Staff of Animation Fixes & Recharging (#37021)

This commit is contained in:
ActiveMammmoth
2025-04-29 15:40:49 -04:00
committed by GitHub
parent b9b854e179
commit a8ff930763
6 changed files with 49 additions and 9 deletions

View File

@@ -1,5 +1,7 @@
using System.Linq;
using Content.Shared.Actions;
using Content.Shared.Charges.Components;
using Content.Shared.Charges.Systems;
using Content.Shared.Interaction;
using Robust.Shared.Random;
using Robust.Shared.Timing;
@@ -15,6 +17,7 @@ public sealed class ActionOnInteractSystem : EntitySystem
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly SharedActionsSystem _actions = default!;
[Dependency] private readonly ActionContainerSystem _actionContainer = default!;
[Dependency] private readonly SharedChargesSystem _charges = default!;
public override void Initialize()
{
@@ -54,6 +57,9 @@ public sealed class ActionOnInteractSystem : EntitySystem
if (options.Count == 0)
return;
if (!TryUseCharge((uid, component)))
return;
var (actId, act) = _random.Pick(options);
_actions.PerformAction(args.User, null, actId, act, act.Event, _timing.CurTime, false);
args.Handled = true;
@@ -85,6 +91,9 @@ public sealed class ActionOnInteractSystem : EntitySystem
if (entOptions.Count > 0)
{
if (!TryUseCharge((uid, component)))
return;
var (entActId, entAct) = _random.Pick(entOptions);
if (entAct.Event != null)
{
@@ -108,6 +117,9 @@ public sealed class ActionOnInteractSystem : EntitySystem
if (entWorldOptions.Count > 0)
{
if (!TryUseCharge((uid, component)))
return;
var (entActId, entAct) = _random.Pick(entWorldOptions);
if (entAct.Event != null)
{
@@ -132,6 +144,9 @@ public sealed class ActionOnInteractSystem : EntitySystem
if (options.Count == 0)
return;
if (!TryUseCharge((uid, component)))
return;
var (actId, act) = _random.Pick(options);
if (act.Event != null)
{
@@ -163,4 +178,17 @@ public sealed class ActionOnInteractSystem : EntitySystem
return valid;
}
private bool TryUseCharge(Entity<ActionOnInteractComponent> ent)
{
if (!ent.Comp.RequiresCharge)
return true;
Entity<LimitedChargesComponent?> charges = ent.Owner;
if (_charges.IsEmpty(charges))
return false;
_charges.TryUseCharge(charges);
return true;
}
}