robust.Shared.Maths;
+using Robust.Shared.Prototypes;
namespace Content.Client.Graphics.Overlays
{
diff --git a/Content.Client/Input/ContentContexts.cs b/Content.Client/Input/ContentContexts.cs
index 1f1afa5d93..53d7cb71df 100644
--- a/Content.Client/Input/ContentContexts.cs
+++ b/Content.Client/Input/ContentContexts.cs
@@ -1,5 +1,5 @@
using Content.Shared.Input;
-using SS14.Shared.Input;
+using Robust.Shared.Input;
namespace Content.Client.Input
{
diff --git a/Content.Client/Interfaces/GameObjects/Components/Items/IHandsComponent.cs b/Content.Client/Interfaces/GameObjects/Components/Items/IHandsComponent.cs
index 9ee28d856d..852b7e3a28 100644
--- a/Content.Client/Interfaces/GameObjects/Components/Items/IHandsComponent.cs
+++ b/Content.Client/Interfaces/GameObjects/Components/Items/IHandsComponent.cs
@@ -1,4 +1,4 @@
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
namespace Content.Client.Interfaces.GameObjects
{
diff --git a/Content.Client/Interfaces/IClientGameTicker.cs b/Content.Client/Interfaces/IClientGameTicker.cs
index a612b28b8a..16d3608caa 100644
--- a/Content.Client/Interfaces/IClientGameTicker.cs
+++ b/Content.Client/Interfaces/IClientGameTicker.cs
@@ -1,4 +1,4 @@
-using SS14.Client;
+using Robust.Client;
namespace Content.Client.Interfaces
{
diff --git a/Content.Client/Interfaces/IClientNotifyManager.cs b/Content.Client/Interfaces/IClientNotifyManager.cs
index 479f070b17..ba4698041b 100644
--- a/Content.Client/Interfaces/IClientNotifyManager.cs
+++ b/Content.Client/Interfaces/IClientNotifyManager.cs
@@ -1,6 +1,6 @@
using Content.Shared.Interfaces;
-using SS14.Client;
-using SS14.Shared.Map;
+using Robust.Client;
+using Robust.Shared.Map;
namespace Content.Client.Interfaces
{
diff --git a/Content.Client/Interfaces/Parallax/IParallaxManager.cs b/Content.Client/Interfaces/Parallax/IParallaxManager.cs
index 8956eade7a..12b45d6336 100644
--- a/Content.Client/Interfaces/Parallax/IParallaxManager.cs
+++ b/Content.Client/Interfaces/Parallax/IParallaxManager.cs
@@ -1,5 +1,5 @@
using System;
-using SS14.Client.Graphics;
+using Robust.Client.Graphics;
namespace Content.Client.Interfaces.Parallax
{
diff --git a/Content.Client/Parallax/ParallaxGenerator.cs b/Content.Client/Parallax/ParallaxGenerator.cs
index b974182c37..5d2b6046a3 100644
--- a/Content.Client/Parallax/ParallaxGenerator.cs
+++ b/Content.Client/Parallax/ParallaxGenerator.cs
@@ -5,11 +5,11 @@ using Nett;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.Primitives;
-using SS14.Client.Utility;
-using SS14.Shared.Log;
-using SS14.Shared.Maths;
-using SS14.Shared.Noise;
-using BlendFactor = SS14.Shared.Maths.Color.BlendFactor;
+using Robust.Client.Utility;
+using Robust.Shared.Log;
+using Robust.Shared.Maths;
+using Robust.Shared.Noise;
+using BlendFactor = Robust.Shared.Maths.Color.BlendFactor;
namespace Content.Client.Parallax
{
diff --git a/Content.Client/Parallax/ParallaxManager.cs b/Content.Client/Parallax/ParallaxManager.cs
index 696e58b3ac..f9cb241958 100644
--- a/Content.Client/Parallax/ParallaxManager.cs
+++ b/Content.Client/Parallax/ParallaxManager.cs
@@ -7,11 +7,11 @@ using ICSharpCode.SharpZipLib.Checksum;
using Nett;
using SixLabors.ImageSharp;
using SixLabors.Primitives;
-using SS14.Client.Graphics;
-using SS14.Client.Interfaces.ResourceManagement;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Utility;
+using Robust.Client.Graphics;
+using Robust.Client.Interfaces.ResourceManagement;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Utility;
namespace Content.Client.Parallax
{
diff --git a/Content.Client/Parallax/ParallaxOverlay.cs b/Content.Client/Parallax/ParallaxOverlay.cs
index 368de07454..c4266073a5 100644
--- a/Content.Client/Parallax/ParallaxOverlay.cs
+++ b/Content.Client/Parallax/ParallaxOverlay.cs
@@ -1,13 +1,13 @@
using Content.Client.Interfaces.Parallax;
-using SS14.Client.Graphics;
-using SS14.Client.Graphics.Drawing;
-using SS14.Client.Graphics.Overlays;
-using SS14.Client.Graphics.Shaders;
-using SS14.Client.Interfaces.Graphics.ClientEye;
-using SS14.Client.Interfaces.Graphics.Overlays;
-using SS14.Shared.IoC;
-using SS14.Shared.Maths;
-using SS14.Shared.Prototypes;
+using Robust.Client.Graphics;
+using Robust.Client.Graphics.Drawing;
+using Robust.Client.Graphics.Overlays;
+using Robust.Client.Graphics.Shaders;
+using Robust.Client.Interfaces.Graphics.ClientEye;
+using Robust.Client.Interfaces.Graphics.Overlays;
+using Robust.Shared.IoC;
+using Robust.Shared.Maths;
+using Robust.Shared.Prototypes;
namespace Content.Client.Parallax
{
diff --git a/Content.Client/UserInterface/HandsGui.cs b/Content.Client/UserInterface/HandsGui.cs
index 900639b1f1..fd0dc3371b 100644
--- a/Content.Client/UserInterface/HandsGui.cs
+++ b/Content.Client/UserInterface/HandsGui.cs
@@ -1,22 +1,22 @@
using Content.Client.GameObjects;
using Content.Client.GameObjects.EntitySystems;
using Content.Client.Interfaces.GameObjects;
-using SS14.Client.GameObjects;
-using SS14.Client.Graphics;
-using SS14.Client.Graphics.Drawing;
-using SS14.Client.Input;
-using SS14.Client.Interfaces.GameObjects.Components;
-using SS14.Client.Interfaces.ResourceManagement;
-using SS14.Client.Interfaces.UserInterface;
-using SS14.Client.Player;
-using SS14.Client.ResourceManagement;
-using SS14.Client.UserInterface;
-using SS14.Client.UserInterface.Controls;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
+using Robust.Client.GameObjects;
+using Robust.Client.Graphics;
+using Robust.Client.Graphics.Drawing;
+using Robust.Client.Input;
+using Robust.Client.Interfaces.GameObjects.Components;
+using Robust.Client.Interfaces.ResourceManagement;
+using Robust.Client.Interfaces.UserInterface;
+using Robust.Client.Player;
+using Robust.Client.ResourceManagement;
+using Robust.Client.UserInterface;
+using Robust.Client.UserInterface.Controls;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
namespace Content.Client.UserInterface
{
diff --git a/Content.Client/UserInterface/LobbyGui.cs b/Content.Client/UserInterface/LobbyGui.cs
index 2607743321..0ff209bba1 100644
--- a/Content.Client/UserInterface/LobbyGui.cs
+++ b/Content.Client/UserInterface/LobbyGui.cs
@@ -1,8 +1,8 @@
using Content.Client.Chat;
-using SS14.Client.UserInterface;
-using SS14.Client.UserInterface.Controls;
-using SS14.Client.UserInterface.CustomControls;
-using SS14.Shared.Utility;
+using Robust.Client.UserInterface;
+using Robust.Client.UserInterface.Controls;
+using Robust.Client.UserInterface.CustomControls;
+using Robust.Shared.Utility;
namespace Content.Client.UserInterface
{
diff --git a/Content.Client/UserInterface/NanoStyle.cs b/Content.Client/UserInterface/NanoStyle.cs
index a235bc407f..d86d848b68 100644
--- a/Content.Client/UserInterface/NanoStyle.cs
+++ b/Content.Client/UserInterface/NanoStyle.cs
@@ -1,12 +1,12 @@
using Content.Client.GameObjects.EntitySystems;
using Content.Client.Utility;
-using SS14.Client.Graphics.Drawing;
-using SS14.Client.Interfaces.ResourceManagement;
-using SS14.Client.UserInterface;
-using SS14.Client.UserInterface.Controls;
-using SS14.Client.UserInterface.CustomControls;
-using SS14.Shared.IoC;
-using SS14.Shared.Maths;
+using Robust.Client.Graphics.Drawing;
+using Robust.Client.Interfaces.ResourceManagement;
+using Robust.Client.UserInterface;
+using Robust.Client.UserInterface.Controls;
+using Robust.Client.UserInterface.CustomControls;
+using Robust.Shared.IoC;
+using Robust.Shared.Maths;
namespace Content.Client.UserInterface
{
diff --git a/Content.Client/Utility/ResourceCacheExtensions.cs b/Content.Client/Utility/ResourceCacheExtensions.cs
index af0c988548..c88fbed335 100644
--- a/Content.Client/Utility/ResourceCacheExtensions.cs
+++ b/Content.Client/Utility/ResourceCacheExtensions.cs
@@ -1,8 +1,8 @@
using JetBrains.Annotations;
-using SS14.Client.Graphics;
-using SS14.Client.Interfaces.ResourceManagement;
-using SS14.Client.ResourceManagement;
-using SS14.Shared.Utility;
+using Robust.Client.Graphics;
+using Robust.Client.Interfaces.ResourceManagement;
+using Robust.Client.ResourceManagement;
+using Robust.Shared.Utility;
namespace Content.Client.Utility
{
diff --git a/Content.Server/AI/AimShootLifeProcessor.cs b/Content.Server/AI/AimShootLifeProcessor.cs
index da1426b040..f5c7b88ba0 100644
--- a/Content.Server/AI/AimShootLifeProcessor.cs
+++ b/Content.Server/AI/AimShootLifeProcessor.cs
@@ -1,15 +1,15 @@
using System;
using System.Collections.Generic;
using Content.Server.Interfaces.GameObjects.Components.Movement;
-using SS14.Server.AI;
-using SS14.Server.GameObjects;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.Physics;
-using SS14.Shared.Interfaces.Timing;
-using SS14.Shared.IoC;
-using SS14.Shared.Maths;
+using Robust.Server.AI;
+using Robust.Server.GameObjects;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.Physics;
+using Robust.Shared.Interfaces.Timing;
+using Robust.Shared.IoC;
+using Robust.Shared.Maths;
namespace Content.Server.AI
{
@@ -119,7 +119,7 @@ namespace Content.Server.AI
// build the ray
var dir = entity.GetComponent().WorldPosition - myTransform.WorldPosition;
- var ray = new Ray(myTransform.WorldPosition, dir.Normalized);
+ var ray = new Ray(myTransform.WorldPosition, dir.Normalized,0); //TODO verify if 0 is the correct Collision Mask
// cast the ray
var result = _physMan.IntersectRay(ray, maxRayLen);
diff --git a/Content.Server/Administration/AGhost.cs b/Content.Server/Administration/AGhost.cs
index f116dde189..31abc066d3 100644
--- a/Content.Server/Administration/AGhost.cs
+++ b/Content.Server/Administration/AGhost.cs
@@ -1,8 +1,8 @@
-using Content.Server.Players;
-using SS14.Server.Interfaces.Console;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
+using Content.Server.Players;
+using Robust.Server.Interfaces.Console;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
namespace Content.Server.Administration
{
diff --git a/Content.Server/Chat/ChatCommands.cs b/Content.Server/Chat/ChatCommands.cs
index d1962ea548..0934ed254f 100644
--- a/Content.Server/Chat/ChatCommands.cs
+++ b/Content.Server/Chat/ChatCommands.cs
@@ -1,8 +1,8 @@
using Content.Server.Interfaces.Chat;
-using SS14.Server.Interfaces.Console;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.Enums;
-using SS14.Shared.IoC;
+using Robust.Server.Interfaces.Console;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.Enums;
+using Robust.Shared.IoC;
namespace Content.Server.Chat
{
diff --git a/Content.Server/Chat/ChatManager.cs b/Content.Server/Chat/ChatManager.cs
index c658da0103..0339e0b741 100644
--- a/Content.Server/Chat/ChatManager.cs
+++ b/Content.Server/Chat/ChatManager.cs
@@ -1,11 +1,11 @@
using System.Linq;
using Content.Server.Interfaces.Chat;
using Content.Shared.Chat;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Interfaces.Resources;
-using SS14.Shared.IoC;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Interfaces.Resources;
+using Robust.Shared.IoC;
namespace Content.Server.Chat
{
diff --git a/Content.Server/Content.Server.csproj b/Content.Server/Content.Server.csproj
index f0584fb52f..895ec78e7e 100644
--- a/Content.Server/Content.Server.csproj
+++ b/Content.Server/Content.Server.csproj
@@ -167,17 +167,17 @@
{26aeebb3-dde7-443a-9f43-7bc7f4acf6b5}
Content.Shared
-
- {B04AAE71-0000-0000-0000-000000000000}
- SS14.Server
+
+ {b04aae71-0000-0000-0000-000000000000}
+ Robust.Server
-
- {93F23A82-00C5-4572-964E-E7C9457726D4}
- SS14.Shared.Maths
+
+ {93f23a82-00c5-4572-964e-e7c9457726d4}
+ Robust.Shared.Maths
-
- {0529F740-0000-0000-0000-000000000000}
- SS14.Shared
+
+ {0529f740-0000-0000-0000-000000000000}
+ Robust.Shared
diff --git a/Content.Server/EntryPoint.cs b/Content.Server/EntryPoint.cs
index c9f6431231..5b60875594 100644
--- a/Content.Server/EntryPoint.cs
+++ b/Content.Server/EntryPoint.cs
@@ -5,23 +5,23 @@ using Content.Server.GameObjects.Components.Power;
using Content.Server.GameObjects.Components.Interactable.Tools;
using Content.Server.Interfaces.GameObjects;
using Content.Server.Placement;
-using SS14.Server;
-using SS14.Server.Interfaces;
-using SS14.Server.Interfaces.Maps;
-using SS14.Server.Interfaces.Player;
-using SS14.Server.Player;
-using SS14.Shared.Console;
-using SS14.Shared.ContentPack;
-using SS14.Shared.Enums;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Map;
-using SS14.Shared.Interfaces.Timers;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
-using SS14.Shared.Timers;
-using SS14.Shared.Interfaces.Timing;
-using SS14.Shared.Maths;
+using Robust.Server;
+using Robust.Server.Interfaces;
+using Robust.Server.Interfaces.Maps;
+using Robust.Server.Interfaces.Player;
+using Robust.Server.Player;
+using Robust.Shared.Console;
+using Robust.Shared.ContentPack;
+using Robust.Shared.Enums;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Map;
+using Robust.Shared.Interfaces.Timers;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
+using Robust.Shared.Timers;
+using Robust.Shared.Interfaces.Timing;
+using Robust.Shared.Maths;
using Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan;
using Content.Server.GameObjects.Components.Weapon.Ranged.Projectile;
using Content.Server.GameObjects.Components.Projectiles;
@@ -44,8 +44,8 @@ using Content.Shared.GameObjects.Components.Inventory;
using Content.Shared.GameObjects.Components.Markers;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.Interfaces;
-using SS14.Server.Interfaces.ServerStatus;
-using SS14.Shared.Timing;
+using Robust.Server.Interfaces.ServerStatus;
+using Robust.Shared.Timing;
using Content.Server.GameObjects.Components.Destructible;
using Content.Server.GameObjects.Components.Movement;
using Content.Server.Interfaces.Chat;
diff --git a/Content.Server/GameObjects/Components/CatwalkComponent.cs b/Content.Server/GameObjects/Components/CatwalkComponent.cs
index ea1a0123f1..4e1769b210 100644
--- a/Content.Server/GameObjects/Components/CatwalkComponent.cs
+++ b/Content.Server/GameObjects/Components/CatwalkComponent.cs
@@ -1,4 +1,4 @@
-using SS14.Shared.GameObjects;
+using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components
{
diff --git a/Content.Server/GameObjects/Components/Construction/ConstructionComponent.cs b/Content.Server/GameObjects/Components/Construction/ConstructionComponent.cs
index 9406cf9e4a..18d8072b38 100644
--- a/Content.Server/GameObjects/Components/Construction/ConstructionComponent.cs
+++ b/Content.Server/GameObjects/Components/Construction/ConstructionComponent.cs
@@ -4,14 +4,14 @@ using Content.Server.GameObjects.Components.Interactable.Tools;
using Content.Server.GameObjects.Components.Stack;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Construction;
-using SS14.Server.GameObjects;
-using SS14.Server.GameObjects.EntitySystems;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.IoC;
-using SS14.Shared.ViewVariables;
+using Robust.Server.GameObjects;
+using Robust.Server.GameObjects.EntitySystems;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.IoC;
+using Robust.Shared.ViewVariables;
using static Content.Shared.Construction.ConstructionStepMaterial;
using static Content.Shared.Construction.ConstructionStepTool;
diff --git a/Content.Server/GameObjects/Components/Construction/ConstructorComponent.cs b/Content.Server/GameObjects/Components/Construction/ConstructorComponent.cs
index 824994ed42..8d7e9491c6 100644
--- a/Content.Server/GameObjects/Components/Construction/ConstructorComponent.cs
+++ b/Content.Server/GameObjects/Components/Construction/ConstructorComponent.cs
@@ -6,17 +6,17 @@ using Content.Server.GameObjects.Components.Stack;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Construction;
using Content.Shared.GameObjects.Components.Construction;
-using SS14.Server.GameObjects;
-using SS14.Server.GameObjects.EntitySystems;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Prototypes;
+using Robust.Server.GameObjects;
+using Robust.Server.GameObjects.EntitySystems;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Prototypes;
namespace Content.Server.GameObjects.Components.Construction
{
diff --git a/Content.Server/GameObjects/Components/Damage/DamageableComponent.cs b/Content.Server/GameObjects/Components/Damage/DamageableComponent.cs
index b65f77c4e2..0a561e7301 100644
--- a/Content.Server/GameObjects/Components/Damage/DamageableComponent.cs
+++ b/Content.Server/GameObjects/Components/Damage/DamageableComponent.cs
@@ -1,14 +1,14 @@
using Content.Server.Interfaces.GameObjects;
using System;
using System.Collections.Generic;
-using SS14.Shared.Maths;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Utility;
+using Robust.Shared.Maths;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
using Content.Server.Interfaces;
using Content.Shared.GameObjects;
-using SS14.Shared.Serialization;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.Serialization;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects
{
diff --git a/Content.Server/GameObjects/Components/Damage/DestructibleComponent.cs b/Content.Server/GameObjects/Components/Damage/DestructibleComponent.cs
index a0b220f78b..0fd5cdd388 100644
--- a/Content.Server/GameObjects/Components/Damage/DestructibleComponent.cs
+++ b/Content.Server/GameObjects/Components/Damage/DestructibleComponent.cs
@@ -1,13 +1,13 @@
using System;
using System.Collections.Generic;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Log;
-using SS14.Shared.Utility;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Log;
+using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
using Content.Server.Interfaces;
using Content.Shared.GameObjects;
-using SS14.Shared.Serialization;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.Serialization;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Destructible
{
diff --git a/Content.Server/GameObjects/Components/Doors/ServerDoorComponent.cs b/Content.Server/GameObjects/Components/Doors/ServerDoorComponent.cs
index de39cee46d..3100198fd6 100644
--- a/Content.Server/GameObjects/Components/Doors/ServerDoorComponent.cs
+++ b/Content.Server/GameObjects/Components/Doors/ServerDoorComponent.cs
@@ -1,12 +1,12 @@
using System;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Doors;
-using SS14.Server.GameObjects;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Maths;
-using SS14.Shared.Timers;
+using Robust.Server.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Maths;
+using Robust.Shared.Timers;
namespace Content.Server.GameObjects
{
diff --git a/Content.Server/GameObjects/Components/GUI/InventoryComponent.cs b/Content.Server/GameObjects/Components/GUI/InventoryComponent.cs
index 2443bd55b6..5f76615ea3 100644
--- a/Content.Server/GameObjects/Components/GUI/InventoryComponent.cs
+++ b/Content.Server/GameObjects/Components/GUI/InventoryComponent.cs
@@ -1,20 +1,20 @@
-using SS14.Server.GameObjects.Components.Container;
+using Robust.Server.GameObjects.Components.Container;
using System;
using System.Collections.Generic;
using Content.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
using static Content.Shared.GameObjects.SharedInventoryComponent.ClientInventoryMessage;
-using SS14.Shared.IoC;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.ContentPack;
+using Robust.Shared.IoC;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.ContentPack;
using System.Linq;
-using SS14.Shared.Serialization;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.Utility;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.Serialization;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Utility;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects
{
diff --git a/Content.Server/GameObjects/Components/GUI/ServerHandsComponent.cs b/Content.Server/GameObjects/Components/GUI/ServerHandsComponent.cs
index aee3c389b3..98f4a0cc07 100644
--- a/Content.Server/GameObjects/Components/GUI/ServerHandsComponent.cs
+++ b/Content.Server/GameObjects/Components/GUI/ServerHandsComponent.cs
@@ -5,21 +5,21 @@ using Content.Server.Interfaces.GameObjects;
using Content.Shared.GameObjects;
using Content.Shared.Input;
using JetBrains.Annotations;
-using SS14.Server.GameObjects;
-using SS14.Server.GameObjects.Components.Container;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Input;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
-using SS14.Shared.ViewVariables;
+using Robust.Server.GameObjects;
+using Robust.Server.GameObjects.Components.Container;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Input;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects
{
diff --git a/Content.Server/GameObjects/Components/Healing/HealingComponent.cs b/Content.Server/GameObjects/Components/Healing/HealingComponent.cs
index 357bdc66ef..82b5420fe6 100644
--- a/Content.Server/GameObjects/Components/Healing/HealingComponent.cs
+++ b/Content.Server/GameObjects/Components/Healing/HealingComponent.cs
@@ -1,17 +1,17 @@
using System;
using Content.Server.GameObjects.Components.Stack;
-using SS14.Shared.GameObjects;
+using Robust.Shared.GameObjects;
using Content.Server.GameObjects.EntitySystems;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Map;
-using SS14.Shared.IoC;
-using SS14.Server.GameObjects;
-using SS14.Shared.Maths;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Timing;
-using SS14.Shared.GameObjects.EntitySystemMessages;
-using SS14.Shared.Serialization;
-using SS14.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Map;
+using Robust.Shared.IoC;
+using Robust.Server.GameObjects;
+using Robust.Shared.Maths;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Timing;
+using Robust.Shared.GameObjects.EntitySystemMessages;
+using Robust.Shared.Serialization;
+using Robust.Shared.Interfaces.GameObjects.Components;
using Content.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Weapon.Melee
diff --git a/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs b/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs
index 39f47be303..31594f589d 100644
--- a/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs
+++ b/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs
@@ -2,13 +2,13 @@
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces.GameObjects;
using Content.Shared.GameObjects;
-using SS14.Server.GameObjects;
-using SS14.Server.GameObjects.Components.Container;
-using SS14.Shared.Enums;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Utility;
-using SS14.Shared.ViewVariables;
+using Robust.Server.GameObjects;
+using Robust.Server.GameObjects.Components.Container;
+using Robust.Shared.Enums;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Utility;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Interactable
{
diff --git a/Content.Server/GameObjects/Components/Interactable/Tools/BaseTool.cs b/Content.Server/GameObjects/Components/Interactable/Tools/BaseTool.cs
index de8b3c6aa8..dfb871a073 100644
--- a/Content.Server/GameObjects/Components/Interactable/Tools/BaseTool.cs
+++ b/Content.Server/GameObjects/Components/Interactable/Tools/BaseTool.cs
@@ -1,7 +1,7 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
+using Robust.Shared.ViewVariables;
using YamlDotNet.RepresentationModel;
namespace Content.Server.GameObjects.Components.Interactable.Tools
diff --git a/Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs b/Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs
index b0ff5f380f..ed61174afc 100644
--- a/Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs
+++ b/Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs
@@ -1,10 +1,10 @@
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Maps;
-using SS14.Server.GameObjects.EntitySystems;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Map;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
+using Robust.Server.GameObjects.EntitySystems;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Map;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
namespace Content.Server.GameObjects.Components.Interactable.Tools
{
diff --git a/Content.Server/GameObjects/Components/Interactable/Tools/WelderComponent.cs b/Content.Server/GameObjects/Components/Interactable/Tools/WelderComponent.cs
index 45b1239d61..cb1e6597b7 100644
--- a/Content.Server/GameObjects/Components/Interactable/Tools/WelderComponent.cs
+++ b/Content.Server/GameObjects/Components/Interactable/Tools/WelderComponent.cs
@@ -1,13 +1,13 @@
using System;
using System.Text;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Utility;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
-using SS14.Server.GameObjects;
+using Robust.Server.GameObjects;
using Content.Server.GameObjects.EntitySystems;
-using SS14.Shared.Maths;
-using SS14.Shared.Serialization;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.Maths;
+using Robust.Shared.Serialization;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Interactable.Tools
{
diff --git a/Content.Server/GameObjects/Components/Items/Clothing/ClothingComponent.cs b/Content.Server/GameObjects/Components/Items/Clothing/ClothingComponent.cs
index 8aa0af932f..5b846a9e22 100644
--- a/Content.Server/GameObjects/Components/Items/Clothing/ClothingComponent.cs
+++ b/Content.Server/GameObjects/Components/Items/Clothing/ClothingComponent.cs
@@ -1,7 +1,7 @@
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Items;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
