From a6df2d0c902851ab7b2e9317eda8b0889e53be8d Mon Sep 17 00:00:00 2001 From: Rane <60792108+Elijahrane@users.noreply.github.com> Date: Sun, 13 Feb 2022 17:36:06 -0500 Subject: [PATCH] Drones ignore gravity and pressure (#6688) --- Resources/Prototypes/Entities/Mobs/Player/silicon.yml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Resources/Prototypes/Entities/Mobs/Player/silicon.yml b/Resources/Prototypes/Entities/Mobs/Player/silicon.yml index f94fa247da..89395786c5 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/silicon.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/silicon.yml @@ -8,7 +8,6 @@ Acidic: [Touch] - type: Input context: "human" - - type: MovedByPressure - type: DamageOnHighSpeedImpact damage: types: @@ -74,8 +73,8 @@ 2. You may not harm any being, regardless of intent or circumstance. 3. Your goals are to build, maintain, repair, improve, and power to the best of your abilities, You must never actively work against these goals. - type: MovementSpeedModifier - baseWalkSpeed : 6 - baseSprintSpeed : 6 + baseWalkSpeed : 5 + baseSprintSpeed : 5 - type: MobState thresholds: 0: !type:NormalMobState {} @@ -86,6 +85,7 @@ layers: - state: shell sprite: Mobs/Silicon/drone.rsi + - type: MovementIgnoreGravity - type: Fixtures fixtures: - shape: