Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)

* GET WORLD POSITON, ROTATION

* Missing parentheses

* ui system depndency

* the issue

* Unused

* Let the function do the transform

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
This commit is contained in:
Plykiya
2024-08-06 04:02:01 -07:00
committed by GitHub
parent 7b3ff00129
commit a87efd7d01
35 changed files with 89 additions and 59 deletions

View File

@@ -11,6 +11,7 @@ namespace Content.Client.Stealth;
public sealed class StealthSystem : SharedStealthSystem
{
[Dependency] private readonly IPrototypeManager _protoMan = default!;
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
private ShaderInstance _shader = default!;
@@ -81,7 +82,7 @@ public sealed class StealthSystem : SharedStealthSystem
if (!parent.IsValid())
return; // should never happen, but lets not kill the client.
var parentXform = Transform(parent);
var reference = args.Viewport.WorldToLocal(parentXform.WorldPosition);
var reference = args.Viewport.WorldToLocal(_transformSystem.GetWorldPosition(parentXform));
reference.X = -reference.X;
var visibility = GetVisibility(uid, component);