VGRoid support (#27659)
* Dungeon spawn support for grid spawns * Recursive dungeons working * Mask approach working * zack * More work * Fix recursive dungeons * Heap of work * weh * the cud * rar * Job * weh * weh * weh * Master merges * orch * weh * vgroid most of the work * Tweaks * Tweaks * weh * do do do do do do * Basic layout * Ore spawning working * Big breaking changes * Mob gen working * weh * Finalising * emo * More finalising * reverty * Reduce distance
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@@ -2,6 +2,7 @@ using Content.Server.Administration.Logs;
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using Content.Server.Body.Systems;
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using Content.Server.Doors.Systems;
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using Content.Server.Parallax;
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using Content.Server.Procedural;
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using Content.Server.Shuttles.Components;
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using Content.Server.Station.Systems;
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using Content.Server.Stunnable;
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@@ -20,6 +21,7 @@ using Robust.Shared.Map.Components;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Physics.Systems;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Timing;
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@@ -28,15 +30,18 @@ namespace Content.Server.Shuttles.Systems;
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[UsedImplicitly]
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public sealed partial class ShuttleSystem : SharedShuttleSystem
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{
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[Dependency] private readonly IAdminLogManager _logger = default!;
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[Dependency] private readonly IComponentFactory _factory = default!;
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[Dependency] private readonly IConfigurationManager _cfg = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly ITileDefinitionManager _tileDefManager = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly BiomeSystem _biomes = default!;
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[Dependency] private readonly BodySystem _bobby = default!;
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[Dependency] private readonly DockingSystem _dockSystem = default!;
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[Dependency] private readonly DungeonSystem _dungeon = default!;
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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[Dependency] private readonly FixtureSystem _fixtures = default!;
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[Dependency] private readonly MapLoaderSystem _loader = default!;
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@@ -52,7 +57,6 @@ public sealed partial class ShuttleSystem : SharedShuttleSystem
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[Dependency] private readonly ThrowingSystem _throwing = default!;
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[Dependency] private readonly ThrusterSystem _thruster = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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[Dependency] private readonly IAdminLogManager _logger = default!;
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public const float TileMassMultiplier = 0.5f;
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