using System;
using System.Collections.Generic;
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
diff --git a/Content.Server/GameObjects/Components/Items/Storage/ItemComponent.cs b/Content.Server/GameObjects/Components/Items/Storage/ItemComponent.cs
index 26ae93ef90..eb46eb6e1b 100644
--- a/Content.Server/GameObjects/Components/Items/Storage/ItemComponent.cs
+++ b/Content.Server/GameObjects/Components/Items/Storage/ItemComponent.cs
@@ -1,9 +1,9 @@
using Content.Server.Interfaces.GameObjects;
-using SS14.Server.Interfaces.GameObjects;
+using Robust.Server.Interfaces.GameObjects;
using Content.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
using Content.Server.GameObjects.EntitySystems;
-using SS14.Shared.GameObjects;
+using Robust.Shared.GameObjects;
using System;
using Content.Shared.GameObjects.Components.Items;
diff --git a/Content.Server/GameObjects/Components/Items/Storage/ServerStorageComponent.cs b/Content.Server/GameObjects/Components/Items/Storage/ServerStorageComponent.cs
index 759ff0585b..3973619d47 100644
--- a/Content.Server/GameObjects/Components/Items/Storage/ServerStorageComponent.cs
+++ b/Content.Server/GameObjects/Components/Items/Storage/ServerStorageComponent.cs
@@ -1,22 +1,22 @@
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces.GameObjects;
using Content.Shared.GameObjects.Components.Storage;
-using SS14.Server.GameObjects;
-using SS14.Server.GameObjects.Components.Container;
-using SS14.Server.Interfaces.Player;
-using SS14.Server.Player;
-using SS14.Shared.Enums;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Serialization;
+using Robust.Server.GameObjects;
+using Robust.Server.GameObjects.Components.Container;
+using Robust.Server.Interfaces.Player;
+using Robust.Server.Player;
+using Robust.Shared.Enums;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Serialization;
using System.Collections.Generic;
using Content.Shared.Interfaces;
-using SS14.Shared.GameObjects.EntitySystemMessages;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.GameObjects.EntitySystemMessages;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects
{
diff --git a/Content.Server/GameObjects/Components/Items/Storage/StoreableComponent.cs b/Content.Server/GameObjects/Components/Items/Storage/StoreableComponent.cs
index 946b7eb636..b800fc58fa 100644
--- a/Content.Server/GameObjects/Components/Items/Storage/StoreableComponent.cs
+++ b/Content.Server/GameObjects/Components/Items/Storage/StoreableComponent.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
namespace Content.Server.GameObjects
{
diff --git a/Content.Server/GameObjects/Components/Markers/SpawnPointComponent.cs b/Content.Server/GameObjects/Components/Markers/SpawnPointComponent.cs
index cb3397f262..318931dbd8 100644
--- a/Content.Server/GameObjects/Components/Markers/SpawnPointComponent.cs
+++ b/Content.Server/GameObjects/Components/Markers/SpawnPointComponent.cs
@@ -1,8 +1,8 @@
using System;
using Content.Shared.GameObjects.Components.Markers;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Markers
{
diff --git a/Content.Server/GameObjects/Components/Materials/MaterialComponent.cs b/Content.Server/GameObjects/Components/Materials/MaterialComponent.cs
index 273bb47fe5..f1a3ae2edc 100644
--- a/Content.Server/GameObjects/Components/Materials/MaterialComponent.cs
+++ b/Content.Server/GameObjects/Components/Materials/MaterialComponent.cs
@@ -1,12 +1,12 @@
using System.Collections.Generic;
using Content.Server.Materials;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.Reflection;
-using SS14.Shared.Interfaces.Serialization;
-using SS14.Shared.IoC;
-using SS14.Shared.Prototypes;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.Reflection;
+using Robust.Shared.Interfaces.Serialization;
+using Robust.Shared.IoC;
+using Robust.Shared.Prototypes;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
namespace Content.Server.GameObjects.Components.Materials
{
diff --git a/Content.Server/GameObjects/Components/Mobs/CameraRecoilComponent.cs b/Content.Server/GameObjects/Components/Mobs/CameraRecoilComponent.cs
index 356f71cee5..ce2c3e76ed 100644
--- a/Content.Server/GameObjects/Components/Mobs/CameraRecoilComponent.cs
+++ b/Content.Server/GameObjects/Components/Mobs/CameraRecoilComponent.cs
@@ -1,5 +1,5 @@
using Content.Shared.GameObjects.Components.Mobs;
-using SS14.Shared.Maths;
+using Robust.Shared.Maths;
namespace Content.Server.GameObjects.Components.Mobs
{
diff --git a/Content.Server/GameObjects/Components/Mobs/DamageStates.cs b/Content.Server/GameObjects/Components/Mobs/DamageStates.cs
index e38fdf1e98..7cbd757679 100644
--- a/Content.Server/GameObjects/Components/Mobs/DamageStates.cs
+++ b/Content.Server/GameObjects/Components/Mobs/DamageStates.cs
@@ -1,7 +1,7 @@
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Mobs;
-using SS14.Server.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Server.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
namespace Content.Server.GameObjects
{
diff --git a/Content.Server/GameObjects/Components/Mobs/HeatResistanceComponent.cs b/Content.Server/GameObjects/Components/Mobs/HeatResistanceComponent.cs
index 4d5bec36aa..193d215d9a 100644
--- a/Content.Server/GameObjects/Components/Mobs/HeatResistanceComponent.cs
+++ b/Content.Server/GameObjects/Components/Mobs/HeatResistanceComponent.cs
@@ -1,5 +1,5 @@
using System;
-using SS14.Shared.GameObjects;
+using Robust.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Inventory;
namespace Content.Server.GameObjects
diff --git a/Content.Server/GameObjects/Components/Mobs/MindComponent.cs b/Content.Server/GameObjects/Components/Mobs/MindComponent.cs
index 50e6cf7f12..061d2d5315 100644
--- a/Content.Server/GameObjects/Components/Mobs/MindComponent.cs
+++ b/Content.Server/GameObjects/Components/Mobs/MindComponent.cs
@@ -4,12 +4,12 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Content.Server.Mobs;
-using SS14.Server.GameObjects;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Log;
-using SS14.Shared.ViewVariables;
+using Robust.Server.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Log;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Mobs
{
diff --git a/Content.Server/GameObjects/Components/Mobs/SpeciesComponent.cs b/Content.Server/GameObjects/Components/Mobs/SpeciesComponent.cs
index 223210dac5..74a540fdf5 100644
--- a/Content.Server/GameObjects/Components/Mobs/SpeciesComponent.cs
+++ b/Content.Server/GameObjects/Components/Mobs/SpeciesComponent.cs
@@ -3,12 +3,12 @@ using System.Collections.Generic;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces;
using Content.Shared.GameObjects.Components.Mobs;
-using SS14.Server.GameObjects;
-using SS14.Shared.ContentPack;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Serialization;
+using Robust.Server.GameObjects;
+using Robust.Shared.ContentPack;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Serialization;
namespace Content.Server.GameObjects
{
diff --git a/Content.Server/GameObjects/Components/Movement/AiControllerComponent.cs b/Content.Server/GameObjects/Components/Movement/AiControllerComponent.cs
index 10906d3f48..1c0647e244 100644
--- a/Content.Server/GameObjects/Components/Movement/AiControllerComponent.cs
+++ b/Content.Server/GameObjects/Components/Movement/AiControllerComponent.cs
@@ -1,7 +1,7 @@
using Content.Server.Interfaces.GameObjects.Components.Movement;
-using SS14.Server.AI;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Server.AI;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Movement
{
diff --git a/Content.Server/GameObjects/Components/Movement/PlayerInputMoverComponent.cs b/Content.Server/GameObjects/Components/Movement/PlayerInputMoverComponent.cs
index 9d89028ef8..645463a437 100644
--- a/Content.Server/GameObjects/Components/Movement/PlayerInputMoverComponent.cs
+++ b/Content.Server/GameObjects/Components/Movement/PlayerInputMoverComponent.cs
@@ -1,11 +1,11 @@
using Content.Server.Interfaces.GameObjects.Components.Movement;
-using SS14.Server.GameObjects;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Serialization;
-using SS14.Shared.ViewVariables;
+using Robust.Server.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Serialization;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Movement
{
diff --git a/Content.Server/GameObjects/Components/Power/ApcComponent.cs b/Content.Server/GameObjects/Components/Power/ApcComponent.cs
index b63cd37330..51a5130131 100644
--- a/Content.Server/GameObjects/Components/Power/ApcComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/ApcComponent.cs
@@ -1,14 +1,14 @@
using Content.Server.GameObjects.Components.Sound;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Power;
-using SS14.Server.GameObjects;
-using SS14.Server.GameObjects.Components.UserInterface;
-using SS14.Server.GameObjects.EntitySystems;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.Audio;
-using SS14.Shared.GameObjects.Components.UserInterface;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
+using Robust.Server.GameObjects;
+using Robust.Server.GameObjects.Components.UserInterface;
+using Robust.Server.GameObjects.EntitySystems;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.Audio;
+using Robust.Shared.GameObjects.Components.UserInterface;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
namespace Content.Server.GameObjects.Components.Power
{
diff --git a/Content.Server/GameObjects/Components/Power/LightBulbComponent.cs b/Content.Server/GameObjects/Components/Power/LightBulbComponent.cs
index b9aae3a803..11cdb8cb42 100644
--- a/Content.Server/GameObjects/Components/Power/LightBulbComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/LightBulbComponent.cs
@@ -1,9 +1,9 @@
using System;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Maths;
-using SS14.Shared.Serialization;
-using SS14.Shared.ViewVariables;
-using SpriteComponent = SS14.Server.GameObjects.SpriteComponent;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Maths;
+using Robust.Shared.Serialization;
+using Robust.Shared.ViewVariables;
+using SpriteComponent = Robust.Server.GameObjects.SpriteComponent;
namespace Content.Server.GameObjects.Components.Power
{
diff --git a/Content.Server/GameObjects/Components/Power/PowerCellComponent.cs b/Content.Server/GameObjects/Components/Power/PowerCellComponent.cs
index 6e11da5d5d..5c25236961 100644
--- a/Content.Server/GameObjects/Components/Power/PowerCellComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/PowerCellComponent.cs
@@ -1,5 +1,5 @@
using Content.Shared.GameObjects.Components.Power;
-using SS14.Server.GameObjects;
+using Robust.Server.GameObjects;
namespace Content.Server.GameObjects.Components.Power
{
diff --git a/Content.Server/GameObjects/Components/Power/PowerDebugTool.cs b/Content.Server/GameObjects/Components/Power/PowerDebugTool.cs
index 0fff0c1e4f..ef06753a2a 100644
--- a/Content.Server/GameObjects/Components/Power/PowerDebugTool.cs
+++ b/Content.Server/GameObjects/Components/Power/PowerDebugTool.cs
@@ -2,10 +2,10 @@
using System.Text;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Power;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.Map;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Map;
namespace Content.Server.GameObjects.Components.Power
{
diff --git a/Content.Server/GameObjects/Components/Power/PowerDevice.cs b/Content.Server/GameObjects/Components/Power/PowerDevice.cs
index 74c61c557a..53a28dea75 100644
--- a/Content.Server/GameObjects/Components/Power/PowerDevice.cs
+++ b/Content.Server/GameObjects/Components/Power/PowerDevice.cs
@@ -1,15 +1,15 @@
using Content.Server.GameObjects.EntitySystems;
-using SS14.Server.GameObjects;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.IoC;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
+using Robust.Server.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.IoC;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.ViewVariables;
using YamlDotNet.RepresentationModel;
namespace Content.Server.GameObjects.Components.Power
diff --git a/Content.Server/GameObjects/Components/Power/PowerGeneratorComponent.cs b/Content.Server/GameObjects/Components/Power/PowerGeneratorComponent.cs
index 425677f648..c469974411 100644
--- a/Content.Server/GameObjects/Components/Power/PowerGeneratorComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/PowerGeneratorComponent.cs
@@ -1,11 +1,11 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
using System;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.ViewVariables;
using YamlDotNet.RepresentationModel;
namespace Content.Server.GameObjects.Components.Power
diff --git a/Content.Server/GameObjects/Components/Power/PowerNodeComponent.cs b/Content.Server/GameObjects/Components/Power/PowerNodeComponent.cs
index 3daf442272..7a4bbb39e9 100644
--- a/Content.Server/GameObjects/Components/Power/PowerNodeComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/PowerNodeComponent.cs
@@ -1,11 +1,11 @@
-using SS14.Server.GameObjects;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.IoC;
+using Robust.Server.GameObjects;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.IoC;
using System;
using System.Linq;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Power
{
diff --git a/Content.Server/GameObjects/Components/Power/PowerProviderComponent.cs b/Content.Server/GameObjects/Components/Power/PowerProviderComponent.cs
index 758939e765..78ff050583 100644
--- a/Content.Server/GameObjects/Components/Power/PowerProviderComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/PowerProviderComponent.cs
@@ -1,15 +1,15 @@
-using SS14.Server.GameObjects;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
+using Robust.Server.GameObjects;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.ViewVariables;
using YamlDotNet.RepresentationModel;
namespace Content.Server.GameObjects.Components.Power
diff --git a/Content.Server/GameObjects/Components/Power/PowerStorageComponent.cs b/Content.Server/GameObjects/Components/Power/PowerStorageComponent.cs
index 02f42f3019..e403f638fd 100644
--- a/Content.Server/GameObjects/Components/Power/PowerStorageComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/PowerStorageComponent.cs
@@ -1,11 +1,11 @@
using Content.Shared.GameObjects.Components.Power;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
using System;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.ViewVariables;
using YamlDotNet.RepresentationModel;
namespace Content.Server.GameObjects.Components.Power
diff --git a/Content.Server/GameObjects/Components/Power/PowerStorageNetComponent.cs b/Content.Server/GameObjects/Components/Power/PowerStorageNetComponent.cs
index bb28c110db..6b8ad3cd97 100644
--- a/Content.Server/GameObjects/Components/Power/PowerStorageNetComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/PowerStorageNetComponent.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.Serialization;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.Serialization;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Power
{
diff --git a/Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs b/Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs
index f214f519a1..cd0588c5b9 100644
--- a/Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs
@@ -1,13 +1,13 @@
using Content.Server.GameObjects.EntitySystems;
-using SS14.Server.GameObjects;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.GameObjects;
-using SS14.Shared.IoC;
+using Robust.Server.GameObjects;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.IoC;
using System.Linq;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
using Content.Server.GameObjects.Components.Interactable.Tools;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.ViewVariables;
using System;
namespace Content.Server.GameObjects.Components.Power
diff --git a/Content.Server/GameObjects/Components/Power/PoweredLightComponent.cs b/Content.Server/GameObjects/Components/Power/PoweredLightComponent.cs
index 10db5dbd24..c78e7067ad 100644
--- a/Content.Server/GameObjects/Components/Power/PoweredLightComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/PoweredLightComponent.cs
@@ -2,16 +2,16 @@
using Content.Server.GameObjects.Components.Sound;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects;
-using SS14.Server.GameObjects;
-using SS14.Server.GameObjects.Components.Container;
-using SS14.Shared.Audio;
-using SS14.Shared.Enums;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Timing;
-using SS14.Shared.IoC;
-using SS14.Shared.Serialization;
-using SS14.Shared.ViewVariables;
+using Robust.Server.GameObjects;
+using Robust.Server.GameObjects.Components.Container;
+using Robust.Shared.Audio;
+using Robust.Shared.Enums;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Timing;
+using Robust.Shared.IoC;
+using Robust.Shared.Serialization;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Power
{
diff --git a/Content.Server/GameObjects/Components/Power/Powernet.cs b/Content.Server/GameObjects/Components/Power/Powernet.cs
index d30a266418..3ee7f3f418 100644
--- a/Content.Server/GameObjects/Components/Power/Powernet.cs
+++ b/Content.Server/GameObjects/Components/Power/Powernet.cs
@@ -1,10 +1,10 @@
using Content.Shared.GameObjects.EntitySystems;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
using System;
using System.Collections.Generic;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Power
{
diff --git a/Content.Server/GameObjects/Components/Power/SmesComponent.cs b/Content.Server/GameObjects/Components/Power/SmesComponent.cs
index 490c2dad70..9576980b79 100644
--- a/Content.Server/GameObjects/Components/Power/SmesComponent.cs
+++ b/Content.Server/GameObjects/Components/Power/SmesComponent.cs
@@ -1,8 +1,8 @@
using System;
using Content.Shared.GameObjects.Components.Power;
using Content.Shared.Utility;
-using SS14.Server.GameObjects;
-using SS14.Shared.GameObjects;
+using Robust.Server.GameObjects;
+using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Power
{
diff --git a/Content.Server/GameObjects/Components/Projectiles/ProjectileComponent.cs b/Content.Server/GameObjects/Components/Projectiles/ProjectileComponent.cs
index a1d752b018..0b1b6730b4 100644
--- a/Content.Server/GameObjects/Components/Projectiles/ProjectileComponent.cs
+++ b/Content.Server/GameObjects/Components/Projectiles/ProjectileComponent.cs
@@ -1,11 +1,11 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Physics;
-using SS14.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Physics;
+using Robust.Shared.Interfaces.GameObjects.Components;
using System;
using System.Collections.Generic;
using YamlDotNet.RepresentationModel;
-using SS14.Shared.Utility;
+using Robust.Shared.Utility;
using Content.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Projectiles
diff --git a/Content.Server/GameObjects/Components/Projectiles/ThrownItemComponent.cs b/Content.Server/GameObjects/Components/Projectiles/ThrownItemComponent.cs
index 54d01e30c3..6eac36d453 100644
--- a/Content.Server/GameObjects/Components/Projectiles/ThrownItemComponent.cs
+++ b/Content.Server/GameObjects/Components/Projectiles/ThrownItemComponent.cs
@@ -2,8 +2,8 @@
using Content.Server.GameObjects.Components.Projectiles;
using Content.Shared.GameObjects;
using Content.Shared.Physics;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
namespace Content.Server.GameObjects.Components
{
diff --git a/Content.Server/GameObjects/Components/Sound/SoundComponent.cs b/Content.Server/GameObjects/Components/Sound/SoundComponent.cs
index 5045dbe48d..9a136031ea 100644
--- a/Content.Server/GameObjects/Components/Sound/SoundComponent.cs
+++ b/Content.Server/GameObjects/Components/Sound/SoundComponent.cs
@@ -1,13 +1,13 @@
using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Sound;
-using SS14.Server.GameObjects.EntitySystems;
-using SS14.Shared.Audio;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
-using SS14.Shared.Serialization;
+using Robust.Server.GameObjects.EntitySystems;
+using Robust.Shared.Audio;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
+using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Sound
{
diff --git a/Content.Server/GameObjects/Components/Stack/StackComponent.cs b/Content.Server/GameObjects/Components/Stack/StackComponent.cs
index d0d8dae690..c3cdc59077 100644
--- a/Content.Server/GameObjects/Components/Stack/StackComponent.cs
+++ b/Content.Server/GameObjects/Components/Stack/StackComponent.cs
@@ -1,11 +1,11 @@
using System;
using Content.Server.GameObjects.EntitySystems;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.Reflection;
-using SS14.Shared.IoC;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.Reflection;
+using Robust.Shared.IoC;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Stack
{
diff --git a/Content.Server/GameObjects/Components/Temperature/TemperatureComponent.cs b/Content.Server/GameObjects/Components/Temperature/TemperatureComponent.cs
index 9c6f88f9f6..811b102a65 100644
--- a/Content.Server/GameObjects/Components/Temperature/TemperatureComponent.cs
+++ b/Content.Server/GameObjects/Components/Temperature/TemperatureComponent.cs
@@ -1,12 +1,12 @@
using Content.Server.Interfaces.GameObjects;
using Content.Shared.Maths;
using System;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Utility;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
using Content.Shared.GameObjects;
-using SS14.Shared.Serialization;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.Serialization;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects
{
diff --git a/Content.Server/GameObjects/Components/Weapon/Melee/MeleeWeaponComponent.cs b/Content.Server/GameObjects/Components/Weapon/Melee/MeleeWeaponComponent.cs
index 961f2ff730..a36dff18c1 100644
--- a/Content.Server/GameObjects/Components/Weapon/Melee/MeleeWeaponComponent.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Melee/MeleeWeaponComponent.cs
@@ -1,16 +1,16 @@
using System;
-using SS14.Shared.GameObjects;
+using Robust.Shared.GameObjects;
using Content.Server.GameObjects.EntitySystems;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Map;
-using SS14.Shared.IoC;
-using SS14.Server.GameObjects;
-using SS14.Shared.Maths;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Timing;
-using SS14.Shared.GameObjects.EntitySystemMessages;
-using SS14.Shared.Serialization;
-using SS14.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Map;
+using Robust.Shared.IoC;
+using Robust.Server.GameObjects;
+using Robust.Shared.Maths;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Timing;
+using Robust.Shared.GameObjects.EntitySystemMessages;
+using Robust.Shared.Serialization;
+using Robust.Shared.Interfaces.GameObjects.Components;
using Content.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Weapon.Melee
diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Hitscan/HitscanWeaponCapacitorComponent.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Hitscan/HitscanWeaponCapacitorComponent.cs
index be7ed87dbc..f5ddd546e9 100644
--- a/Content.Server/GameObjects/Components/Weapon/Ranged/Hitscan/HitscanWeaponCapacitorComponent.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Hitscan/HitscanWeaponCapacitorComponent.cs
@@ -1,6 +1,6 @@
using System;
using Content.Server.GameObjects.Components.Power;
-using SS14.Shared.Serialization;
+using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan
{
diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Hitscan/HitscanWeaponComponent.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Hitscan/HitscanWeaponComponent.cs
index 5919109924..f539a37955 100644
--- a/Content.Server/GameObjects/Components/Weapon/Ranged/Hitscan/HitscanWeaponComponent.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Hitscan/HitscanWeaponComponent.cs
@@ -1,18 +1,18 @@
using Content.Shared.GameObjects;
-using SS14.Server.GameObjects.EntitySystems;
-using SS14.Shared.Audio;
-using SS14.Shared.GameObjects.EntitySystemMessages;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Physics;
-using SS14.Shared.Interfaces.Timing;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Physics;
-using SS14.Shared.Serialization;
+using Robust.Server.GameObjects.EntitySystems;
+using Robust.Shared.Audio;
+using Robust.Shared.GameObjects.EntitySystemMessages;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Physics;
+using Robust.Shared.Interfaces.Timing;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Physics;
+using Robust.Shared.Serialization;
using System;
using Content.Server.GameObjects.Components.Sound;
-using SS14.Shared.GameObjects;
+using Robust.Shared.GameObjects;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.GameObjects.Components.Power;
using Content.Shared.Interfaces;
@@ -84,7 +84,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan
var userPosition = user.Transform.WorldPosition; //Remember world positions are ephemeral and can only be used instantaneously
var angle = new Angle(clickLocation.Position - userPosition);
- var ray = new Ray(userPosition, angle.ToVec());
+ var ray = new Ray(userPosition, angle.ToVec(), 0); //TODO set the CollsionMask for this ray.
var rayCastResults = IoCManager.Resolve().IntersectRay(ray, MaxLength,
Owner.Transform.GetMapTransform().Owner);
diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticBulletComponent.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticBulletComponent.cs
index fd686b84d0..adbacdd85a 100644
--- a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticBulletComponent.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticBulletComponent.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
{
diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineComponent.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineComponent.cs
index e690a83bb5..4d7e4c07a9 100644
--- a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineComponent.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineComponent.cs
@@ -1,11 +1,11 @@
using System;
using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Weapons.Ranged;
-using SS14.Server.GameObjects;
-using SS14.Server.GameObjects.Components.Container;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Server.GameObjects;
+using Robust.Server.GameObjects.Components.Container;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
{
diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineWeaponComponent.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineWeaponComponent.cs
index b121bd1e8f..14b82815a2 100644
--- a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineWeaponComponent.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineWeaponComponent.cs
@@ -4,13 +4,13 @@ using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Weapons.Ranged;
using Content.Shared.Interfaces;
-using SS14.Server.GameObjects;
-using SS14.Server.GameObjects.Components.Container;
-using SS14.Shared.Audio;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Maths;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
+using Robust.Server.GameObjects;
+using Robust.Server.GameObjects.Components.Container;
+using Robust.Shared.Audio;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Maths;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
{
diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticWeaponComponent.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticWeaponComponent.cs
index 8b12bbf433..9fd97d63b1 100644
--- a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticWeaponComponent.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticWeaponComponent.cs
@@ -2,11 +2,11 @@ using System;
using Content.Server.GameObjects.Components.Interactable;
using Content.Server.GameObjects.Components.Sound;
using Content.Shared.GameObjects;
-using SS14.Server.GameObjects.Components.Container;
-using SS14.Server.GameObjects.EntitySystems;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
-using SS14.Shared.Serialization;
+using Robust.Server.GameObjects.Components.Container;
+using Robust.Server.GameObjects.EntitySystems;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
{
diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/ProjectileWeapon.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/ProjectileWeapon.cs
index 0e1de9a103..9d86c27a94 100644
--- a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/ProjectileWeapon.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/ProjectileWeapon.cs
@@ -2,18 +2,18 @@
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.GameObjects.Components.Projectiles;
using Content.Server.GameObjects.Components.Sound;
-using SS14.Server.GameObjects;
-using SS14.Server.GameObjects.EntitySystems;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Serialization;
-using SS14.Shared.ViewVariables;
+using Robust.Server.GameObjects;
+using Robust.Server.GameObjects.EntitySystems;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Serialization;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
{
diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/RangedWeapon.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/RangedWeapon.cs
index 13ee023499..0c82bd11cc 100644
--- a/Content.Server/GameObjects/Components/Weapon/Ranged/RangedWeapon.cs
+++ b/Content.Server/GameObjects/Components/Weapon/Ranged/RangedWeapon.cs
@@ -1,15 +1,15 @@
using System;
-using SS14.Shared.GameObjects;
+using Robust.Shared.GameObjects;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Weapons.Ranged;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Interfaces.Timing;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
-using SS14.Shared.Timers;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Interfaces.Timing;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
+using Robust.Shared.Timers;
namespace Content.Server.GameObjects.Components.Weapon.Ranged
{
diff --git a/Content.Server/GameObjects/ContainerSlot.cs b/Content.Server/GameObjects/ContainerSlot.cs
index 0d939a58dc..d8104c1f78 100644
--- a/Content.Server/GameObjects/ContainerSlot.cs
+++ b/Content.Server/GameObjects/ContainerSlot.cs
@@ -1,8 +1,8 @@
-using SS14.Server.GameObjects.Components.Container;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Server.GameObjects.Components.Container;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
using System.Collections.Generic;
-using SS14.Shared.ViewVariables;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects
{
diff --git a/Content.Server/GameObjects/EntitySystems/ActionBlockerSystem.cs b/Content.Server/GameObjects/EntitySystems/ActionBlockerSystem.cs
index 087bc864ca..50585f3a0d 100644
--- a/Content.Server/GameObjects/EntitySystems/ActionBlockerSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/ActionBlockerSystem.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Interfaces.GameObjects;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/AiSystem.cs b/Content.Server/GameObjects/EntitySystems/AiSystem.cs
index ff9f6ae310..40db41a3d1 100644
--- a/Content.Server/GameObjects/EntitySystems/AiSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/AiSystem.cs
@@ -1,12 +1,12 @@
using System;
using System.Collections.Generic;
using Content.Server.GameObjects.Components.Movement;
-using SS14.Server.AI;
-using SS14.Server.Interfaces.Timing;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Interfaces.Reflection;
-using SS14.Shared.IoC;
+using Robust.Server.AI;
+using Robust.Server.Interfaces.Timing;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Interfaces.Reflection;
+using Robust.Shared.IoC;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/Click/ExamineSystem.cs b/Content.Server/GameObjects/EntitySystems/Click/ExamineSystem.cs
index c8a9a9de9b..0c655a0351 100644
--- a/Content.Server/GameObjects/EntitySystems/Click/ExamineSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/Click/ExamineSystem.cs
@@ -2,20 +2,20 @@
using System.Text;
using Content.Shared.GameObjects.EntitySystemMessages;
using Content.Shared.Input;
-using SS14.Server.GameObjects.EntitySystems;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Input;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Players;
-using SS14.Shared.Utility;
+using Robust.Server.GameObjects.EntitySystems;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Input;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Players;
+using Robust.Shared.Utility;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs b/Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
index 982a56df0b..07cfc857bc 100644
--- a/Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
@@ -1,18 +1,18 @@
using System;
using Content.Server.Interfaces.GameObjects;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Interfaces.GameObjects;
using System.Collections.Generic;
using System.Linq;
using Content.Shared.Input;
-using SS14.Shared.Input;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
-using SS14.Server.GameObjects.EntitySystems;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.Players;
+using Robust.Shared.Input;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
+using Robust.Server.GameObjects.EntitySystems;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Players;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/DoorSystem.cs b/Content.Server/GameObjects/EntitySystems/DoorSystem.cs
index 437529ac1b..4455f8b3a7 100644
--- a/Content.Server/GameObjects/EntitySystems/DoorSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/DoorSystem.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/HandHeldLightSystem.cs b/Content.Server/GameObjects/EntitySystems/HandHeldLightSystem.cs
index df96775a79..a6df7eaae8 100644
--- a/Content.Server/GameObjects/EntitySystems/HandHeldLightSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/HandHeldLightSystem.cs
@@ -1,6 +1,6 @@
using Content.Server.GameObjects.Components.Interactable;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/HandsSystem.cs b/Content.Server/GameObjects/EntitySystems/HandsSystem.cs
index aed2d6decb..b45d014211 100644
--- a/Content.Server/GameObjects/EntitySystems/HandsSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/HandsSystem.cs
@@ -4,19 +4,19 @@ using Content.Server.GameObjects.Components.Stack;
using Content.Server.Interfaces.GameObjects;
using Content.Shared.Input;
using Content.Shared.Physics;
-using SS14.Server.GameObjects;
-using SS14.Server.GameObjects.EntitySystems;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.EntitySystemMessages;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Input;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.Timing;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Players;
+using Robust.Server.GameObjects;
+using Robust.Server.GameObjects.EntitySystems;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.EntitySystemMessages;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Input;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.Timing;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Players;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/MoverSystem.cs b/Content.Server/GameObjects/EntitySystems/MoverSystem.cs
index 60e5558fe7..37d36a582a 100644
--- a/Content.Server/GameObjects/EntitySystems/MoverSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/MoverSystem.cs
@@ -5,21 +5,21 @@ using Content.Server.Interfaces.GameObjects.Components.Movement;
using Content.Shared.Audio;
using Content.Shared.Maps;
using JetBrains.Annotations;
-using SS14.Server.GameObjects;
-using SS14.Server.GameObjects.EntitySystems;
-using SS14.Server.Interfaces.Player;
-using SS14.Server.Interfaces.Timing;
-using SS14.Shared.Audio;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Components.Transform;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Input;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Players;
-using SS14.Shared.Prototypes;
+using Robust.Server.GameObjects;
+using Robust.Server.GameObjects.EntitySystems;
+using Robust.Server.Interfaces.Player;
+using Robust.Server.Interfaces.Timing;
+using Robust.Shared.Audio;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Components.Transform;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Input;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Players;
+using Robust.Shared.Prototypes;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/PowerApcSystem.cs b/Content.Server/GameObjects/EntitySystems/PowerApcSystem.cs
index e9dd97a04b..898f16e035 100644
--- a/Content.Server/GameObjects/EntitySystems/PowerApcSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/PowerApcSystem.cs
@@ -1,6 +1,6 @@
using Content.Server.GameObjects.Components.Power;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/PowerSmesSystem.cs b/Content.Server/GameObjects/EntitySystems/PowerSmesSystem.cs
index 220dd41c9e..c7ddd45fee 100644
--- a/Content.Server/GameObjects/EntitySystems/PowerSmesSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/PowerSmesSystem.cs
@@ -1,6 +1,6 @@
