Melee rebalancing (#17520)

This commit is contained in:
metalgearsloth
2023-08-06 12:55:38 +10:00
committed by GitHub
parent 28a5e32f5e
commit aa8efc9a26
22 changed files with 124 additions and 502 deletions

View File

@@ -96,7 +96,7 @@
0: Alive
10: Dead
- type: Stamina
excess: 10
critThreshold: 10
- type: DamageStateVisuals
states:
Alive:

View File

@@ -41,7 +41,7 @@
0: Alive
100: Dead
- type: Stamina
excess: 100
critThreshold: 100
- type: MovementAlwaysTouching
- type: DamageStateVisuals
states:

View File

@@ -34,7 +34,7 @@
0: Alive
75: Dead
- type: Stamina
excess: 50
critThreshold: 50
- type: Butcherable
spawned:
- id: FoodMeat

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@@ -218,7 +218,7 @@
15: Critical
30: Dead
- type: Stamina
excess: 60
critThreshold: 60
- type: MeleeWeapon
hidden: true
soundHit:

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@@ -79,7 +79,7 @@
0: Alive
120: Dead
- type: Stamina
excess: 120
critThreshold: 120
- type: Destructible
thresholds:
- trigger:

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@@ -36,7 +36,7 @@
0: Alive
150: Dead
- type: Stamina
excess: 150
critThreshold: 150
- type: MovementAlwaysTouching
- type: Bloodstream
bloodMaxVolume: 300
@@ -163,7 +163,7 @@
Dead:
Base: kangaroo-space-dead
- type: Stamina
excess: 180
critThreshold: 180
- type: Inventory
speciesId: kangaroo
templateId: spacekangaroo
@@ -220,7 +220,7 @@
0: Alive
130: Dead
- type: Stamina
excess: 150
critThreshold: 150
- type: DamageStateVisuals
states:
Alive:

View File

@@ -43,7 +43,7 @@
0: Alive
15: Dead
- type: Stamina
excess: 15
critThreshold: 15
- type: MovementAlwaysTouching
- type: DamageStateVisuals
states:

View File

@@ -61,7 +61,7 @@
0: Alive
50: Dead
- type: Stamina
excess: 200
critThreshold: 200
- type: Bloodstream
bloodReagent: FluorosulfuricAcid
- type: MeleeWeapon
@@ -129,7 +129,7 @@
0: Alive
75: Dead
- type: Stamina
excess: 300
critThreshold: 300
- type: SlowOnDamage
speedModifierThresholds:
50: 0.7
@@ -201,7 +201,7 @@
0: Alive
300: Dead
- type: Stamina
excess: 1500
critThreshold: 1500
- type: MovementSpeedModifier
baseWalkSpeed: 2.8
baseSprintSpeed: 3.8
@@ -246,7 +246,7 @@
0: Alive
200: Dead
- type: Stamina
excess: 550
critThreshold: 550
- type: MovementSpeedModifier
baseWalkSpeed: 2.3
baseSprintSpeed: 4.2
@@ -284,7 +284,7 @@
- map: ["enum.DamageStateVisualLayers.Base"]
state: running
- type: Stamina
excess: 250
critThreshold: 250
- type: MovementSpeedModifier
baseWalkSpeed: 2.7
baseSprintSpeed: 6.0
@@ -335,7 +335,7 @@
rootTask:
task: SimpleRangedHostileCompound
- type: Stamina
excess: 300
critThreshold: 300
- type: RechargeBasicEntityAmmo
rechargeCooldown: 0.75
- type: BasicEntityAmmoProvider

View File

@@ -179,10 +179,8 @@
Blunt: -4.5
litDisarmMalus: 0.7
- type: MeleeWeapon
attackRate: 1.6
attackRate: 1.5
angle: 100
heavyWindupModifier: .9
heavyDamageModifier: 1.5
soundHit:
path: /Audio/Weapons/eblade1.ogg
damage: