[Fix] Blood packs now should actually do something (#15752)
* fixes blood packs * fix 2.0!
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@@ -84,7 +84,7 @@
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damageContainer: Biological
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damage:
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types:
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bloodloss: -0.5 #minor bleed rate reduction.
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Bloodloss: -0.5 #lowers bloodloss damage
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ModifyBloodLevel: 15 #restores about 5% blood per use on standard humanoids.
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healingBeginSound:
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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