using Content.Server.GameObjects.Components.Power;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/PowerSystem.cs b/Content.Server/GameObjects/EntitySystems/PowerSystem.cs
index 824b406e7b..f165fa865d 100644
--- a/Content.Server/GameObjects/EntitySystems/PowerSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/PowerSystem.cs
@@ -1,9 +1,9 @@
using Content.Server.GameObjects.Components.Power;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
using System.Collections.Generic;
-using SS14.Shared.GameObjects;
+using Robust.Shared.GameObjects;
namespace Content.Shared.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/StorageSystem.cs b/Content.Server/GameObjects/EntitySystems/StorageSystem.cs
index 04e23c6101..8db8cb6bd3 100644
--- a/Content.Server/GameObjects/EntitySystems/StorageSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/StorageSystem.cs
@@ -1,9 +1,9 @@
using System.Collections.Generic;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.EntitySystemMessages;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.EntitySystemMessages;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Interfaces.GameObjects;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/TemperatureSystem.cs b/Content.Server/GameObjects/EntitySystems/TemperatureSystem.cs
index 8aa2fb185d..76ddd151e3 100644
--- a/Content.Server/GameObjects/EntitySystems/TemperatureSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/TemperatureSystem.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameObjects/EntitySystems/VerbSystem.cs b/Content.Server/GameObjects/EntitySystems/VerbSystem.cs
index c7733ecd6e..a1b81b6bbb 100644
--- a/Content.Server/GameObjects/EntitySystems/VerbSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/VerbSystem.cs
@@ -1,12 +1,12 @@
using System.Collections.Generic;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.EntitySystemMessages;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
using static Content.Shared.GameObjects.EntitySystemMessages.VerbSystemMessages;
namespace Content.Server.GameObjects.EntitySystems
diff --git a/Content.Server/GameObjects/EntitySystems/WelderSystem.cs b/Content.Server/GameObjects/EntitySystems/WelderSystem.cs
index bf3a99c7a5..fa1c54c7fa 100644
--- a/Content.Server/GameObjects/EntitySystems/WelderSystem.cs
+++ b/Content.Server/GameObjects/EntitySystems/WelderSystem.cs
@@ -1,6 +1,6 @@
using Content.Server.GameObjects.Components.Interactable.Tools;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Systems;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
diff --git a/Content.Server/GameTicking/GamePresets/PresetTraitor.cs b/Content.Server/GameTicking/GamePresets/PresetTraitor.cs
index c78fa8f4b3..787cf8a146 100644
--- a/Content.Server/GameTicking/GamePresets/PresetTraitor.cs
+++ b/Content.Server/GameTicking/GamePresets/PresetTraitor.cs
@@ -1,4 +1,4 @@
-using SS14.Shared.Log;
+using Robust.Shared.Log;
namespace Content.Server.GameTicking.GamePresets
{
diff --git a/Content.Server/GameTicking/GameTicker.cs b/Content.Server/GameTicking/GameTicker.cs
index 668bf72e0b..f9691c16c7 100644
--- a/Content.Server/GameTicking/GameTicker.cs
+++ b/Content.Server/GameTicking/GameTicker.cs
@@ -10,28 +10,28 @@ using Content.Server.Mobs;
using Content.Server.Players;
using Content.Shared;
using Content.Shared.GameObjects.Components.Inventory;
-using SS14.Server.Interfaces.Console;
-using SS14.Server.Interfaces.Maps;
-using SS14.Server.Interfaces.Player;
-using SS14.Server.Player;
-using SS14.Shared.Configuration;
-using SS14.Shared.Console;
-using SS14.Shared.Enums;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.Configuration;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Map;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Interfaces.Timing;
-using SS14.Shared.IoC;
-using SS14.Shared.Log;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Network;
-using SS14.Shared.Timers;
-using SS14.Shared.Timing;
-using SS14.Shared.Utility;
-using SS14.Shared.ViewVariables;
+using Robust.Server.Interfaces.Console;
+using Robust.Server.Interfaces.Maps;
+using Robust.Server.Interfaces.Player;
+using Robust.Server.Player;
+using Robust.Shared.Configuration;
+using Robust.Shared.Console;
+using Robust.Shared.Enums;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.Configuration;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Map;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Interfaces.Timing;
+using Robust.Shared.IoC;
+using Robust.Shared.Log;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Network;
+using Robust.Shared.Timers;
+using Robust.Shared.Timing;
+using Robust.Shared.Utility;
+using Robust.Shared.ViewVariables;
namespace Content.Server.GameTicking
{
diff --git a/Content.Server/Interfaces/Chat/IChatCommand.cs b/Content.Server/Interfaces/Chat/IChatCommand.cs
index 6119774abd..09fff49d85 100644
--- a/Content.Server/Interfaces/Chat/IChatCommand.cs
+++ b/Content.Server/Interfaces/Chat/IChatCommand.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.Console;
-using SS14.Shared.Interfaces.Network;
+using Robust.Shared.Console;
+using Robust.Shared.Interfaces.Network;
namespace Content.Server.Interfaces.Chat
{
diff --git a/Content.Server/Interfaces/Chat/IChatManager.cs b/Content.Server/Interfaces/Chat/IChatManager.cs
index 4302454320..7d263ed741 100644
--- a/Content.Server/Interfaces/Chat/IChatManager.cs
+++ b/Content.Server/Interfaces/Chat/IChatManager.cs
@@ -1,5 +1,5 @@
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.Interfaces.GameObjects;
namespace Content.Server.Interfaces.Chat
{
diff --git a/Content.Server/Interfaces/GameObjects/Components/Damage/IDamageableComponent.cs b/Content.Server/Interfaces/GameObjects/Components/Damage/IDamageableComponent.cs
index 14f929f291..193ff683ba 100644
--- a/Content.Server/Interfaces/GameObjects/Components/Damage/IDamageableComponent.cs
+++ b/Content.Server/Interfaces/GameObjects/Components/Damage/IDamageableComponent.cs
@@ -1,6 +1,6 @@
using Content.Server.GameObjects;
using Content.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
using System;
namespace Content.Server.Interfaces.GameObjects
diff --git a/Content.Server/Interfaces/GameObjects/Components/Items/IHandsComponent.cs b/Content.Server/Interfaces/GameObjects/Components/Items/IHandsComponent.cs
index be0c16a30a..66a2b6d81d 100644
--- a/Content.Server/Interfaces/GameObjects/Components/Items/IHandsComponent.cs
+++ b/Content.Server/Interfaces/GameObjects/Components/Items/IHandsComponent.cs
@@ -1,9 +1,9 @@
using System;
using Content.Server.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
using System.Collections.Generic;
-using SS14.Server.GameObjects.Components.Container;
-using SS14.Shared.Map;
+using Robust.Server.GameObjects.Components.Container;
+using Robust.Shared.Map;
namespace Content.Server.Interfaces.GameObjects
{
diff --git a/Content.Server/Interfaces/GameObjects/Components/Movement/IMoverComponent.cs b/Content.Server/Interfaces/GameObjects/Components/Movement/IMoverComponent.cs
index ba0776d581..f804144fcb 100644
--- a/Content.Server/Interfaces/GameObjects/Components/Movement/IMoverComponent.cs
+++ b/Content.Server/Interfaces/GameObjects/Components/Movement/IMoverComponent.cs
@@ -1,4 +1,4 @@
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
namespace Content.Server.Interfaces.GameObjects.Components.Movement
{
diff --git a/Content.Server/Interfaces/GameObjects/Components/Temperature/ITemperatureComponent.cs b/Content.Server/Interfaces/GameObjects/Components/Temperature/ITemperatureComponent.cs
index 64a7692801..51bc8749cd 100644
--- a/Content.Server/Interfaces/GameObjects/Components/Temperature/ITemperatureComponent.cs
+++ b/Content.Server/Interfaces/GameObjects/Components/Temperature/ITemperatureComponent.cs
@@ -1,4 +1,4 @@
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
namespace Content.Server.Interfaces.GameObjects
{
diff --git a/Content.Server/Interfaces/GameTicking/IGameTicker.cs b/Content.Server/Interfaces/GameTicking/IGameTicker.cs
index 0f6cc96be1..892d5dec0b 100644
--- a/Content.Server/Interfaces/GameTicking/IGameTicker.cs
+++ b/Content.Server/Interfaces/GameTicking/IGameTicker.cs
@@ -1,9 +1,9 @@
using System;
using Content.Server.GameTicking;
-using SS14.Server.Interfaces.Player;
-using SS14.Server.Player;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Timing;
+using Robust.Server.Interfaces.Player;
+using Robust.Server.Player;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Timing;
namespace Content.Server.Interfaces.GameTicking
{
diff --git a/Content.Server/Materials/Material.cs b/Content.Server/Materials/Material.cs
index 9941cfb007..b7de668ba0 100644
--- a/Content.Server/Materials/Material.cs
+++ b/Content.Server/Materials/Material.cs
@@ -1,8 +1,8 @@
-using SS14.Shared.Interfaces.Serialization;
-using SS14.Shared.Maths;
-using SS14.Shared.Prototypes;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
+using Robust.Shared.Interfaces.Serialization;
+using Robust.Shared.Maths;
+using Robust.Shared.Prototypes;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Server.Materials
diff --git a/Content.Server/Mobs/Commands.cs b/Content.Server/Mobs/Commands.cs
index 4fabec1d00..8458d89946 100644
--- a/Content.Server/Mobs/Commands.cs
+++ b/Content.Server/Mobs/Commands.cs
@@ -4,11 +4,11 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Content.Server.Players;
-using SS14.Server.Interfaces.Console;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.Interfaces.Reflection;
-using SS14.Shared.IoC;
-using SS14.Shared.Network;
+using Robust.Server.Interfaces.Console;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.Interfaces.Reflection;
+using Robust.Shared.IoC;
+using Robust.Shared.Network;
namespace Content.Server.Mobs
{
diff --git a/Content.Server/Mobs/Mind.cs b/Content.Server/Mobs/Mind.cs
index c134f13d12..3fa7185ca0 100644
--- a/Content.Server/Mobs/Mind.cs
+++ b/Content.Server/Mobs/Mind.cs
@@ -2,11 +2,11 @@
using System.Collections.Generic;
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.Players;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
-using SS14.Shared.Network;
-using SS14.Shared.ViewVariables;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Network;
+using Robust.Shared.ViewVariables;
namespace Content.Server.Mobs
{
diff --git a/Content.Server/Mobs/Roles/Traitor.cs b/Content.Server/Mobs/Roles/Traitor.cs
index b838ffe9d8..8f89530afd 100644
--- a/Content.Server/Mobs/Roles/Traitor.cs
+++ b/Content.Server/Mobs/Roles/Traitor.cs
@@ -1,6 +1,6 @@
using Content.Server.Interfaces.Chat;
-using SS14.Shared.Console;
-using SS14.Shared.IoC;
+using Robust.Shared.Console;
+using Robust.Shared.IoC;
namespace Content.Server.Mobs.Roles
{
diff --git a/Content.Server/Placement/SpawnHelpers.cs b/Content.Server/Placement/SpawnHelpers.cs
index 5c2f3bfdb1..0da9f9a700 100644
--- a/Content.Server/Placement/SpawnHelpers.cs
+++ b/Content.Server/Placement/SpawnHelpers.cs
@@ -1,9 +1,9 @@
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.GameObjects.Components;
-using SS14.Shared.Interfaces.Map;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects.Components;
+using Robust.Shared.Interfaces.Map;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
namespace Content.Server.Placement
{
diff --git a/Content.Server/Players/PlayerData.cs b/Content.Server/Players/PlayerData.cs
index d11ac8942a..cf052759e8 100644
--- a/Content.Server/Players/PlayerData.cs
+++ b/Content.Server/Players/PlayerData.cs
@@ -1,8 +1,8 @@
using Content.Server.Mobs;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.IoC;
-using SS14.Shared.Network;
-using SS14.Shared.ViewVariables;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.IoC;
+using Robust.Shared.Network;
+using Robust.Shared.ViewVariables;
namespace Content.Server.Players
{
diff --git a/Content.Server/ServerNotifyManager.cs b/Content.Server/ServerNotifyManager.cs
index dce9f87465..66eea0f0fa 100644
--- a/Content.Server/ServerNotifyManager.cs
