Anomalies behaviours (#24683)
* Added new anomaly particle * Add basic anomaly behaviour * +2 parametres * add functional to new particle * add components to behaviours * big content * add shuffle, moved thing to server * clean up * fixes * random pick redo * bonjour behavioUr * fix AJCM * fix * add some new behaviours * power modifier behaviour * rmeove timer * new event for update ui fix * refactor! * fixes * enum * Fix mapinit * Minor touches --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -643,6 +643,7 @@
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- type: Clothing
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sprite: Objects/Weapons/Guns/Revolvers/chimp.rsi
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- type: Gun
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projectileSpeed: 4
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fireRate: 1.5
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/taser2.ogg
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@@ -657,6 +658,8 @@
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fireCost: 100
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- proto: AnomalousParticleZetaStrong
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fireCost: 100
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- proto: AnomalousParticleSigmaStrong
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fireCost: 100
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- type: Construction
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graph: UpgradeWeaponPistolCHIMP
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node: start
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@@ -679,6 +682,8 @@
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fireCost: 100
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- proto: AnomalousParticleZetaStrong
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fireCost: 100
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- proto: AnomalousParticleSigmaStrong
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fireCost: 100
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- type: entity
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name: eye of a behonker
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@@ -487,6 +487,11 @@
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name: delta particles
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noSpawn: true
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components:
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- type: PointLight
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enabled: true
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color: "#c2385d"
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radius: 2.0
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energy: 7.0
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- type: AnomalousParticle
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particleType: Delta
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- type: Sprite
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@@ -513,6 +518,9 @@
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Heat: 5
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- type: TimedDespawn
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lifetime: 3
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- type: Reflective
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reflective:
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- Energy
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- type: entity
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@@ -533,6 +541,11 @@
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name: epsilon particles
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noSpawn: true
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components:
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- type: PointLight
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enabled: true
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color: "#38c296"
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radius: 2.0
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energy: 7.0
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- type: Sprite
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layers:
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- state: magicm_cyan
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@@ -558,6 +571,11 @@
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name: zeta particles
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noSpawn: true
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components:
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- type: PointLight
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enabled: true
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color: "#b9c238"
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radius: 2.0
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energy: 7.0
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- type: Sprite
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layers:
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- state: magicm_yellow
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@@ -583,6 +601,11 @@
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name: omega particles
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noSpawn: true
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components:
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- type: PointLight
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enabled: true
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color: "#38c24f"
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radius: 2.0
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energy: 7.0
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/magic.rsi
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layers:
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@@ -601,6 +624,33 @@
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types:
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Heat: 20
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- type: entity
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parent: AnomalousParticleDelta
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id: AnomalousParticleSigma
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name: sigma particles
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noSpawn: true
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components:
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- type: PointLight
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enabled: true
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color: "#8d38c2"
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radius: 2.0
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energy: 7.0
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- type: Sprite
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layers:
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- state: magicm
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shader: unshaded
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- type: AnomalousParticle
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particleType: Sigma
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- type: entity
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parent: AnomalousParticleSigma
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id: AnomalousParticleSigmaStrong
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name: sigma particles
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noSpawn: true
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components:
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- type: AnomalousParticle
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particleType: Sigma
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# Launcher projectiles (grenade / rocket)
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- type: entity
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id: BulletRocket
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@@ -172,10 +172,12 @@
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- AnomalousParticleDelta
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- AnomalousParticleEpsilon
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- AnomalousParticleZeta
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- AnomalousParticleSigma
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setTypePorts:
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SetParticleDelta: AnomalousParticleDelta
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SetParticleEpsilon: AnomalousParticleEpsilon
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SetParticleZeta: AnomalousParticleZeta
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SetParticleSigma: AnomalousParticleSigma
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fireBurstSize: 1
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fireBurstDelayMin: 2
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fireBurstDelayMax: 6
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@@ -185,6 +187,7 @@
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guides:
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- APE
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- type: Gun
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projectileSpeed: 4
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fireRate: 10 #just has to be fast enough to keep up with upgrades
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showExamineText: false
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selectedMode: SemiAuto
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@@ -219,6 +222,7 @@
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- SetParticleDelta
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- SetParticleEpsilon
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- SetParticleZeta
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- SetParticleSigma
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- type: entity
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id: MachineAnomalyGenerator
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@@ -21,6 +21,7 @@
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anchored: false
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- type: Physics
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bodyType: Static
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bodyStatus: InAir
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- type: Fixtures
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fixtures:
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fix1:
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@@ -47,6 +48,9 @@
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- type: EmitSoundOnSpawn
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sound:
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path: /Audio/Effects/teleport_arrival.ogg
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- type: SecretDataAnomaly
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randomStartSecretMin: 0
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randomStartSecretMax: 2
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- type: entity
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id: AnomalyPyroclastic
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@@ -119,11 +123,11 @@
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castShadows: false
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- type: GravityAnomaly
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- type: GravityWell
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- type: RadiationSource
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- type: RadiationSource
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- type: Physics
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bodyType: Dynamic
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bodyStatus: InAir
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- type: CanMoveInAir
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- type: CanMoveInAir
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- type: RandomWalk
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- type: SingularityDistortion
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intensity: 1000
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@@ -598,7 +602,7 @@
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color: "#6270bb"
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- type: Anomaly
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animationTime: 6
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offset: 0.05, 0
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offset: 0, 0
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corePrototype: AnomalyCoreFlora
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coreInertPrototype: AnomalyCoreFloraInert
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anomalyContactDamage:
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