Revert "Add heat distortion shader for hot gases" (#40352)

This commit is contained in:
slarticodefast
2025-09-14 20:48:24 +02:00
committed by GitHub
parent b9ddcc9e9f
commit a38c6c1aca
7 changed files with 14 additions and 443 deletions

View File

@@ -19,7 +19,6 @@ namespace Content.Client.Atmos.EntitySystems
[Dependency] private readonly SharedTransformSystem _xformSys = default!;
private GasTileOverlay _overlay = default!;
private GasTileHeatOverlay _heatOverlay = default!;
public override void Initialize()
{
@@ -29,16 +28,12 @@ namespace Content.Client.Atmos.EntitySystems
_overlay = new GasTileOverlay(this, EntityManager, _resourceCache, ProtoMan, _spriteSys, _xformSys);
_overlayMan.AddOverlay(_overlay);
_heatOverlay = new GasTileHeatOverlay();
_overlayMan.AddOverlay(_heatOverlay);
}
public override void Shutdown()
{
base.Shutdown();
_overlayMan.RemoveOverlay<GasTileOverlay>();
_overlayMan.RemoveOverlay<GasTileHeatOverlay>();
}
private void OnHandleState(EntityUid gridUid, GasTileOverlayComponent comp, ref ComponentHandleState args)