+++ b/Content.Server/ServerNotifyManager.cs
@@ -1,15 +1,15 @@
using Content.Server.Interfaces;
using Content.Shared;
using Content.Shared.Interfaces;
-using SS14.Server.Interfaces.Console;
-using SS14.Server.Interfaces.GameObjects;
-using SS14.Server.Interfaces.Player;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
-using SS14.Shared.Utility;
+using Robust.Server.Interfaces.Console;
+using Robust.Server.Interfaces.GameObjects;
+using Robust.Server.Interfaces.Player;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
+using Robust.Shared.Utility;
namespace Content.Server
{
diff --git a/Content.Server/StatusShell.cs b/Content.Server/StatusShell.cs
index a3439d3712..78054c8a25 100644
--- a/Content.Server/StatusShell.cs
+++ b/Content.Server/StatusShell.cs
@@ -2,10 +2,10 @@ using System;
using Content.Server.GameTicking;
using Content.Server.Interfaces.GameTicking;
using Newtonsoft.Json.Linq;
-using SS14.Server.Interfaces;
-using SS14.Server.Interfaces.Player;
-using SS14.Server.Interfaces.ServerStatus;
-using SS14.Shared.IoC;
+using Robust.Server.Interfaces;
+using Robust.Server.Interfaces.Player;
+using Robust.Server.Interfaces.ServerStatus;
+using Robust.Shared.IoC;
namespace Content.Server
{
diff --git a/Content.Shared/Audio/SoundCollectionPrototype.cs b/Content.Shared/Audio/SoundCollectionPrototype.cs
index 8a787821ce..9a0c79e77c 100644
--- a/Content.Shared/Audio/SoundCollectionPrototype.cs
+++ b/Content.Shared/Audio/SoundCollectionPrototype.cs
@@ -1,6 +1,6 @@
using System.Collections.Generic;
-using SS14.Shared.Prototypes;
-using SS14.Shared.Utility;
+using Robust.Shared.Prototypes;
+using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Shared.Audio
diff --git a/Content.Shared/Chat/MsgChatMessage.cs b/Content.Shared/Chat/MsgChatMessage.cs
index 884b620cc5..47d88ed1fe 100644
--- a/Content.Shared/Chat/MsgChatMessage.cs
+++ b/Content.Shared/Chat/MsgChatMessage.cs
@@ -1,9 +1,9 @@
using System;
using Lidgren.Network;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Network;
-using SS14.Shared.Network.Messages;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Network;
+using Robust.Shared.Network.Messages;
namespace Content.Shared.Chat
{
diff --git a/Content.Shared/Construction/ConstructionPrototype.cs b/Content.Shared/Construction/ConstructionPrototype.cs
index fab0e5ce89..3d22568ee8 100644
--- a/Content.Shared/Construction/ConstructionPrototype.cs
+++ b/Content.Shared/Construction/ConstructionPrototype.cs
@@ -1,9 +1,9 @@
-using System;
+using System;
using System.Collections.Generic;
using System.Linq;
-using SS14.Shared.Prototypes;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
+using Robust.Shared.Prototypes;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Shared.Construction
diff --git a/Content.Shared/Content.Shared.csproj b/Content.Shared/Content.Shared.csproj
index 91895ba684..7daf2b646e 100644
--- a/Content.Shared/Content.Shared.csproj
+++ b/Content.Shared/Content.Shared.csproj
@@ -113,13 +113,13 @@
{D63D377C-242B-4FC5-8337-35CB87E6C537}
Lidgren.Network
-
- {7DC961F2-A45B-4193-BE7F-77622A231943}
- SS14.Shared.Maths
+
+ {93f23a82-00c5-4572-964e-e7c9457726d4}
+ Robust.Shared.Maths
-
- {5F161008-6C48-4596-A2DE-5E7B0CEB2AA1}
- SS14.Shared
+
+ {0529f740-0000-0000-0000-000000000000}
+ Robust.Shared
diff --git a/Content.Shared/EntryPoint.cs b/Content.Shared/EntryPoint.cs
index 8211f38b6c..71494a3aef 100644
--- a/Content.Shared/EntryPoint.cs
+++ b/Content.Shared/EntryPoint.cs
@@ -1,11 +1,11 @@
using System;
using System.Collections.Generic;
using Content.Shared.Maps;
-using SS14.Shared.ContentPack;
-using SS14.Shared.Interfaces.Map;
-using SS14.Shared.Interfaces.Resources;
-using SS14.Shared.IoC;
-using SS14.Shared.Prototypes;
+using Robust.Shared.ContentPack;
+using Robust.Shared.Interfaces.Map;
+using Robust.Shared.Interfaces.Resources;
+using Robust.Shared.IoC;
+using Robust.Shared.Prototypes;
namespace Content.Shared
{
diff --git a/Content.Shared/GameObjects/Components/Construction/SharedConstructorComponent.cs b/Content.Shared/GameObjects/Components/Construction/SharedConstructorComponent.cs
index eaad7e6242..4f609f2829 100644
--- a/Content.Shared/GameObjects/Components/Construction/SharedConstructorComponent.cs
+++ b/Content.Shared/GameObjects/Components/Construction/SharedConstructorComponent.cs
@@ -1,8 +1,8 @@
using System;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Map;
-using SS14.Shared.Maths;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Map;
+using Robust.Shared.Maths;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Construction
{
diff --git a/Content.Shared/GameObjects/Components/Damage/DamageableComponent.cs b/Content.Shared/GameObjects/Components/Damage/DamageableComponent.cs
index 41ed371db9..4ed7e192d6 100644
--- a/Content.Shared/GameObjects/Components/Damage/DamageableComponent.cs
+++ b/Content.Shared/GameObjects/Components/Damage/DamageableComponent.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
using System;
using System.Collections.Generic;
diff --git a/Content.Shared/GameObjects/Components/Doors/SharedDoorComponent.cs b/Content.Shared/GameObjects/Components/Doors/SharedDoorComponent.cs
index 8e19d0c58c..2a1a57ed3a 100644
--- a/Content.Shared/GameObjects/Components/Doors/SharedDoorComponent.cs
+++ b/Content.Shared/GameObjects/Components/Doors/SharedDoorComponent.cs
@@ -1,5 +1,5 @@
using System;
-using SS14.Shared.Serialization;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Doors
{
diff --git a/Content.Shared/GameObjects/Components/Inventory/EquipmentSlotDefinitions.cs b/Content.Shared/GameObjects/Components/Inventory/EquipmentSlotDefinitions.cs
index 1e627fa1d5..8aa2a8b4eb 100644
--- a/Content.Shared/GameObjects/Components/Inventory/EquipmentSlotDefinitions.cs
+++ b/Content.Shared/GameObjects/Components/Inventory/EquipmentSlotDefinitions.cs
@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
-using SS14.Shared.Serialization;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Inventory
{
diff --git a/Content.Shared/GameObjects/Components/Inventory/SharedInventoryComponent.cs b/Content.Shared/GameObjects/Components/Inventory/SharedInventoryComponent.cs
index 40335e9749..ea6e71f99b 100644
--- a/Content.Shared/GameObjects/Components/Inventory/SharedInventoryComponent.cs
+++ b/Content.Shared/GameObjects/Components/Inventory/SharedInventoryComponent.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
using System;
using System.Collections.Generic;
using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
diff --git a/Content.Shared/GameObjects/Components/Items/ClothingComponentState.cs b/Content.Shared/GameObjects/Components/Items/ClothingComponentState.cs
index 39ef0c7f09..72dcad4466 100644
--- a/Content.Shared/GameObjects/Components/Items/ClothingComponentState.cs
+++ b/Content.Shared/GameObjects/Components/Items/ClothingComponentState.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
using System;
namespace Content.Shared.GameObjects.Components.Items
diff --git a/Content.Shared/GameObjects/Components/Items/ItemComponentState.cs b/Content.Shared/GameObjects/Components/Items/ItemComponentState.cs
index 7af71c3ae2..2e7c720402 100644
--- a/Content.Shared/GameObjects/Components/Items/ItemComponentState.cs
+++ b/Content.Shared/GameObjects/Components/Items/ItemComponentState.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
using System;
namespace Content.Shared.GameObjects.Components.Items
diff --git a/Content.Shared/GameObjects/Components/Items/SharedHandsComponent.cs b/Content.Shared/GameObjects/Components/Items/SharedHandsComponent.cs
index fb2303abcc..3fe8870b75 100644
--- a/Content.Shared/GameObjects/Components/Items/SharedHandsComponent.cs
+++ b/Content.Shared/GameObjects/Components/Items/SharedHandsComponent.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
using System;
using System.Collections.Generic;
diff --git a/Content.Shared/GameObjects/Components/Markers/SharedSpawnPointComponent.cs b/Content.Shared/GameObjects/Components/Markers/SharedSpawnPointComponent.cs
index 1347eed344..52dbe0653d 100644
--- a/Content.Shared/GameObjects/Components/Markers/SharedSpawnPointComponent.cs
+++ b/Content.Shared/GameObjects/Components/Markers/SharedSpawnPointComponent.cs
@@ -1,4 +1,4 @@
-using SS14.Shared.GameObjects;
+using Robust.Shared.GameObjects;
namespace Content.Shared.GameObjects.Components.Markers
{
diff --git a/Content.Shared/GameObjects/Components/Mobs/SharedCameraRecoilComponent.cs b/Content.Shared/GameObjects/Components/Mobs/SharedCameraRecoilComponent.cs
index 761b1ac692..e3adaff1a8 100644
--- a/Content.Shared/GameObjects/Components/Mobs/SharedCameraRecoilComponent.cs
+++ b/Content.Shared/GameObjects/Components/Mobs/SharedCameraRecoilComponent.cs
@@ -1,7 +1,7 @@
using System;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Maths;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Maths;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Mobs
{
diff --git a/Content.Shared/GameObjects/Components/Mobs/SharedSpeciesComponent.cs b/Content.Shared/GameObjects/Components/Mobs/SharedSpeciesComponent.cs
index 68755c36e1..a3e99f4e9f 100644
--- a/Content.Shared/GameObjects/Components/Mobs/SharedSpeciesComponent.cs
+++ b/Content.Shared/GameObjects/Components/Mobs/SharedSpeciesComponent.cs
@@ -1,6 +1,6 @@
using System;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Mobs
{
diff --git a/Content.Shared/GameObjects/Components/Power/PowerShared.cs b/Content.Shared/GameObjects/Components/Power/PowerShared.cs
index abe8f3e8f1..0d27387467 100644
--- a/Content.Shared/GameObjects/Components/Power/PowerShared.cs
+++ b/Content.Shared/GameObjects/Components/Power/PowerShared.cs
@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
-using SS14.Shared.Serialization;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Power
{
diff --git a/Content.Shared/GameObjects/Components/Power/SharedApcComponent.cs b/Content.Shared/GameObjects/Components/Power/SharedApcComponent.cs
index c97b8a674b..23fa7de9b0 100644
--- a/Content.Shared/GameObjects/Components/Power/SharedApcComponent.cs
+++ b/Content.Shared/GameObjects/Components/Power/SharedApcComponent.cs
@@ -1,7 +1,7 @@
using System;
-using SS14.Shared.GameObjects;
-using SS14.Shared.GameObjects.Components.UserInterface;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.GameObjects.Components.UserInterface;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Power
{
diff --git a/Content.Shared/GameObjects/Components/Power/SharedPowerCellComponent.cs b/Content.Shared/GameObjects/Components/Power/SharedPowerCellComponent.cs
index ed5f81469b..22b932883a 100644
--- a/Content.Shared/GameObjects/Components/Power/SharedPowerCellComponent.cs
+++ b/Content.Shared/GameObjects/Components/Power/SharedPowerCellComponent.cs
@@ -1,5 +1,5 @@
using System;
-using SS14.Shared.Serialization;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Power
{
diff --git a/Content.Shared/GameObjects/Components/Power/SharedPowerDebugTool.cs b/Content.Shared/GameObjects/Components/Power/SharedPowerDebugTool.cs
index 55c3feb69e..b8d97ee30b 100644
--- a/Content.Shared/GameObjects/Components/Power/SharedPowerDebugTool.cs
+++ b/Content.Shared/GameObjects/Components/Power/SharedPowerDebugTool.cs
@@ -1,6 +1,6 @@
using System;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Power
{
diff --git a/Content.Shared/GameObjects/Components/Power/SharedSmesComponent.cs b/Content.Shared/GameObjects/Components/Power/SharedSmesComponent.cs
index 90ae68d11f..f19cb432ee 100644
--- a/Content.Shared/GameObjects/Components/Power/SharedSmesComponent.cs
+++ b/Content.Shared/GameObjects/Components/Power/SharedSmesComponent.cs
@@ -1,4 +1,4 @@
-using SS14.Shared.Serialization;
+using Robust.Shared.Serialization;
using System;
using System.Collections.Generic;
using System.Linq;
diff --git a/Content.Shared/GameObjects/Components/Sound/SharedSoundComponent.cs b/Content.Shared/GameObjects/Components/Sound/SharedSoundComponent.cs
