pressure plate (#902)
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11
Resources/Prototypes/_CP14/DeviceLinking/source_ports.yml
Normal file
11
Resources/Prototypes/_CP14/DeviceLinking/source_ports.yml
Normal file
@@ -0,0 +1,11 @@
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- type: sourcePort
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id: CP14Pressed
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name: cp14-signal-port-name-pressed
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description: cp14-signal-port-description-pressed
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defaultLinks: [ Toggle, Trigger, Timer ]
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- type: sourcePort
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id: CP14Released
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name: cp14-signal-port-name-released
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description: cp14-signal-port-description-released
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defaultLinks: [ Toggle, Trigger, Timer ]
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@@ -54,4 +54,16 @@
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soundHit:
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collection: MetalThud
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cPAnimationLength: 0.25
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cPAnimationOffset: -1.3
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cPAnimationOffset: -1.3
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- type: NetworkConfigurator
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- type: ActivatableUI
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key: enum.NetworkConfiguratorUiKey.List
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inHandsOnly: true
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- type: UserInterface
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interfaces:
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enum.NetworkConfiguratorUiKey.List:
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type: NetworkConfiguratorBoundUserInterface
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enum.NetworkConfiguratorUiKey.Configure:
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type: NetworkConfiguratorBoundUserInterface
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enum.NetworkConfiguratorUiKey.Link:
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type: NetworkConfiguratorBoundUserInterface
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@@ -0,0 +1,71 @@
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- type: entity
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id: CP14PressurePlateBase
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abstract: true
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parent: BaseStructure
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placement:
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mode: SnapgridCenter
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categories: [ ForkFiltered ]
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name: pressure plate
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description: This button can activate something!
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components:
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- type: Fixtures
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fixtures:
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slipFixture:
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shape:
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!type:PhysShapeAabb
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bounds: "-0.4,-0.4,0.4,0.4"
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mask:
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- SmallMobMask
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layer:
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- SmallMobLayer
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hard: false
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- type: Physics
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bodyType: Static
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- type: Sprite
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snapCardinals: true
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drawdepth: FloorObjects
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sprite: _CP14/Structures/Specific/Device/pressure_plate.rsi
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- type: ItemPlacer
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maxEntities: 5
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- type: Appearance
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- type: CollisionWake
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enabled: false
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- type: CP14PressurePlate
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pressedSound:
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path: /Audio/Machines/button.ogg
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params:
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pitchscale: 0.75
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releasedSound:
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path: /Audio/Machines/button.ogg
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- type: DeviceNetwork
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deviceNetId: Wireless
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 100
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: WirelessNetworkConnection
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range: 10
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- type: DeviceLinkSource
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ports:
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- CP14Pressed
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- Status
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- CP14Released
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- type: entity
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parent: CP14PressurePlateBase
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id: CP14PressurePlateWooden
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components:
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- type: Sprite
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layers:
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- state: wooden
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map: ["enabled"]
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- type: GenericVisualizer
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visuals:
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enum.PressurePlateVisuals.Pressed:
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enabled:
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True: { state: wooden_pressed }
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False: { state: wooden }
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@@ -8,7 +8,7 @@
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description: This button can activate something!
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components:
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- type: Sprite
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sprite: _CP14/Structures/Wallmount/buttons.rsi
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sprite: _CP14/Structures/Specific/Device/wallmount_buttons.rsi
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- type: Clickable
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- type: InteractionOutline
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- type: Physics
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@@ -16,22 +16,28 @@
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- type: UseDelay
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delay: 0.5 # prevent light-toggling auto-clickers.
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- type: SignalSwitch
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onPort: Pressed
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offPort: Pressed
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statusPort: Pressed
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onPort: CP14Pressed
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offPort: CP14Pressed
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statusPort: CP14Pressed
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- type: Fixtures
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- type: DeviceNetwork
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deviceNetId: Wireless
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- type: WirelessNetworkConnection
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range: 100
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range: 10
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- type: DeviceLinkSource
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ports:
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- Pressed
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- CP14Pressed
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- type: entity
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id: CP14WallmouontButtonWooden
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parent: CP14WallmountButtonBase
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name: wooden wall button
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components:
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- type: Sprite
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state: wooden
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state: wooden
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- type: entity
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id: CP14WallmouontButtonStone
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parent: CP14WallmountButtonBase
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components:
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- type: Sprite
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state: stone
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