Stasis bed cleanup and bugfixes. (#38762)

* Stasis bed sent to shed

* Code Review

* Code Review 2
This commit is contained in:
Nemanja
2025-07-05 20:59:31 -04:00
committed by GitHub
parent 7aaccb5b98
commit ab201b6e82
21 changed files with 243 additions and 222 deletions

View File

@@ -1,23 +1,15 @@
using Content.Server.Bed.Components;
using Content.Server.Power.EntitySystems;
using Content.Shared.Bed;
using Content.Shared.Bed.Components;
using Content.Shared.Bed.Sleep;
using Content.Shared.Body.Components;
using Content.Shared.Body.Events;
using Content.Shared.Buckle.Components;
using Content.Shared.Damage;
using Content.Shared.Emag.Systems;
using Content.Shared.Mobs.Systems;
using Content.Shared.Power;
namespace Content.Server.Bed
{
public sealed class BedSystem : SharedBedSystem
{
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private readonly EmagSystem _emag = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
private EntityQuery<SleepingComponent> _sleepingQuery;
@@ -27,11 +19,6 @@ namespace Content.Server.Bed
base.Initialize();
_sleepingQuery = GetEntityQuery<SleepingComponent>();
SubscribeLocalEvent<StasisBedComponent, StrappedEvent>(OnStasisStrapped);
SubscribeLocalEvent<StasisBedComponent, UnstrappedEvent>(OnStasisUnstrapped);
SubscribeLocalEvent<StasisBedComponent, PowerChangedEvent>(OnPowerChanged);
SubscribeLocalEvent<StasisBedComponent, GotEmaggedEvent>(OnEmagged);
}
public override void Update(float frameTime)
@@ -63,61 +50,5 @@ namespace Content.Server.Bed
}
}
}
private void UpdateAppearance(EntityUid uid, bool isOn)
{
_appearance.SetData(uid, StasisBedVisuals.IsOn, isOn);
}
private void OnStasisStrapped(Entity<StasisBedComponent> bed, ref StrappedEvent args)
{
if (!HasComp<BodyComponent>(args.Buckle) || !this.IsPowered(bed, EntityManager))
return;
var metabolicEvent = new ApplyMetabolicMultiplierEvent(args.Buckle, bed.Comp.Multiplier, true);
RaiseLocalEvent(args.Buckle, ref metabolicEvent);
}
private void OnStasisUnstrapped(Entity<StasisBedComponent> bed, ref UnstrappedEvent args)
{
if (!HasComp<BodyComponent>(args.Buckle) || !this.IsPowered(bed, EntityManager))
return;
var metabolicEvent = new ApplyMetabolicMultiplierEvent(args.Buckle, bed.Comp.Multiplier, false);
RaiseLocalEvent(args.Buckle, ref metabolicEvent);
}
private void OnPowerChanged(EntityUid uid, StasisBedComponent component, ref PowerChangedEvent args)
{
UpdateAppearance(uid, args.Powered);
UpdateMetabolisms(uid, component, args.Powered);
}
private void OnEmagged(EntityUid uid, StasisBedComponent component, ref GotEmaggedEvent args)
{
if (!_emag.CompareFlag(args.Type, EmagType.Interaction))
return;
if (_emag.CheckFlag(uid, EmagType.Interaction))
return;
// Reset any metabolisms first so they receive the multiplier correctly
UpdateMetabolisms(uid, component, false);
component.Multiplier = 1 / component.Multiplier;
UpdateMetabolisms(uid, component, true);
args.Handled = true;
}
private void UpdateMetabolisms(EntityUid uid, StasisBedComponent component, bool shouldApply)
{
if (!TryComp<StrapComponent>(uid, out var strap) || strap.BuckledEntities.Count == 0)
return;
foreach (var buckledEntity in strap.BuckledEntities)
{
var metabolicEvent = new ApplyMetabolicMultiplierEvent(buckledEntity, component.Multiplier, shouldApply);
RaiseLocalEvent(buckledEntity, ref metabolicEvent);
}
}
}
}