index 67b9b9fe8e..22d33ebb72 100644
--- a/Content.Shared/GameObjects/Components/Sound/SharedSoundComponent.cs
+++ b/Content.Shared/GameObjects/Components/Sound/SharedSoundComponent.cs
@@ -2,14 +2,14 @@ using System;
using System.Collections.Generic;
using System.IO;
using Content.Shared.GameObjects;
-using SS14.Shared.Audio;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Serialization;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
-using SS14.Shared.Serialization;
-using SS14.Shared.Timers;
+using Robust.Shared.Audio;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Serialization;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
+using Robust.Shared.Serialization;
+using Robust.Shared.Timers;
namespace Content.Shared.GameObjects.Components.Sound
{
@@ -119,7 +119,7 @@ namespace Content.Shared.GameObjects.Components.Sound
Delay = serializer.ReadDataField("delay", 0u);
RandomDelay = serializer.ReadDataField("randomdelay", 0u);
Times = serializer.ReadDataField("times", 0);
- AudioParams = serializer.ReadDataField("audioparams", SS14.Shared.Audio.AudioParams.Default);
+ AudioParams = serializer.ReadDataField("audioparams", Robust.Shared.Audio.AudioParams.Default);
}
}
}
diff --git a/Content.Shared/GameObjects/Components/Storage/SharedStorageComponent.cs b/Content.Shared/GameObjects/Components/Storage/SharedStorageComponent.cs
index d3db244861..6ae4f8810c 100644
--- a/Content.Shared/GameObjects/Components/Storage/SharedStorageComponent.cs
+++ b/Content.Shared/GameObjects/Components/Storage/SharedStorageComponent.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
using System;
using System.Collections.Generic;
diff --git a/Content.Shared/GameObjects/Components/Weapons/Ranged/SharedBallisticMagazineComponent.cs b/Content.Shared/GameObjects/Components/Weapons/Ranged/SharedBallisticMagazineComponent.cs
index b51136fcb1..6d7bb888e1 100644
--- a/Content.Shared/GameObjects/Components/Weapons/Ranged/SharedBallisticMagazineComponent.cs
+++ b/Content.Shared/GameObjects/Components/Weapons/Ranged/SharedBallisticMagazineComponent.cs
@@ -1,5 +1,5 @@
using System;
-using SS14.Shared.Serialization;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Weapons.Ranged
{
diff --git a/Content.Shared/GameObjects/Components/Weapons/Ranged/SharedBallisticMagazineWeaponComponent.cs b/Content.Shared/GameObjects/Components/Weapons/Ranged/SharedBallisticMagazineWeaponComponent.cs
index b4500a7f59..09b4c0b23d 100644
--- a/Content.Shared/GameObjects/Components/Weapons/Ranged/SharedBallisticMagazineWeaponComponent.cs
+++ b/Content.Shared/GameObjects/Components/Weapons/Ranged/SharedBallisticMagazineWeaponComponent.cs
@@ -1,5 +1,5 @@
using System;
-using SS14.Shared.Serialization;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Weapons.Ranged
{
diff --git a/Content.Shared/GameObjects/Components/Weapons/Ranged/SharedRangedWeaponComponent.cs b/Content.Shared/GameObjects/Components/Weapons/Ranged/SharedRangedWeaponComponent.cs
index 0559e4f819..475076d243 100644
--- a/Content.Shared/GameObjects/Components/Weapons/Ranged/SharedRangedWeaponComponent.cs
+++ b/Content.Shared/GameObjects/Components/Weapons/Ranged/SharedRangedWeaponComponent.cs
@@ -1,7 +1,7 @@
using System;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Map;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Map;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Weapons.Ranged
{
diff --git a/Content.Shared/GameObjects/EntitySystemMessages/ExamineSystemMessages.cs b/Content.Shared/GameObjects/EntitySystemMessages/ExamineSystemMessages.cs
index e08061e0ed..e95ca5c632 100644
--- a/Content.Shared/GameObjects/EntitySystemMessages/ExamineSystemMessages.cs
+++ b/Content.Shared/GameObjects/EntitySystemMessages/ExamineSystemMessages.cs
@@ -1,7 +1,7 @@
using System;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
-using SS14.Shared.Utility;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
+using Robust.Shared.Utility;
namespace Content.Shared.GameObjects.EntitySystemMessages
{
diff --git a/Content.Shared/GameObjects/EntitySystemMessages/VerbSystemMessages.cs b/Content.Shared/GameObjects/EntitySystemMessages/VerbSystemMessages.cs
index 5c122da1cd..3ba08ebe2b 100644
--- a/Content.Shared/GameObjects/EntitySystemMessages/VerbSystemMessages.cs
+++ b/Content.Shared/GameObjects/EntitySystemMessages/VerbSystemMessages.cs
@@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.EntitySystemMessages
{
diff --git a/Content.Shared/GameObjects/Messages/Mob/HealthHud.cs b/Content.Shared/GameObjects/Messages/Mob/HealthHud.cs
index b477d53a9e..b28927f453 100644
--- a/Content.Shared/GameObjects/Messages/Mob/HealthHud.cs
+++ b/Content.Shared/GameObjects/Messages/Mob/HealthHud.cs
@@ -1,5 +1,5 @@
-using SS14.Shared.GameObjects;
-using SS14.Shared.Serialization;
+using Robust.Shared.GameObjects;
+using Robust.Shared.Serialization;
using System;
namespace Content.Shared.GameObjects
diff --git a/Content.Shared/GameObjects/Verb.cs b/Content.Shared/GameObjects/Verb.cs
index ea2d423d19..e660324e6f 100644
--- a/Content.Shared/GameObjects/Verb.cs
+++ b/Content.Shared/GameObjects/Verb.cs
@@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
-using SS14.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.GameObjects;
namespace Content.Shared.GameObjects
{
diff --git a/Content.Shared/Input/ContentKeyFunctions.cs b/Content.Shared/Input/ContentKeyFunctions.cs
index 22bc4c3ce8..64074f43db 100644
--- a/Content.Shared/Input/ContentKeyFunctions.cs
+++ b/Content.Shared/Input/ContentKeyFunctions.cs
@@ -1,4 +1,4 @@
-using SS14.Shared.Input;
+using Robust.Shared.Input;
namespace Content.Shared.Input
{
diff --git a/Content.Shared/Interfaces/ISharedNotifyManager.cs b/Content.Shared/Interfaces/ISharedNotifyManager.cs
index 88624654db..b91c646741 100644
--- a/Content.Shared/Interfaces/ISharedNotifyManager.cs
+++ b/Content.Shared/Interfaces/ISharedNotifyManager.cs
@@ -1,6 +1,6 @@
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
namespace Content.Shared.Interfaces
{
diff --git a/Content.Shared/Maps/ContentTileDefinition.cs b/Content.Shared/Maps/ContentTileDefinition.cs
index 255182e7ad..3b939f0f9e 100644
--- a/Content.Shared/Maps/ContentTileDefinition.cs
+++ b/Content.Shared/Maps/ContentTileDefinition.cs
@@ -1,7 +1,7 @@
using JetBrains.Annotations;
-using SS14.Shared.Interfaces.Map;
-using SS14.Shared.Prototypes;
-using SS14.Shared.Utility;
+using Robust.Shared.Interfaces.Map;
+using Robust.Shared.Prototypes;
+using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Shared.Maps
diff --git a/Content.Shared/SharedGameTicker.cs b/Content.Shared/SharedGameTicker.cs
index 04b601b7c9..07f7b089e4 100644
--- a/Content.Shared/SharedGameTicker.cs
+++ b/Content.Shared/SharedGameTicker.cs
@@ -1,11 +1,11 @@
using System;
using System.IO;
using Lidgren.Network;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Interfaces.Serialization;
-using SS14.Shared.IoC;
-using SS14.Shared.Map;
-using SS14.Shared.Network;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Interfaces.Serialization;
+using Robust.Shared.IoC;
+using Robust.Shared.Map;
+using Robust.Shared.Network;
namespace Content.Shared
{
diff --git a/Content.Shared/SharedNotifyManager.cs b/Content.Shared/SharedNotifyManager.cs
index eaad117368..a928c79aa5 100644
--- a/Content.Shared/SharedNotifyManager.cs
+++ b/Content.Shared/SharedNotifyManager.cs
@@ -1,10 +1,10 @@
using Content.Shared.Interfaces;
using Lidgren.Network;
-using SS14.Shared.Interfaces.GameObjects;
-using SS14.Shared.Interfaces.Network;
-using SS14.Shared.Map;
-using SS14.Shared.Network;
-using SS14.Shared.Network.Messages;
+using Robust.Shared.Interfaces.GameObjects;
+using Robust.Shared.Interfaces.Network;
+using Robust.Shared.Map;
+using Robust.Shared.Network;
+using Robust.Shared.Network.Messages;
namespace Content.Shared
{
diff --git a/SpaceStation14.sln b/SpaceStation14.sln
new file mode 100644
index 0000000000..938c4c20a2
--- /dev/null
+++ b/SpaceStation14.sln
@@ -0,0 +1,211 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+VisualStudioVersion = 15.0.26730.16
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Content.Shared", "Content.Shared\Content.Shared.csproj", "{26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Content.Server", "Content.Server\Content.Server.csproj", "{B38DBBD0-04C2-4D1A-84E2-B3446F6ADF2A}"
+ ProjectSection(ProjectDependencies) = postProject
+ {59250BAF-0000-0000-0000-000000000000} = {59250BAF-0000-0000-0000-000000000000}
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5} = {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}
+ EndProjectSection
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Content.Client", "Content.Client\Content.Client.csproj", "{A2E5F175-78AF-4DDD-8F97-E2D2552372ED}"
+ ProjectSection(ProjectDependencies) = postProject
+ {59250BAF-0000-0000-0000-000000000000} = {59250BAF-0000-0000-0000-000000000000}
+ EndProjectSection
+EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Build Checker", "Build Checker", "{3202E94D-E985-4181-9F69-F458A7F6574F}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BuildChecker", "BuildChecker\BuildChecker.csproj", "{C899FCA4-7037-4E49-ABC2-44DE72487110}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Content.Tests", "Content.Tests\Content.Tests.csproj", "{8EDF4429-251A-416D-BB68-93F227191BCF}"
+EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "RobustToolbox", "RobustToolbox", "{83B4CBBA-547A-42F0-A7CD-8A67D93196CE}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network", "RobustToolbox\Lidgren.Network\Lidgren.Network.csproj", "{59250BAF-0000-0000-0000-000000000000}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Robust.Client", "RobustToolbox\Robust.Client\Robust.Client.csproj", "{83429BD6-6358-4B18-BE51-401DF8EA2673}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Robust.Client.Godot", "RobustToolbox\Robust.Client.Godot\Robust.Client.Godot.csproj", "{8AF31169-49B1-4A12-B8F4-2A0674A9E7CB}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Robust.Server", "RobustToolbox\Robust.Server\Robust.Server.csproj", "{B04AAE71-0000-0000-0000-000000000000}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Robust.Shared.Maths", "RobustToolbox\Robust.Shared.Maths\Robust.Shared.Maths.csproj", "{93F23A82-00C5-4572-964E-E7C9457726D4}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Robust.UnitTesting", "RobustToolbox\Robust.UnitTesting\Robust.UnitTesting.csproj", "{F0ADA779-40B8-4F7E-BA6C-CDB19F3065D9}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Robust.Shared", "RobustToolbox\Robust.Shared\Robust.Shared.csproj", "{0529F740-0000-0000-0000-000000000000}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|Any CPU = Release|Any CPU
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}.Debug|x64.ActiveCfg = Debug|x64
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}.Debug|x64.Build.0 = Debug|x64
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}.Debug|x86.ActiveCfg = Debug|x86
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}.Debug|x86.Build.0 = Debug|x86
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}.Release|Any CPU.Build.0 = Release|Any CPU
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}.Release|x64.ActiveCfg = Release|x64
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}.Release|x64.Build.0 = Release|x64
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}.Release|x86.ActiveCfg = Release|x86
+ {26AEEBB3-DDE7-443A-9F43-7BC7F4ACF6B5}.Release|x86.Build.0 = Release|x86
+ {B38DBBD0-04C2-4D1A-84E2-B3446F6ADF2A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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diff --git a/SpaceStation14Content.sln b/SpaceStation14Content.sln
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index e105851657..0000000000
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