move gamerule components to shared (#28572)
* move MinMax to shared * cleanup MinMax * move other ticking components to shared just because * remove unused prototype file * update everything to use shared components * test * test 2 * test 3 --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
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@@ -12,6 +12,7 @@ using Content.Server.RoundEnd;
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using Content.Server.Shuttles.Systems;
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using Content.Server.Station.Systems;
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using Content.Shared.Database;
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using Content.Shared.GameTicking.Components;
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using Content.Shared.Humanoid;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Mind;
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@@ -27,7 +28,6 @@ using Content.Shared.Stunnable;
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using Content.Shared.Zombies;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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using Content.Server.GameTicking.Components;
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using Content.Shared.Cuffs.Components;
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namespace Content.Server.GameTicking.Rules;
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