Decouple interactions from hands, cleanup old events, add new fears (#28393)
* ok basic shit * second part * pretend it isn't real it can't hurt you. * 👁️ 👁️ * shadowcommander review
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@@ -21,7 +21,7 @@ public abstract class SharedStrippableSystem : EntitySystem
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private void OnActivateInWorld(EntityUid uid, StrippableComponent component, ActivateInWorldEvent args)
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{
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if (args.Handled || args.Target == args.User)
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if (args.Handled || !args.Complex || args.Target == args.User)
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return;
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if (TryOpenStrippingUi(args.User, (uid, component)))
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