[Revert] Reverts Ninja (#15516)
* Revert "[Antag] add space ninja as midround antag (#14069)" This reverts commitc1cda0dbf8. * Revert "[Fix] move ninja objectives into NinjaRole (#15490)" This reverts commit251f429fb3.
This commit is contained in:
@@ -203,17 +203,6 @@
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- type: Thieving
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stripTimeReduction: 1
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stealthy: true
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- type: NinjaGloves
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- type: NinjaDoorjack
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- type: NinjaDrain
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- type: NinjaStun
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- type: NinjaDownload
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- type: NinjaTerror
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# not actually electrified, just used to make stun ability work
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- type: Electrified
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# delay for stunning to prevent instant stunlocking
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- type: UseDelay
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delay: 1
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- type: entity
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parent: ClothingHandsBase
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@@ -137,7 +137,7 @@
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- HidesHair
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- type: entity
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parent: ClothingHeadEVAHelmetBase
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parent: ClothingHeadBase
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id: ClothingHeadHelmetSpaceNinja
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name: space ninja helmet
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description: What may appear to be a simple black garment is in fact a highly sophisticated nano-weave helmet. Standard issue ninja gear.
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@@ -146,6 +146,7 @@
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sprite: Clothing/Head/Helmets/spaceninja.rsi
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- type: Clothing
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sprite: Clothing/Head/Helmets/spaceninja.rsi
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- type: IngestionBlocker
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- type: Tag
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tags:
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- HidesHair
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@@ -92,13 +92,6 @@
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sprite: Clothing/OuterClothing/Suits/spaceninja.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Suits/spaceninja.rsi
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- type: PressureProtection
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highPressureMultiplier: 0.6
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lowPressureMultiplier: 1000
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- type: DiseaseProtection
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protection: 0.05
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- type: TemperatureProtection
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coefficient: 0.01
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- type: Armor
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modifiers:
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coefficients:
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@@ -106,22 +99,6 @@
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Slash: 0.6
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Piercing: 0.6
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Heat: 0.6
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- type: NinjaSuit
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- type: PowerCellSlot
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cellSlotId: cell_slot
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# throwing in a recharger would bypass glove charging mechanic
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fitsInCharger: false
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- type: ContainerContainer
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containers:
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cell_slot: !type:ContainerSlot
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- type: ItemSlots
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slots:
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cell_slot:
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name: power-cell-slot-component-slot-name-default
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startingItem: PowerCellSmall
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# delay for when attacked while cloaked
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- type: UseDelay
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delay: 5
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- type: entity
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parent: ClothingOuterBase
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@@ -77,10 +77,6 @@
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- type: Clothing
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sprite: Clothing/Shoes/Specific/spaceninja.rsi
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- type: NoSlip
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- type: ClothingSpeedModifier
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# ninja are masters of sneaking around relatively quickly, won't break cloak
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walkModifier: 1.1
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sprintModifier: 1.3
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- type: entity
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parent: ClothingShoesBaseButcherable
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@@ -93,22 +93,3 @@
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- state: green
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- sprite: Structures/Wallmounts/signs.rsi
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state: radiation
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- type: entity
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id: SpawnPointGhostSpaceNinja
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name: ghost role spawn point
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suffix: space ninja
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parent: MarkerBase
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components:
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- type: GhostRole
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name: Space Ninja
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description: Use stealth and deception to sabotage the station.
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rules: You are an elite mercenary of the Spider Clan. You aren't required to follow your objectives, yet your NINJA HONOR demands you try.
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- type: GhostRoleMobSpawner
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prototype: MobHumanSpaceNinja
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- type: Sprite
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sprite: Markers/jobs.rsi
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layers:
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- state: green
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- sprite: Objects/Weapons/Melee/energykatana.rsi
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state: icon
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@@ -77,26 +77,3 @@
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- type: Faction
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factions:
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- Syndicate
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# Space Ninja
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- type: entity
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noSpawn: true
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name: Space Ninja
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parent: MobHuman
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id: MobHumanSpaceNinja
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components:
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- type: Loadout
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prototype: SpaceNinjaGear
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prototypes: [SpaceNinjaGear]
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- type: Faction
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factions:
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- Syndicate
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- type: Ninja
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- type: RandomMetadata
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nameSegments:
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- names_ninja_title
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- names_ninja
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- type: Tag
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tags:
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# fight with honor!
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- GunsDisabled
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@@ -102,18 +102,3 @@
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- type: StepTrigger
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- type: Item
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heldPrefix: omega
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- type: entity
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name: ninja soap
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id: SoapNinja
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parent: Soap
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description: The most important soap in the entire universe, as without it we would all cease to exist. Smells of honor.
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components:
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- type: Item
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heldPrefix: ninja
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# despawn to prevent ninja killing server
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- type: TimedDespawn
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lifetime: 60
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# no holding ninja hostage and forcing him to make infinite money for cargo
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- type: StaticPrice
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price: 0
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@@ -1,47 +0,0 @@
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- type: entity
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name: spider charge
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description: A modified C-4 charge supplied to you by the Spider Clan. Its explosive power has been juiced up, but only works in one specific area.
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# not actually modified C-4! oh the horror!
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parent: BaseItem
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id: SpiderCharge
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components:
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- type: Sprite
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sprite: Objects/Weapons/Bombs/spidercharge.rsi
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state: icon
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- type: Item
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sprite: Objects/Weapons/Bombs/spidercharge.rsi
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size: 10
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- type: SpiderCharge
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- type: OnUseTimerTrigger
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delay: 10
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delayOptions: [5, 10, 30, 60]
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initialBeepDelay: 0
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beepSound: /Audio/Machines/Nuke/general_beep.ogg
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startOnStick: true
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- type: AutomatedTimer
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- type: Sticky
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stickDelay: 5
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stickPopupStart: comp-sticky-start-stick-bomb
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stickPopupSuccess: comp-sticky-success-stick-bomb
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# can only stick it in target area, no reason to unstick
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canUnstick: false
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blacklist: # can't stick it to movable things, even if they are in the target area
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components:
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- Anchorable
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- Item
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- Body
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- type: Explosive # Powerful explosion in a medium radius. Will break underplating.
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explosionType: DemolitionCharge
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totalIntensity: 60
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intensitySlope: 10
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maxIntensity: 60
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canCreateVacuum: true
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- type: ExplodeOnTrigger
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- type: StickyVisualizer
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- type: Appearance
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visuals:
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- type: GenericEnumVisualizer
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key: enum.Trigger.TriggerVisuals.VisualState
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states:
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enum.Trigger.TriggerVisualState.Primed: primed
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enum.Trigger.TriggerVisualState.Unprimed: complete
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@@ -43,29 +43,6 @@
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sprite: Objects/Weapons/Melee/katana.rsi
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- type: DisarmMalus
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- type: entity
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name: energy katana
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parent: Katana
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id: EnergyKatana
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description: A katana infused with strong energy.
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components:
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- type: Sprite
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sprite: Objects/Weapons/Melee/energykatana.rsi
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state: icon
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- type: MeleeWeapon
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damage:
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types:
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Slash: 30
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- type: Item
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size: 15
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sprite: Objects/Weapons/Melee/energykatana.rsi
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- type: EnergyKatana
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- type: Clothing
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sprite: Objects/Weapons/Melee/energykatana.rsi
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slots:
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- Back
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- Belt
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- type: entity
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name: machete
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parent: BaseItem
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